Player Matchup

Ao Kuang
Ao Kuang
Austin269
Ao Kuang
Level 36
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Bangz_theRUTHLES
Artemis
Level 89
God Stats
11W - 14L
1,511 SR
Queue Stats
72W - 83L
1,507 Elo+
Party 1
Persephone
Persephone
ChanLisa1310
Persephone
Level 27
God Stats
36W - 42L
1,461 SR
Queue Stats
36W - 42L
1,417 Elo+
Party 2
Neith
Neith
KASANDRA177
Neith
Level 66
God Stats
35W - 43L
1,412 SR
Queue Stats
37W - 44L
1,401 Elo+
Party 2
Athena
Athena
gatlincg
Athena
Level 122
God Stats
0W - 1L
1,621 SR
Queue Stats
65W - 68L
1,465 Elo+
Party 1
Team Averages
Level 68
1,465 SR
1,458 Elo+

VS

Team Averages
Level 62
1,401 SR
1,411 Elo+
Chang'e
Chang'e
BossaNovaCat
Chang'e
Level 49
God Stats
7W - 11L
1,332 SR
Queue Stats
14W - 18L
1,372 Elo+
Solo
Cabrakan
Cabrakan
Preta5170
Cabrakan
Level 50
God Stats
3W - 3L
1,309 SR
Queue Stats
20W - 26L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Specter4554
Cthulhu
Level 95
God Stats
4W - 2L
1,488 SR
Queue Stats
4W - 2L
1,452 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
Level 101
God Stats
38W - 54L
1,415 SR
Queue Stats
73W - 92L
1,393 Elo+
Party 3
Chernobog
Chernobog
mujtabaraja
Chernobog
Level 17
God Stats
13W - 9L
1,462 SR
Queue Stats
48W - 56L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Austin269
Ao Kuang
14
1 / 2 / 1
9,412
941
562
2,643
1,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
1 / 11 / 3
9,987
999
16,435
20,844
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ChanLisa1310
Persephone
15
0 / 4 / 2
9,796
980
10,780
17,048
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 10 / 3
9,956
996
11,304
22,567
8,394
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
gatlincg
Athena
14
1 / 8 / 2
10,174
1,017
5,720
24,537
22,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BossaNovaCat
Chang'e
18
4 / 0 / 20
11,894
1,189
9,224
7,482
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Preta5170
Cabrakan
18
10 / 2 / 16
12,783
1,278
25,425
18,904
23,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Specter4554
Cthulhu
19
8 / 2 / 19
12,777
1,278
22,788
14,461
15,839
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
19
11 / 0 / 16
12,892
1,289
17,695
8,106
4,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
mujtabaraja
Chernobog
14
1 / 0 / 1
7,387
739
46
562
232

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
4
Kills
34
35
Deaths
4
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Austin269
Ao Kuang
1
2
1
0.75
L
1
11
3
0.23
W
Chang'e
BossaNovaCat
Chang'e
4
0
20
14
L
Persephone
ChanLisa1310
Persephone
0
4
2
0.25
L
1
10
3
0.25
W
Cabrakan
Preta5170
Cabrakan
10
2
16
9
W
Cthulhu
Specter4554
Cthulhu
8
2
19
8.75
L
Athena
gatlincg
Athena
1
8
2
0.25
W
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
11
0
16
19
W
Chernobog
mujtabaraja
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
75,178
87,639
Taken
49,515
45,647
Mitigated
46,682
5,120
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Austin269
Ao Kuang
562
184
0
264
2,643
1,267
0
1,616
1,027
3,481
102
L
16,435
6,591
0
1,178
20,844
7,639
0
14,910
5,934
0
32,166
W
Chang'e
BossaNovaCat
Chang'e
9,224
432
4,294
3,314
7,482
3,378
0
2,152
5,330
21,119
1,480
L
Persephone
ChanLisa1310
Persephone
10,780
824
0
1,188
17,048
5,884
0
11,899
4,894
21,140
0
L
11,304
5,094
456
1,662
22,567
8,394
0
17,480
5,087
0
35,925
W
Cabrakan
Preta5170
Cabrakan
25,425
3,109
0
6,533
18,904
23,083
0
6,334
12,538
41,758
809
W
Cthulhu
Specter4554
Cthulhu
22,788
780
2,438
5,682
14,461
15,839
0
3,951
9,949
38,336
0
L
Athena
gatlincg
Athena
5,720
809
0
372
24,537
22,463
0
10,575
9,618
12,485
422
W
Ah Muzen Cab
ijenheisenberg
Ah Muzen Cab
17,695
9,650
0
989
8,106
4,150
0
3,621
4,485
0
57,971
W
Chernobog
mujtabaraja
Chernobog
46
46
0
0
562
232
0
499
63
0
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
57,733
138
Minions Killed
219
4
Camps Cleared
7
697,815
Distance Traveled
771,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,412
941
6
1
0
38,898
0
L
Artemis
9,987
999
38
4
2
149,529
0
W
Chang'e
11,894
1,189
40
4
2
212,255
0
L
Persephone
9,796
980
28
3
2
183,142
0
L
Neith
9,956
996
57
6
0
160,483
0
W
Cabrakan
12,783
1,278
41
4
4
150,502
0
W
Cthulhu
12,777
1,278
35
4
1
199,114
0
L
Athena
10,174
1,017
9
1
0
165,763
0
W
Ah Muzen Cab
12,892
1,289
103
10
0
209,631
0
W
Chernobog
7,387
739
0
0
0
291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role