Player Matchup

Nu Wa
Nu Wa
DLH Schnulli
Nu Wa
Level 147
God Stats
72W - 58L
1,561 SR
Queue Stats
461W - 450L
1,460 Elo+
Party 2
Odin
Odin
DaddyFreddy93
Odin
Level 41
God Stats
4W - 2L
1,466 SR
Queue Stats
30W - 34L
1,356 Elo+
Party 1
Poseidon
Poseidon
MarcoPolo420lll
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,371 Elo+
Party 1
Bakasura
Bakasura
WhyTricky
Bakasura
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Chronos
Chronos
Zigarrah
Chronos
Level 188
God Stats
14W - 11L
1,525 SR
Queue Stats
557W - 521L
1,483 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,470 Elo+

VS

Team Averages
Level 75
1,480 SR
1,454 Elo+
Horus
Horus
Aw Tysm 6555
Horus
Level 82
God Stats
18W - 20L
1,534 SR
Queue Stats
201W - 201L
1,476 Elo+
Solo
Bastet
Bastet
CaptainLongSocks
Bastet
Level 67
God Stats
1W - 1L
1,685 SR
Queue Stats
141W - 155L
1,519 Elo+
Solo
Scylla
Scylla
RAWATAMAN8483
Scylla
Level 78
God Stats
12W - 15L
1,327 SR
Queue Stats
159W - 164L
1,389 Elo+
Solo
Cabrakan
Cabrakan
crazy_crash235
Cabrakan
Level 62
God Stats
0W - 3L
1,254 SR
Queue Stats
150W - 140L
1,459 Elo+
Solo
Medusa
Medusa
vichmouse
Medusa
Level 88
God Stats
21W - 16L
1,601 SR
Queue Stats
100W - 94L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 3
4,772
682
3,530
2,292
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,357
622
812
1,627
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
7
0 / 3 / 0
4,156
594
823
2,921
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
WhyTricky
Bakasura
7
1 / 1 / 0
4,140
591
1,888
6,300
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Zigarrah
Chronos
8
4 / 1 / 3
5,034
719
4,788
3,908
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,376
197
0
235
52
7
1 / 1 / 2
4,076
582
1,879
5,754
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
5,005
715
1,939
2,706
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
6
0 / 5 / 1
3,614
516
1,157
7,078
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
vichmouse
Medusa
7
1 / 2 / 0
3,842
549
3,185
3,175
715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
1
2
2
W
3
0
3
4.5
W
0
1
0
0
W
Poseidon
0
3
0
0
L
3
0
1
3.5
W
Bakasura
WhyTricky
Bakasura
1
1
0
1
W
Chronos
Zigarrah
Chronos
4
1
3
5.5
L
Cabrakan
0
5
1
0.1
L
Medusa
vichmouse
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
8,160
17,048
Taken
18,948
4,942
Mitigated
7,941
4,159
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
235
52
0
195
0
0
0
L
1,879
667
0
1,530
5,754
1,750
0
314
5,135
0
19,946
W
3,530
929
0
190
2,292
503
214
206
2,086
17,168
491
W
812
96
0
0
1,627
752
0
0
1,627
0
14,115
W
Poseidon
823
39
68
461
2,921
612
0
1,230
1,571
19,420
0
L
1,939
351
0
911
2,706
673
0
881
1,760
26,044
0
W
Bakasura
WhyTricky
Bakasura
1,888
1,436
0
2,201
6,300
1,999
0
549
5,711
0
17,334
W
Chronos
Zigarrah
Chronos
4,788
1,404
0
1,239
3,908
1,076
808
951
2,957
18,276
0
L
Cabrakan
1,157
227
0
1,112
7,078
4,751
0
4,274
2,238
7,426
0
L
Medusa
vichmouse
Medusa
3,185
1,247
0
622
3,175
715
0
2,270
507
0
22,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,459
Gold Earned
17,913
195
Minions Killed
127
0
Camps Cleared
0
625,166
Distance Traveled
573,418
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
1,376
197
0
0
0
0
0
L
Bastet
4,076
582
35
5
0
148,752
0
W
Nu Wa
4,772
682
33
5
0
134,432
0
W
Odin
4,357
622
36
5
0
91,272
0
W
Poseidon
4,156
594
42
6
0
122,101
0
L
Scylla
5,005
715
48
7
0
151,582
2
W
Bakasura
4,140
591
50
7
0
143,370
1
W
Chronos
5,034
719
34
5
0
133,991
0
L
Cabrakan
3,614
516
8
1
0
139,374
2
L
Medusa
3,842
549
36
5
0
133,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role