Player Matchup

Loki
Loki
Chris-_crcm
Loki
Level 125
God Stats
4W - 9L
1,393 SR
Queue Stats
251W - 236L
1,498 Elo+
Solo
Charybdis
Charybdis
Gambit1589
Charybdis
Level 125
God Stats
13W - 11L
1,669 SR
Queue Stats
79W - 85L
1,485 Elo+
Solo
Chaac
Chaac
Halebin19
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,428 Elo+
Solo
Ix Chel
Ix Chel
Skilltro
Ix Chel
Level 75
God Stats
0W - 3L
1,156 SR
Queue Stats
95W - 99L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpokenHistory
Morgan Le Fay
Level 172
God Stats
47W - 46L
1,581 SR
Queue Stats
258W - 199L
1,605 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,504 Elo+

VS

Team Averages
Level 126
1,525 SR
1,531 Elo+
Odin
Odin
DrkPanda
Odin
Level 144
God Stats
3W - 1L
1,491 SR
Queue Stats
72W - 68L
1,492 Elo+
Party 1
Bellona
Bellona
SammyySam
Bellona
Level 124
God Stats
15W - 13L
1,478 SR
Queue Stats
222W - 193L
1,458 Elo+
Solo
Mercury
Mercury
Spent_sequence
Mercury
Level 138
God Stats
6W - 4L
1,609 SR
Queue Stats
201W - 189L
1,571 Elo+
Party 1
Charybdis
Charybdis
Vro-Usurper
Charybdis
Level 155
God Stats
9W - 7L
1,545 SR
Queue Stats
88W - 89L
1,537 Elo+
Party 1
Hera
Hera
wherethemilkdad
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,614
561
2,834
6,005
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Gambit1589
Charybdis
9
0 / 3 / 1
4,818
482
1,324
6,463
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Halebin19
Chaac
8
1 / 4 / 1
5,177
518
6,619
9,489
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Skilltro
Ix Chel
7
0 / 4 / 1
4,680
468
1,414
5,958
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SpokenHistory
Morgan Le Fay
11
3 / 4 / 1
6,050
605
5,703
6,318
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 1 / 4
5,344
534
1,996
5,466
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
SammyySam
Bellona
10
3 / 2 / 0
6,120
612
6,026
10,635
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
6 / 2 / 4
6,591
659
4,055
6,394
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Vro-Usurper
Charybdis
11
3 / 1 / 3
5,920
592
5,175
4,467
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
6,491
649
4,121
4,113
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
17
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Odin
2
1
4
4
L
Charybdis
Gambit1589
Charybdis
0
3
1
0.17
L
Chaac
Halebin19
Chaac
1
4
1
0.38
W
Bellona
SammyySam
Bellona
3
2
0
1.5
L
Ix Chel
Skilltro
Ix Chel
0
4
1
0.13
W
6
2
4
4
L
Morgan Le Fay
SpokenHistory
Morgan Le Fay
3
4
1
0.88
W
Charybdis
Vro-Usurper
Charybdis
3
1
3
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
21,373
34,233
Taken
31,075
13,126
Mitigated
12,184
8,663
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,834
803
0
588
6,005
1,805
0
1,039
4,879
0
23,702
W
Odin
1,996
354
0
1,000
5,466
2,607
0
1,735
3,637
0
20,876
L
Charybdis
Gambit1589
Charybdis
1,324
486
0
2,051
6,463
1,258
0
0
6,463
0
24,682
L
Chaac
Halebin19
Chaac
6,619
1,273
0
3,672
9,489
5,193
0
0
9,489
0
25,884
W
Bellona
SammyySam
Bellona
6,026
2,246
62
4,743
10,635
5,086
0
0
10,025
0
35,836
L
Ix Chel
Skilltro
Ix Chel
1,414
263
150
1,336
5,958
2,891
0
601
5,317
14,577
0
W
4,055
1,716
0
730
6,394
2,199
0
1,945
4,279
0
41,102
L
Morgan Le Fay
SpokenHistory
Morgan Le Fay
5,703
531
0
866
6,318
1,979
0
1,958
4,076
33,787
977
W
Charybdis
Vro-Usurper
Charybdis
5,175
2,959
0
2,537
4,467
1,192
434
384
4,083
0
45,705
W
4,121
849
0
943
4,113
1,100
0
2,337
1,534
32,423
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
30,466
227
Minions Killed
336
0
Camps Cleared
0
955,628
Distance Traveled
1,036,410
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,614
561
39
4
0
228,051
5
W
Odin
5,344
534
35
4
0
203,195
0
L
Charybdis
4,818
482
46
5
0
172,563
0
L
Chaac
5,177
518
33
3
0
178,157
3
W
Bellona
6,120
612
67
7
0
182,810
0
L
Ix Chel
4,680
468
28
3
0
177,471
2
W
Mercury
6,591
659
86
9
0
262,573
0
L
Morgan Le Fay
6,050
605
81
8
0
199,386
1
W
Charybdis
5,920
592
72
7
0
176,946
0
W
Hera
6,491
649
76
8
0
210,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role