Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AnkleScab
Scylla
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 134L
1,476 Elo+
Party 2
King Arthur
King Arthur
Carnako
King Arthur
Level 109
God Stats
1W - 0L
1,254 SR
Queue Stats
212W - 181L
1,566 Elo+
Party 2
Shiva
Shiva
D-V0l4T1l3
Shiva
Level 121
God Stats
12W - 9L
1,744 SR
Queue Stats
389W - 404L
1,485 Elo+
Solo
Eset
Eset
ValhallaWisp
Eset
Level 136
God Stats
1W - 1L
1,260 SR
Queue Stats
161W - 161L
1,528 Elo+
Solo
Team Averages
Level 120
1,451 SR
1,511 Elo+

VS

Team Averages
Level 107
1,389 SR
1,468 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BloodThirsty385
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,484 Elo+
Solo
Cerberus
Cerberus
KaiserSmith
Cerberus
Level 64
God Stats
0W - 4L
1,107 SR
Queue Stats
136W - 170L
1,433 Elo+
Party 1
Da Ji
Da Ji
MonsterZambie00
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,449 Elo+
Solo
Charybdis
Charybdis
SrBareto56
Charybdis
Level 96
God Stats
1W - 4L
1,339 SR
Queue Stats
462W - 494L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
7 / 2 / 15
10,299
1,030
11,237
15,372
19,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
AnkleScab
Scylla
14
1 / 1 / 20
8,737
874
5,528
4,778
1,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Carnako
King Arthur
15
4 / 2 / 19
9,163
916
6,226
12,437
16,132
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
14
6 / 3 / 12
8,981
898
11,951
13,249
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
7 / 1 / 13
9,788
979
9,897
5,314
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 2
7,708
771
3,781
12,361
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
BloodThirsty385
Persephone
12
1 / 5 / 2
7,295
730
8,159
8,872
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
KaiserSmith
Cerberus
11
1 / 3 / 4
7,342
734
4,363
10,490
9,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 7 / 2
7,017
702
9,022
10,131
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
SrBareto56
Charybdis
11
0 / 6 / 6
6,931
693
9,818
7,747
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
25
Kills
7
9
Deaths
24
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
2
15
7.25
L
Artio
 
Artio
2
3
2
1
W
Scylla
AnkleScab
Scylla
1
1
20
11
L
Persephone
BloodThirsty385
Persephone
1
5
2
0.4
W
King Arthur
Carnako
King Arthur
4
2
19
6.75
W
Shiva
6
3
12
4
L
Cerberus
KaiserSmith
Cerberus
1
3
4
1
L
3
7
2
0.57
L
Charybdis
SrBareto56
Charybdis
0
6
6
0.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
35,143
51,150
Taken
49,601
48,069
Mitigated
28,325
16,032
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
11,237
4,908
3,050
5,483
15,372
19,515
331
3,920
11,452
16,965
0
L
Artio
 
Artio
3,781
91
3,059
3,480
12,361
9,455
0
6,977
5,206
10,841
160
W
Scylla
AnkleScab
Scylla
5,528
337
263
538
4,778
1,783
2,229
1,643
3,135
15,807
58
L
Persephone
BloodThirsty385
Persephone
8,159
977
483
1,325
8,872
2,691
0
4,032
4,719
19,628
525
W
King Arthur
Carnako
King Arthur
6,226
933
0
454
12,437
16,132
898
2,957
9,480
0
12,298
W
Shiva
11,951
2,302
1,958
1,713
13,249
7,861
1,012
4,705
8,320
0
25,217
L
Cerberus
KaiserSmith
Cerberus
4,363
92
558
3,758
10,490
9,090
0
4,702
5,608
7,106
0
L
9,022
927
0
0
10,131
4,610
0
6,416
3,605
0
11,681
L
Charybdis
SrBareto56
Charybdis
9,818
4,966
0
0
7,747
2,479
0
3,848
3,783
0
20,018
W
9,897
700
1,592
981
5,314
2,778
2,021
2,173
2,973
26,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
36,293
112
Minions Killed
74
0
Camps Cleared
0
979,555
Distance Traveled
807,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,299
1,030
15
2
0
192,486
0
L
Artio
7,708
771
16
2
0
165,024
0
W
Scylla
8,737
874
25
3
0
196,417
0
L
Persephone
7,295
730
24
2
0
170,822
0
W
King Arthur
9,163
916
14
1
0
197,340
0
W
Shiva
8,981
898
26
3
0
172,202
0
L
Cerberus
7,342
734
5
1
0
165,168
0
L
Da Ji
7,017
702
4
0
0
165,399
0
L
Charybdis
6,931
693
25
3
0
140,962
0
W
Eset
9,788
979
32
3
0
221,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role