Player Matchup

Fenrir
Fenrir
Silver II
HIGH_warfighter
Fenrir
Silver II
Level 157
God Stats
7W - 5L
1,609 SR
Queue Stats
19W - 18L
1,402 MMR
Party 2
Cerberus
Cerberus
Silver II
OpTiQuE-_-
Cerberus
Silver II
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 18L
1,402 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze V
gxtjONNYd
Sun Wukong
Bronze V
Level 80
God Stats
0W - 2L
1,722 SR
Queue Stats
4W - 9L
1,423 MMR
Party 1
Anubis
Anubis
Silver III
iMR2xx
Anubis
Silver III
Level 144
God Stats
6W - 3L
1,732 SR
Queue Stats
81W - 86L
1,363 MMR
Solo
Freya
Freya
Bronze III
wong828
Freya
Bronze III
Level 124
God Stats
0W - 3L
1,215 SR
Queue Stats
2W - 10L
1,370 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,556 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,457 SR
1,376 MMR
Scylla
Scylla
Gold IV
Deeploit
Scylla
Gold IV
Level 142
God Stats
13W - 16L
1,397 SR
Queue Stats
55W - 48L
1,447 MMR
Solo
Ullr
Ullr
Gold IV
DerPowerbauer
Ullr
Gold IV
Level 194
God Stats
14W - 14L
1,566 SR
Queue Stats
222W - 223L
1,442 MMR
Solo
Khepri
Khepri
Gold V
Rharles
Khepri
Gold V
Level 124
God Stats
1W - 1L
1,383 SR
Queue Stats
46W - 47L
1,439 MMR
Solo
Rama
Rama
Bronze III
djole1111
Rama
Bronze III
Level 149
God Stats
1W - 0L
1,370 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Bastet
Bastet
Silver II
licas20
Bastet
Silver II
Level 136
God Stats
9W - 10L
1,569 SR
Queue Stats
93W - 107L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,671
434
6,691
16,738
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
OpTiQuE-_-
Cerberus
13
1 / 2 / 3
8,739
437
8,025
18,029
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
gxtjONNYd
Sun Wukong
15
1 / 2 / 0
9,213
461
10,422
18,135
14,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
iMR2xx
Anubis
14
2 / 9 / 2
9,418
471
5,676
14,281
5,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
wong828
Freya
15
0 / 6 / 0
8,409
420
4,004
12,609
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
MartichorasAresHe Bo

VS

Bans
AwilixCu ChulainnNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deeploit
Scylla
20
10 / 0 / 6
12,869
643
18,479
7,088
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 7
12,016
601
11,669
15,376
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Rharles
Khepri
15
3 / 1 / 13
10,200
510
7,042
15,343
12,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
18
3 / 2 / 8
11,507
575
8,095
9,517
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
licas20
Bastet
18
6 / 2 / 7
10,708
535
11,180
11,886
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
24
24
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Deeploit
Scylla
10
0
6
13
W
2
1
7
5.5
L
2
5
2
0.6
L
Cerberus
OpTiQuE-_-
Cerberus
1
2
3
1.25
W
Khepri
Rharles
Khepri
3
1
13
9.5
W
Rama
3
2
8
3.5
L
Sun Wukong
gxtjONNYd
Sun Wukong
1
2
0
0.5
L
Anubis
iMR2xx
Anubis
2
9
2
0.33
W
Bastet
licas20
Bastet
6
2
7
4.75
L
Freya
wong828
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
56,465
79,792
Taken
59,210
47,180
Mitigated
28,354
20,069
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Deeploit
Scylla
18,479
2,088
0
776
7,088
2,193
172
3,603
3,485
107,649
2,043
W
11,669
4,929
0
4,711
15,376
5,698
1,629
3,896
11,414
0
109,441
L
6,691
1,382
0
5,606
16,738
6,359
0
4,717
11,785
0
63,401
L
Cerberus
OpTiQuE-_-
Cerberus
8,025
182
0
4,362
18,029
16,328
0
6,570
11,143
38,452
0
W
Khepri
Rharles
Khepri
7,042
431
3,288
5,223
15,343
12,861
72
4,287
10,836
30,557
700
W
Rama
8,095
6,253
0
2,996
9,517
3,659
3,789
3,823
5,294
0
96,224
L
Sun Wukong
gxtjONNYd
Sun Wukong
10,422
571
0
3,650
18,135
14,735
39
3,623
14,433
1,316
75,674
L
Anubis
iMR2xx
Anubis
5,676
92
0
3,479
14,281
5,746
0
6,081
7,810
64,318
0
W
Bastet
licas20
Bastet
11,180
2,163
0
6,465
11,886
3,943
792
2,197
9,609
0
78,226
L
Freya
wong828
Freya
4,004
639
0
2,972
12,609
4,012
0
2,710
9,841
46,726
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
57,300
513
Minions Killed
673
0
Camps Cleared
0
1,988,070
Distance Traveled
1,992,306
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,869
643
193
10
0
415,231
5
W
Ullr
12,016
601
180
9
0
392,861
5
L
Fenrir
8,671
434
104
5
0
453,546
0
L
Cerberus
8,739
437
68
3
0
418,856
5
W
Khepri
10,200
510
19
1
0
368,920
2
W
Rama
11,507
575
180
9
0
356,397
0
L
Sun Wukong
9,213
461
122
6
0
411,396
0
L
Anubis
9,418
471
127
6
0
307,984
0
W
Bastet
10,708
535
101
5
0
458,897
4
L
Freya
8,409
420
92
5
0
396,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role