Player Matchup

Ishtar
Ishtar
Bandito_Derito
Ishtar
Level 116
God Stats
1W - 2L
1,252 SR
Queue Stats
63W - 70L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Dancraft41
Sun Wukong
Level 87
God Stats
14W - 5L
1,577 SR
Queue Stats
212W - 186L
1,384 Elo+
Solo
Bakasura
Bakasura
PabloBlanco710
Bakasura
Level 81
God Stats
9W - 8L
1,541 SR
Queue Stats
168W - 189L
1,412 Elo+
Solo
Hercules
Hercules
Princesss_0314
Hercules
Level 102
God Stats
29W - 15L
1,550 SR
Queue Stats
204W - 184L
1,371 Elo+
Party 1
Janus
Janus
cyclonegamer666
Janus
Level 123
God Stats
14W - 18L
1,286 SR
Queue Stats
272W - 259L
1,379 Elo+
Party 1
Team Averages
Level 102
1,441 SR
1,397 Elo+

VS

Team Averages
Level 98
1,518 SR
1,422 Elo+
Hachiman
Hachiman
ANISDRAGON
Hachiman
Level 84
God Stats
14W - 15L
1,503 SR
Queue Stats
49W - 36L
1,414 Elo+
Solo
Thor
Thor
DarkKnight3303
Thor
Level 106
God Stats
1W - 1L
1,673 SR
Queue Stats
121W - 123L
1,468 Elo+
Solo
Ra
Ra
RBIII00
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,306 Elo+
Solo
Bacchus
Bacchus
barks34
Bacchus
Level 43
God Stats
5W - 5L
1,532 SR
Queue Stats
137W - 146L
1,435 Elo+
Solo
Nu Wa
Nu Wa
smokesignals6
Nu Wa
Level 198
God Stats
28W - 17L
1,380 SR
Queue Stats
380W - 366L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,908
557
7,069
7,388
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Dancraft41
Sun Wukong
16
2 / 1 / 2
10,321
645
11,221
13,703
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bakasura
17
3 / 2 / 2
9,326
583
5,554
13,688
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
13
4 / 4 / 3
8,177
511
7,833
16,077
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 3
8,836
552
8,523
6,711
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANISDRAGON
Hachiman
13
4 / 2 / 4
7,744
484
9,198
9,230
2,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 5 / 6
7,232
452
5,029
15,762
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 5 / 1
7,351
459
7,109
12,875
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
barks34
Bacchus
10
1 / 5 / 3
6,832
427
5,030
14,522
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 0 / 1
7,197
450
7,260
4,528
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
9
9
Deaths
17
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANISDRAGON
Hachiman
4
2
4
3
W
4
1
2
5
W
Sun Wukong
Dancraft41
Sun Wukong
2
1
2
3
L
0
5
6
0.6
W
Bakasura
3
2
2
2
W
Hercules
4
4
3
1.38
L
2
5
1
0.5
L
Bacchus
barks34
Bacchus
1
5
3
0.5
W
2
1
3
3.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
33,626
57,567
Taken
56,917
31,775
Mitigated
25,966
15,925
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANISDRAGON
Hachiman
9,198
5,079
265
2,259
9,230
2,580
0
680
8,461
0
51,531
W
7,069
4,487
0
2,638
7,388
2,684
2,476
1,593
5,795
0
50,553
W
Sun Wukong
Dancraft41
Sun Wukong
11,221
855
0
3,860
13,703
9,848
328
3,961
9,612
0
86,539
L
5,029
1,053
528
3,851
15,762
6,039
0
2,605
12,793
0
54,796
W
Bakasura
5,554
3,970
0
6,854
13,688
5,442
53
2,150
11,538
0
77,211
W
Hercules
7,833
935
0
1,972
16,077
11,441
374
6,668
9,323
8,972
36,329
L
7,109
646
534
2,024
12,875
4,202
0
1,194
11,607
42,877
1,123
L
Bacchus
barks34
Bacchus
5,030
466
0
1,073
14,522
11,961
0
3,076
11,182
22,525
0
W
8,523
141
0
601
6,711
2,360
366
4,370
2,221
59,520
0
L
7,260
2,142
0
1,518
4,528
1,184
0
1,672
2,648
41,506
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
36,356
563
Minions Killed
356
0
Camps Cleared
0
1,693,799
Distance Traveled
1,456,417
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,744
484
94
6
0
281,542
0
W
Ishtar
8,908
557
90
6
0
321,407
2
W
Sun Wukong
10,321
645
143
9
0
333,370
0
L
Thor
7,232
452
95
6
0
336,473
1
W
Bakasura
9,326
583
132
8
0
376,253
4
W
Hercules
8,177
511
79
5
0
327,314
4
L
Ra
7,351
459
76
5
0
273,547
0
L
Bacchus
6,832
427
22
1
0
337,946
1
W
Janus
8,836
552
119
7
0
335,455
0
L
Nu Wa
7,197
450
69
4
0
226,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role