Player Matchup

Danzaburou
Danzaburou
Aking15
Danzaburou
Level 66
God Stats
3W - 6L
1,401 SR
Queue Stats
122W - 121L
1,438 Elo+
Party 1
Serqet
Serqet
CommanderD03
Serqet
Level 80
God Stats
6W - 11L
1,522 SR
Queue Stats
134W - 132L
1,468 Elo+
Party 1
Discordia
Discordia
JMendiola19
Discordia
Level 64
God Stats
4W - 3L
1,566 SR
Queue Stats
139W - 125L
1,471 Elo+
Party 1
Fafnir
Fafnir
Jax2195
Fafnir
Level 127
God Stats
5W - 3L
1,406 SR
Queue Stats
40W - 47L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Wezzγ
Sylvanus
Level 225
God Stats
6W - 3L
1,878 SR
Queue Stats
173W - 163L
1,534 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,467 Elo+

VS

Team Averages
Level 102
1,658 SR
1,486 Elo+
Loki
Loki
ETC behm
Loki
Level 99
God Stats
27W - 24L
1,617 SR
Queue Stats
155W - 141L
1,501 Elo+
Solo
Ymir
Ymir
Pipadovovo69
Ymir
Level 45
God Stats
3W - 5L
1,785 SR
Queue Stats
169W - 180L
1,382 Elo+
Solo
Cupid
Cupid
cryzofxp
Cupid
Level 58
God Stats
2W - 1L
1,742 SR
Queue Stats
100W - 107L
1,521 Elo+
Solo
Nu Wa
Nu Wa
iFastLife
Nu Wa
Level 150
God Stats
39W - 25L
1,606 SR
Queue Stats
438W - 413L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 159
God Stats
90W - 76L
1,543 SR
Queue Stats
351W - 349L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aking15
Danzaburou
6
0 / 1 / 0
3,387
677
2,309
2,385
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
7
1 / 0 / 1
3,834
767
530
3,080
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
JMendiola19
Discordia
7
2 / 0 / 1
4,094
819
2,056
1,635
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
Jax2195
Fafnir
5
0 / 0 / 0
3,437
687
542
2,399
1,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Wezzγ
Sylvanus
6
0 / 0 / 1
3,497
699
1,090
2,555
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 1 / 0
2,932
586
587
3,111
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,453
491
0
0
0
Cupid
cryzofxp
Cupid
6
1 / 0 / 0
3,352
670
1,546
2,242
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
iFastLife
Nu Wa
6
0 / 2 / 0
3,258
652
2,000
2,562
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
ztar_kill3r
Cthulhu
5
0 / 0 / 1
3,055
611
1,021
3,206
1,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aking15
Danzaburou
0
1
0
0
W
Serqet
1
0
1
1.5
L
Loki
0
1
0
0
W
Discordia
JMendiola19
Discordia
2
0
1
2.5
W
Fafnir
Jax2195
Fafnir
0
0
0
0
L
0
0
0
0
W
Sylvanus
Wezzγ
Sylvanus
0
0
1
0.5
L
Cupid
cryzofxp
Cupid
1
0
0
1
L
Nu Wa
iFastLife
Nu Wa
0
2
0
0
L
Cthulhu
ztar_kill3r
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
5,154
12,054
Taken
11,121
4,524
Mitigated
2,685
6,699
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aking15
Danzaburou
2,309
796
0
1,166
2,385
671
0
724
1,633
0
20,060
W
Serqet
530
68
0
2,217
3,080
810
0
204
2,842
0
16,715
L
Loki
587
148
0
1,872
3,111
640
0
1,218
1,809
0
10,343
W
Discordia
JMendiola19
Discordia
2,056
131
0
711
1,635
336
0
1,000
486
16,218
1,081
W
Fafnir
Jax2195
Fafnir
542
79
0
1,176
2,399
1,781
0
454
1,917
4,403
213
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Wezzγ
Sylvanus
1,090
373
90
1,339
2,555
926
0
332
2,155
13,914
6,577
L
Cupid
cryzofxp
Cupid
1,546
1,377
116
1,810
2,242
495
0
68
2,174
0
15,122
L
Nu Wa
iFastLife
Nu Wa
2,000
371
0
320
2,562
491
0
1,363
913
11,315
0
L
Cthulhu
ztar_kill3r
Cthulhu
1,021
0
0
790
3,206
1,059
0
465
2,741
11,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
15,050
141
Minions Killed
97
0
Camps Cleared
0
512,601
Distance Traveled
435,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,387
677
37
7
0
94,025
0
W
Serqet
3,834
767
41
8
0
112,674
1
L
Loki
2,932
586
29
6
0
134,723
0
W
Discordia
4,094
819
28
6
0
99,595
0
W
Fafnir
3,437
687
4
1
0
100,105
2
L
Ymir
2,453
491
0
0
0
0
0
W
Sylvanus
3,497
699
31
6
0
106,202
0
L
Cupid
3,352
670
32
6
0
93,901
0
L
Nu Wa
3,258
652
22
4
0
95,982
0
L
Cthulhu
3,055
611
14
3
0
111,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role