Player Matchup

Arachne
Arachne
MOUROPITA
Arachne
Level 83
God Stats
17W - 5L
1,661 SR
Queue Stats
84W - 67L
1,479 Elo+
Solo
Scylla
Scylla
RAWATAMAN8483
Scylla
Level 78
God Stats
13W - 15L
1,302 SR
Queue Stats
163W - 169L
1,377 Elo+
Solo
Tyr
Tyr
juancho00123
Tyr
Level 86
God Stats
17W - 5L
1,741 SR
Queue Stats
49W - 34L
1,505 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 67
God Stats
151W - 159L
1,501 SR
Queue Stats
152W - 159L
1,433 Elo+
Solo
Aphrodite
Aphrodite
vichmouse
Aphrodite
Level 88
God Stats
20W - 15L
1,601 SR
Queue Stats
109W - 102L
1,413 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,441 Elo+

VS

Team Averages
Level 66
1,471 SR
1,433 Elo+
Nu Wa
Nu Wa
B-Berell
Nu Wa
Level 74
God Stats
68W - 63L
1,551 SR
Queue Stats
121W - 114L
1,478 Elo+
Party 2
Thor
Thor
DaddyFreddy93
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,367 Elo+
Party 1
Yemoja
Yemoja
MarcoPolo420lll
Yemoja
Level 45
God Stats
0W - 2L
1,253 SR
Queue Stats
38W - 44L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
Zergiog
Guan Yu
Level 67
God Stats
1W - 1L
1,770 SR
Queue Stats
33W - 24L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Zinso89
Jing Wei
Level 102
God Stats
1W - 5L
1,282 SR
Queue Stats
157W - 145L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MOUROPITA
Arachne
14
5 / 0 / 3
8,015
573
6,476
10,158
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
8,021
573
3,605
7,194
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 2
8,586
613
7,671
9,911
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 3
7,100
507
10,585
9,328
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
vichmouse
Aphrodite
12
3 / 1 / 3
7,620
544
5,613
6,871
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B-Berell
Nu Wa
14
4 / 3 / 0
8,334
595
8,314
5,661
1,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,657
404
2,566
9,923
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
6,233
445
2,213
10,069
5,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Zergiog
Guan Yu
9
1 / 3 / 0
6,137
438
3,492
9,018
8,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Zinso89
Jing Wei
10
1 / 4 / 1
5,995
428
3,370
12,944
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B-Berell
Nu Wa
4
3
0
1.33
L
0
3
0
0
W
Arachne
MOUROPITA
Arachne
5
0
3
6.5
L
0
3
2
0.33
W
1
3
1
0.5
L
Guan Yu
Zergiog
Guan Yu
1
3
0
0.33
L
Jing Wei
Zinso89
Jing Wei
1
4
1
0.38
W
4
1
2
5
W
3
1
3
4.5
W
Aphrodite
vichmouse
Aphrodite
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,950
Damage
19,955
43,462
Taken
47,615
16,931
Mitigated
22,415
19,038
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B-Berell
Nu Wa
8,314
3,805
0
1,977
5,661
1,297
512
3,083
2,216
62,000
1,909
L
2,566
689
0
3,363
9,923
3,068
0
379
9,504
0
29,994
W
Arachne
MOUROPITA
Arachne
6,476
5,082
30
3,644
10,158
3,958
0
1,594
8,564
0
59,225
L
2,213
215
3,281
2,675
10,069
5,747
0
2,417
7,652
15,981
0
W
3,605
298
0
2,180
7,194
1,545
0
5,749
1,445
68,765
0
L
Guan Yu
Zergiog
Guan Yu
3,492
416
402
1,483
9,018
8,509
0
0
9,018
0
23,354
L
Jing Wei
Zinso89
Jing Wei
3,370
2,398
0
2,431
12,944
3,794
0
2,701
10,243
0
36,418
W
7,671
475
0
4,205
9,911
5,528
0
412
9,499
0
58,922
W
10,585
2,368
0
1,839
9,328
3,054
1,374
1,082
8,246
0
58,950
W
Aphrodite
vichmouse
Aphrodite
5,613
662
2,813
4,327
6,871
2,846
687
1,705
5,166
28,098
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
32,356
455
Minions Killed
303
0
Camps Cleared
0
1,393,168
Distance Traveled
1,201,776
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,334
595
116
8
0
252,020
0
L
Thor
5,657
404
66
5
0
285,628
0
W
Arachne
8,015
573
92
7
0
322,421
0
L
Yemoja
6,233
445
23
2
0
222,592
0
W
Scylla
8,021
573
136
10
0
288,598
4
L
Guan Yu
6,137
438
43
3
0
188,674
0
L
Jing Wei
5,995
428
55
4
0
252,862
0
W
Tyr
8,586
613
105
8
0
238,388
0
W
Medusa
7,100
507
62
4
0
290,514
0
W
Aphrodite
7,620
544
60
4
0
253,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role