Player Matchup

Jormungandr
Jormungandr
Doubl3UB
Jormungandr
Level 167
God Stats
95W - 89L
1,563 SR
Queue Stats
179W - 215L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
JulyIV
Ao Kuang
Level 150
God Stats
1W - 2L
1,281 SR
Queue Stats
137W - 100L
1,507 Elo+
Solo
Atlas
Atlas
Qraoxxxx
Atlas
Level 68
God Stats
2W - 3L
1,398 SR
Queue Stats
147W - 178L
1,528 Elo+
Party 2
Neith
Neith
Rexivity
Neith
Level 193
God Stats
2W - 7L
1,561 SR
Queue Stats
368W - 397L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
maisiiee123
Baron Samedi
Level 124
God Stats
10W - 8L
1,617 SR
Queue Stats
196W - 250L
1,458 Elo+
Party 2
Team Averages
Level 140
1,484 SR
1,494 Elo+

VS

Team Averages
Level 122
1,580 SR
1,585 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mini McGirt
King Arthur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 59L
1,542 Elo+
Solo
Neith
Neith
Nerolia
Neith
Level 154
God Stats
5W - 1L
1,448 SR
Queue Stats
10W - 4L
1,763 Elo+
Solo
Amaterasu
Amaterasu
ZeceTsuron
Amaterasu
Level 87
God Stats
8W - 5L
1,879 SR
Queue Stats
177W - 164L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
thenwaccnt
Baron Samedi
Level 126
God Stats
14W - 9L
1,573 SR
Queue Stats
364W - 349L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doubl3UB
Jormungandr
12
1 / 7 / 3
7,747
484
8,929
20,657
16,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
JulyIV
Ao Kuang
16
3 / 6 / 3
8,617
539
9,533
15,254
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Qraoxxxx
Atlas
10
2 / 8 / 7
6,854
428
9,692
19,295
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Rexivity
Neith
15
6 / 6 / 6
9,958
622
12,534
10,372
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
maisiiee123
Baron Samedi
13
3 / 9 / 1
8,258
516
9,658
12,159
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
13 / 2 / 11
11,550
722
19,370
15,110
6,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Mini McGirt
King Arthur
14
5 / 3 / 11
9,244
578
11,655
16,764
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Nerolia
Neith
14
3 / 2 / 6
8,621
539
4,878
8,034
2,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ZeceTsuron
Amaterasu
17
12 / 1 / 6
11,077
692
18,334
23,961
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
thenwaccnt
Baron Samedi
13
3 / 7 / 9
7,993
500
6,911
14,736
9,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
15
Kills
36
36
Deaths
15
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
2
11
9.25
L
Jormungandr
Doubl3UB
Jormungandr
1
7
3
0.36
L
Ao Kuang
JulyIV
Ao Kuang
3
6
3
0.75
W
King Arthur
Mini McGirt
King Arthur
5
3
11
3.5
W
Neith
Nerolia
Neith
3
2
6
3
L
Atlas
Qraoxxxx
Atlas
2
8
7
0.69
L
Neith
Rexivity
Neith
6
6
6
1.5
W
Amaterasu
ZeceTsuron
Amaterasu
12
1
6
15
L
Baron Samedi
maisiiee123
Baron Samedi
3
9
1
0.39
W
Baron Samedi
thenwaccnt
Baron Samedi
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,346
Damage
61,148
77,737
Taken
78,605
41,471
Mitigated
40,634
16,976
Healing
33,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,370
686
0
7,662
15,110
6,934
0
5,909
8,706
104,827
3,733
L
Jormungandr
Doubl3UB
Jormungandr
8,929
3,229
0
4,355
20,657
16,549
0
3,004
17,653
52,262
500
L
Ao Kuang
JulyIV
Ao Kuang
9,533
1,690
0
7,079
15,254
4,200
0
4,749
10,505
75,111
0
W
King Arthur
Mini McGirt
King Arthur
11,655
1,385
0
2,384
16,764
11,841
65
9,172
7,313
0
50,640
W
Neith
Nerolia
Neith
4,878
2,078
0
4,057
8,034
2,304
650
1,715
6,140
0
51,447
L
Atlas
Qraoxxxx
Atlas
9,692
3,274
0
1,904
19,295
15,962
0
6,692
12,603
21,783
1,123
L
Neith
Rexivity
Neith
12,534
3,495
0
1,977
10,372
2,707
450
3,787
6,585
0
60,112
W
Amaterasu
ZeceTsuron
Amaterasu
18,334
8,086
0
14,283
23,961
10,265
279
11,731
11,852
0
82,210
L
Baron Samedi
maisiiee123
Baron Samedi
9,658
859
202
1,459
12,159
2,053
0
7,967
4,192
42,226
969
W
Baron Samedi
thenwaccnt
Baron Samedi
6,911
523
1,162
4,424
14,736
9,290
212
7,016
7,250
30,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
48,485
426
Minions Killed
476
0
Camps Cleared
0
1,470,239
Distance Traveled
1,579,720
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,550
722
147
9
0
341,800
0
L
Jormungandr
7,747
484
101
6
0
266,628
0
L
Ao Kuang
8,617
539
132
8
0
349,110
2
W
King Arthur
9,244
578
69
4
0
313,687
4
W
Neith
8,621
539
102
6
0
284,420
0
L
Atlas
6,854
428
21
1
0
296,003
0
L
Neith
9,958
622
94
6
0
272,306
6
W
Amaterasu
11,077
692
126
8
0
361,872
0
L
Baron Samedi
8,258
516
78
5
0
286,192
0
W
Baron Samedi
7,993
500
32
2
0
277,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role