Player Matchup

Chaac
Chaac
HellHoundFenrir
Chaac
Level 129
God Stats
7W - 6L
1,502 SR
Queue Stats
69W - 80L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Remala
Kukulkan
Level 107
God Stats
67W - 63L
1,499 SR
Queue Stats
68W - 66L
1,442 Elo+
Solo
Danzaburou
Danzaburou
iTz Victor H
Danzaburou
Level 154
God Stats
17W - 17L
1,503 SR
Queue Stats
266W - 276L
1,500 Elo+
Party 1
Team Averages
Level 130
1,502 SR
1,476 Elo+

VS

Team Averages
Level 110
1,519 SR
1,440 Elo+
Mercury
Mercury
Necropan
Mercury
Level 101
God Stats
12W - 11L
1,534 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 2
Anubis
Anubis
Om3nov
Anubis
Level 121
God Stats
12W - 14L
1,447 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 2
Neith
Neith
se8ek
Neith
Level 109
God Stats
206W - 162L
1,576 SR
Queue Stats
649W - 572L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,491
772
5,662
7,834
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Remala
Kukulkan
13
3 / 6 / 1
8,842
804
3,988
7,013
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
iTz Victor H
Danzaburou
15
0 / 2 / 3
8,590
781
5,087
8,158
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Necropan
Mercury
15
4 / 0 / 0
9,056
823
4,070
4,157
1,260
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Om3nov
Anubis
15
1 / 2 / 5
8,897
809
6,412
5,696
2,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
se8ek
Neith
15
3 / 2 / 2
9,336
849
6,837
10,134
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
8
8
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Mercury
Necropan
Mercury
4
0
0
4
W
Anubis
Om3nov
Anubis
1
2
5
1.75
L
Kukulkan
Remala
Kukulkan
3
6
1
0.58
L
Danzaburou
iTz Victor H
Danzaburou
0
2
3
0.75
W
Neith
se8ek
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,737
Damage
17,319
23,005
Taken
19,987
10,578
Mitigated
6,960
6,054
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,662
379
0
3,141
7,834
6,327
297
2,852
4,966
0
23,922
W
Mercury
Necropan
Mercury
4,070
607
0
500
4,157
1,260
347
768
3,284
0
21,433
W
Anubis
Om3nov
Anubis
6,412
354
0
1,276
5,696
2,504
630
119
5,366
36,219
0
L
Kukulkan
Remala
Kukulkan
3,988
234
0
0
7,013
2,342
616
409
6,555
14,466
0
L
Danzaburou
iTz Victor H
Danzaburou
5,087
1,331
0
2,913
8,158
1,909
917
3,162
4,985
0
29,410
W
Neith
se8ek
Neith
6,837
1,460
0
3,728
10,134
3,196
0
3,154
6,705
0
38,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
27,289
112
Minions Killed
153
0
Camps Cleared
0
580,148
Distance Traveled
642,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,491
772
32
3
0
227,687
2
W
Mercury
9,056
823
37
3
0
228,507
0
W
Anubis
8,897
809
60
5
0
189,598
0
L
Kukulkan
8,842
804
29
3
0
154,386
0
L
Danzaburou
8,590
781
51
5
0
198,075
0
W
Neith
9,336
849
56
5
0
224,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role