Player Matchup

Xbalanque
Xbalanque
ICANTLOS3
Xbalanque
Level 159
God Stats
3W - 8L
1,404 SR
Queue Stats
366W - 384L
1,429 Elo+
Party 1
Poseidon
Poseidon
aprilla_sanchez2
Poseidon
Level 58
God Stats
28W - 16L
1,537 SR
Queue Stats
212W - 222L
1,424 Elo+
Solo
Bacchus
Bacchus
newborn13
Bacchus
Level 107
God Stats
14W - 23L
1,500 SR
Queue Stats
79W - 83L
1,461 Elo+
Party 1
Team Averages
Level 108
1,480 SR
1,438 Elo+

VS

Team Averages
Level 41
1,381 SR
1,339 Elo+
Kuzenbo
Kuzenbo
FluxCatheder
Kuzenbo
Level 45
God Stats
34W - 40L
1,392 SR
Queue Stats
151W - 168L
1,411 Elo+
Solo
Nu Wa
Nu Wa
IamHelloKitty__
Nu Wa
Level 18
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Mulan
Mulan
Itachi71825
Mulan
Level 61
God Stats
7W - 2L
1,527 SR
Queue Stats
31W - 28L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ICANTLOS3
Xbalanque
15
6 / 1 / 5
9,609
874
6,457
7,343
2,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 4
9,626
875
6,473
6,367
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
newborn13
Bacchus
15
0 / 1 / 9
8,416
765
2,380
6,178
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FluxCatheder
Kuzenbo
14
2 / 2 / 0
8,412
765
6,296
7,380
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 2
7,469
679
2,797
1,318
351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 9 / 2
7,439
676
4,607
12,270
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FluxCatheder
Kuzenbo
2
2
0
1
W
Xbalanque
ICANTLOS3
Xbalanque
6
1
5
8.5
L
0
1
2
1
L
1
9
2
0.22
W
5
1
4
7
W
Bacchus
newborn13
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
13,700
19,888
Taken
20,968
9,068
Mitigated
12,636
3,190
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FluxCatheder
Kuzenbo
6,296
1,645
0
700
7,380
7,619
0
2,051
5,064
26,115
406
W
Xbalanque
ICANTLOS3
Xbalanque
6,457
3,616
0
1,240
7,343
2,252
171
3,271
3,844
0
46,086
L
2,797
890
0
252
1,318
351
0
762
470
13,153
0
L
4,607
555
0
95
12,270
4,666
0
5,036
6,832
0
11,065
W
6,473
1,081
0
820
6,367
2,033
82
2,362
3,659
36,441
466
W
Bacchus
newborn13
Bacchus
2,380
105
273
857
6,178
4,783
0
2,517
3,318
6,778
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
23,320
176
Minions Killed
79
0
Camps Cleared
0
611,727
Distance Traveled
511,014
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,412
765
40
4
0
186,184
0
W
Xbalanque
9,609
874
80
7
0
188,278
6
L
Nu Wa
7,469
679
23
2
0
158,517
6
L
Mulan
7,439
676
16
1
0
166,313
0
W
Poseidon
9,626
875
79
7
0
204,826
0
W
Bacchus
8,416
765
17
2
0
218,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role