Player Matchup

Nike
Nike
Silver III
Pugg_Nation
Nike
Silver III
Level 106
God Stats
1W - 2L
1,483 SR
Queue Stats
10W - 8L
1,573 MMR
Solo
Anubis
Anubis
Platinum V
RiiDiicK-ii
Anubis
Platinum V
Level 158
God Stats
6W - 10L
1,669 SR
Queue Stats
385W - 400L
1,736 MMR
Solo
Xing Tian
Xing Tian
Gold II
RlPPlN420
Xing Tian
Gold II
Level 178
God Stats
1W - 2L
1,496 SR
Queue Stats
357W - 359L
1,550 MMR
Solo
Arachne
Arachne
Gold III
YoungDaggerXl
Arachne
Gold III
Level 124
God Stats
6W - 13L
1,473 SR
Queue Stats
199W - 214L
1,590 MMR
Solo
Apollo
Apollo
Platinum IV
Zevuss
Apollo
Platinum IV
Level 141
God Stats
10W - 7L
1,612 SR
Queue Stats
125W - 120L
1,741 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,547 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 181
1,520 SR
1,624 MMR
Charon
Charon
Gold I
 
Charon
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
Muzzaratti
Ne Zha
Gold I
Level 161
God Stats
5W - 1L
1,511 SR
Queue Stats
25W - 17L
1,918 MMR
Party 1
Nu Wa
Nu Wa
Gold II
PAPA_GOSS123-
Nu Wa
Gold II
Level 225
God Stats
8W - 9L
1,500 SR
Queue Stats
251W - 251L
1,820 MMR
Party 1
Danzaburou
Danzaburou
Gold V
bubba200
Danzaburou
Gold V
Level 148
God Stats
25W - 25L
1,586 SR
Queue Stats
443W - 451L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,687
632
4,056
5,900
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
1 / 1 / 0
4,887
543
5,216
4,772
1,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Xing Tian
RlPPlN420
Xing Tian
7
0 / 0 / 2
4,547
505
3,374
9,404
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
8
1 / 4 / 0
4,632
515
1,909
8,199
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
Zevuss
Apollo
8
0 / 3 / 0
4,496
500
3,090
4,290
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MauiPoseidonMedusaSkadi

VS

Bans
LokiCharybdisChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 1 / 4
5,553
617
4,022
8,809
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
 
Amaterasu
10
2 / 1 / 0
5,447
605
2,109
7,462
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Muzzaratti
Ne Zha
10
3 / 1 / 3
5,761
640
5,173
7,178
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 4
5,367
596
3,893
2,598
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
bubba200
Danzaburou
11
4 / 0 / 1
6,382
709
4,062
5,059
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
4
3
W
Amaterasu
 
Amaterasu
2
1
0
2
W
Ne Zha
Muzzaratti
Ne Zha
3
1
3
4.5
W
0
0
4
2
L
1
2
0
0.5
L
Anubis
1
1
0
1
L
Xing Tian
RlPPlN420
Xing Tian
0
0
2
1
L
Arachne
1
4
0
0.25
L
Apollo
Zevuss
Apollo
0
3
0
0
W
Danzaburou
bubba200
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
19,259
32,565
Taken
31,106
13,814
Mitigated
9,758
9,699
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,022
1,152
1,543
3,483
8,809
2,721
0
3,435
5,374
14,442
1,172
W
Amaterasu
 
Amaterasu
2,109
797
0
2,925
7,462
3,236
21
0
7,051
0
26,668
W
Ne Zha
Muzzaratti
Ne Zha
5,173
1,680
0
1,497
7,178
2,054
0
2,443
4,735
0
39,158
W
3,893
1,054
0
356
2,598
461
212
1,588
1,010
35,921
279
L
4,056
410
0
1,063
5,900
4,286
0
173
5,472
0
40,726
L
Anubis
5,216
336
238
2,106
4,772
1,864
0
2,202
2,570
37,111
0
L
Xing Tian
RlPPlN420
Xing Tian
3,374
577
0
2,153
9,404
4,338
0
3,990
5,414
12,567
0
L
Arachne
1,909
874
0
3,572
8,199
2,176
0
534
7,665
0
31,359
L
Apollo
Zevuss
Apollo
3,090
2,403
0
567
4,290
1,150
0
753
3,537
0
25,050
W
Danzaburou
bubba200
Danzaburou
4,062
2,134
0
3,160
5,059
1,286
660
1,124
3,935
0
39,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
28,510
262
Minions Killed
292
0
Camps Cleared
0
794,020
Distance Traveled
798,108
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,553
617
15
2
0
153,641
1
W
Amaterasu
5,447
605
57
6
0
157,563
0
W
Ne Zha
5,761
640
59
7
0
176,876
0
W
Nu Wa
5,367
596
80
9
0
163,626
0
L
Nike
5,687
632
80
9
0
145,961
1
L
Anubis
4,887
543
63
7
0
161,487
2
L
Xing Tian
4,547
505
14
2
0
167,654
1
L
Arachne
4,632
515
57
6
0
179,254
0
L
Apollo
4,496
500
48
5
0
139,664
4
W
Danzaburou
6,382
709
81
9
0
146,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role