Player Matchup

Bastet
Bastet
 
Bastet
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bobaslim
Xbalanque
Level 66
God Stats
16W - 18L
1,481 SR
Queue Stats
109W - 113L
1,459 Elo+
Party 2
Ra
Ra
ItzFäg09
Ra
Level 109
God Stats
4W - 5L
1,482 SR
Queue Stats
135W - 116L
1,491 Elo+
Party 2
Ares
Ares
Ouzoun_GR
Ares
Level 69
God Stats
4W - 4L
1,473 SR
Queue Stats
290W - 315L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Wahlkvist
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,581 Elo+
Party 2
Team Averages
Level 87
1,487 SR
1,497 Elo+

VS

Team Averages
Level 93
1,537 SR
1,429 Elo+
Kukulkan
Kukulkan
CurryFish0
Kukulkan
Level 39
God Stats
26W - 19L
1,638 SR
Queue Stats
183W - 175L
1,438 Elo+
Party 1
Thanatos
Thanatos
DripCrunchyKekZ_
Thanatos
Level 128
God Stats
6W - 8L
1,423 SR
Queue Stats
564W - 547L
1,478 Elo+
Party 1
Geb
Geb
DripViruZ_
Geb
Level 85
God Stats
11W - 12L
1,557 SR
Queue Stats
452W - 466L
1,487 Elo+
Party 1
Chronos
Chronos
RedRabbitGuy
Chronos
Level 115
God Stats
5W - 5L
1,637 SR
Queue Stats
115W - 106L
1,430 Elo+
Solo
Chiron
Chiron
Stavrialena
Chiron
Level 100
God Stats
5W - 8L
1,431 SR
Queue Stats
15W - 32L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 2 / 1
5,792
579
4,079
7,008
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Bobaslim
Xbalanque
10
4 / 2 / 3
6,077
608
7,131
6,274
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 3
6,546
655
2,254
5,967
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
8
0 / 2 / 5
5,292
529
2,135
6,611
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Wahlkvist
Sun Wukong
12
4 / 0 / 1
7,212
721
7,527
7,732
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CurryFish0
Kukulkan
11
0 / 2 / 2
6,161
616
2,788
3,425
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 1
6,529
653
6,709
9,996
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 4
4,837
484
2,294
7,823
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
RedRabbitGuy
Chronos
8
0 / 5 / 0
4,972
497
3,393
9,654
2,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
9
2 / 2 / 3
5,616
562
4,503
5,995
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
8
8
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
1
2.25
W
Xbalanque
Bobaslim
Xbalanque
4
2
3
2.75
L
Kukulkan
CurryFish0
Kukulkan
0
2
2
0.5
L
6
3
1
2.17
L
0
2
4
1
W
2
2
3
1.75
W
Ares
0
2
5
1.25
L
Chronos
RedRabbitGuy
Chronos
0
5
0
0
L
Chiron
2
2
3
1.75
W
Sun Wukong
Wahlkvist
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
19,687
33,592
Taken
36,893
12,939
Mitigated
14,067
12,089
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,079
1,025
0
3,411
7,008
1,875
0
1,800
5,208
0
25,911
W
Xbalanque
Bobaslim
Xbalanque
7,131
4,291
0
1,880
6,274
1,878
89
729
5,545
0
32,060
L
Kukulkan
CurryFish0
Kukulkan
2,788
493
0
715
3,425
1,071
0
1,316
2,109
40,734
0
L
6,709
1,518
0
5,942
9,996
3,861
0
883
9,113
0
37,366
L
2,294
230
0
2,382
7,823
4,835
0
780
7,043
15,221
0
W
2,254
216
228
2,225
5,967
1,824
0
1,386
4,581
43,891
0
W
Ares
2,135
209
0
1,350
6,611
3,509
0
1,167
5,444
8,487
0
L
Chronos
RedRabbitGuy
Chronos
3,393
1,970
0
2,142
9,654
2,681
0
0
9,654
24,447
2,135
L
Chiron
4,503
960
193
1,588
5,995
1,619
0
1,410
4,585
0
35,524
W
Sun Wukong
Wahlkvist
Sun Wukong
7,527
947
0
2,995
7,732
3,853
0
3,340
4,392
0
48,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
28,115
298
Minions Killed
271
0
Camps Cleared
0
1,030,533
Distance Traveled
1,019,460
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,792
579
46
5
0
220,005
0
W
Xbalanque
6,077
608
56
6
0
195,589
0
L
Kukulkan
6,161
616
90
9
0
209,658
0
L
Thanatos
6,529
653
57
6
0
233,599
0
L
Geb
4,837
484
16
2
0
213,318
4
W
Ra
6,546
655
86
9
0
204,567
0
W
Ares
5,292
529
13
1
0
190,492
4
L
Chronos
4,972
497
51
5
0
169,949
0
L
Chiron
5,616
562
57
6
0
192,936
0
W
Sun Wukong
7,212
721
97
10
0
219,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role