Player Matchup

Cliodhna
Cliodhna
EJAintNew
Cliodhna
Level 63
God Stats
7W - 10L
1,490 SR
Queue Stats
54W - 47L
1,366 Elo+
Party 1
Maui
Maui
HIGHGRADEWEEB
Maui
Level 135
God Stats
2W - 5L
1,407 SR
Queue Stats
35W - 55L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
Žeusy
Hou Yi
Level 158
God Stats
6W - 8L
1,389 SR
Queue Stats
119W - 139L
1,306 Elo+
Solo
Team Averages
Level 119
1,429 SR
1,334 Elo+

VS

Team Averages
Level 74
1,467 SR
1,320 Elo+
Kuzenbo
Kuzenbo
DullScrab38
Kuzenbo
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
18W - 23L
1,254 Elo+
Party 2
Eset
Eset
SirFuhksUhLot
Eset
Level 54
God Stats
19W - 16L
1,606 SR
Queue Stats
154W - 169L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cjdkrd
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 42L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EJAintNew
Cliodhna
18
8 / 5 / 6
12,830
855
13,594
15,016
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

20
8 / 4 / 7
13,515
901
12,108
20,664
19,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hou Yi
Žeusy
Hou Yi
6
0 / 1 / 0
7,920
528
561
740
179
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DullScrab38
Kuzenbo
19
4 / 3 / 6
13,264
884
7,208
18,362
27,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 7
11,563
771
13,108
9,017
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
cjdkrd
Ah Muzen Cab
18
5 / 7 / 1
13,052
870
8,908
16,968
7,569
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
10
10
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DullScrab38
Kuzenbo
4
3
6
2.33
L
Cliodhna
EJAintNew
Cliodhna
8
5
6
2.2
L
8
4
7
2.88
W
1
6
7
0.75
W
Ah Muzen Cab
cjdkrd
Ah Muzen Cab
5
7
1
0.79
L
Hou Yi
Žeusy
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
29,224
36,420
Taken
44,347
26,203
Mitigated
38,924
4,179
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DullScrab38
Kuzenbo
7,208
3,080
0
2,742
18,362
27,768
404
3,279
14,642
21,657
932
L
Cliodhna
EJAintNew
Cliodhna
13,594
4,311
0
716
15,016
6,624
0
7,342
7,674
0
49,814
L
12,108
1,455
0
3,463
20,664
19,400
195
12,279
8,385
35,724
0
W
13,108
2,414
664
1,042
9,017
3,587
343
4,503
4,105
36,054
0
W
Ah Muzen Cab
cjdkrd
Ah Muzen Cab
8,908
3,830
0
1,158
16,968
7,569
3,701
4,058
12,402
0
56,937
L
Hou Yi
Žeusy
Hou Yi
561
412
0
0
740
179
0
271
469
0
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
37,879
150
Minions Killed
134
0
Camps Cleared
0
541,754
Distance Traveled
721,449
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,264
884
17
1
0
289,023
0
L
Cliodhna
12,830
855
88
6
0
272,211
0
L
Maui
13,515
901
62
4
0
259,097
3
W
Eset
11,563
771
51
3
0
213,461
1
W
Ah Muzen Cab
13,052
870
66
4
0
218,965
0
L
Hou Yi
7,920
528
0
0
0
10,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role