Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Danakill
Neith
Level 128
God Stats
2W - 2L
1,539 SR
Queue Stats
73W - 60L
1,484 Elo+
Solo
Surtr
Surtr
VombatViking
Surtr
Level 105
God Stats
16W - 10L
1,524 SR
Queue Stats
309W - 311L
1,419 Elo+
Solo
Nu Wa
Nu Wa
brianelpatas
Nu Wa
Level 69
God Stats
4W - 4L
1,604 SR
Queue Stats
124W - 146L
1,479 Elo+
Solo
He Bo
He Bo
etisatis
He Bo
Level 156
God Stats
22W - 19L
1,461 SR
Queue Stats
469W - 481L
1,510 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,478 Elo+

VS

Team Averages
Level 102
1,497 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Heroe8
Da Ji
Level 149
God Stats
15W - 11L
1,605 SR
Queue Stats
125W - 113L
1,487 Elo+
Solo
Hou Yi
Hou Yi
gonzalin22
Hou Yi
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
91W - 69L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
sewix52
Kuzenbo
Level 57
God Stats
6W - 5L
1,572 SR
Queue Stats
67W - 70L
1,414 Elo+
Solo
Sol
Sol
xWargirlX
Sol
Level 88
God Stats
17W - 18L
1,511 SR
Queue Stats
493W - 473L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 5 / 0
5,080
423
2,403
14,297
5,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Danakill
Neith
12
0 / 1 / 0
6,501
542
3,278
6,560
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 2
5,701
475
4,796
13,187
12,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 1 / 0
3,752
313
122
475
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
etisatis
He Bo
13
3 / 4 / 0
6,809
567
6,706
8,748
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 1
8,074
673
11,846
13,022
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
Heroe8
Da Ji
12
2 / 2 / 3
6,671
556
5,570
7,707
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
gonzalin22
Hou Yi
2
0 / 0 / 0
2,609
217
0
0
0
Kuzenbo
sewix52
Kuzenbo
12
3 / 0 / 0
7,273
606
2,704
4,706
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 0 / 0
8,282
690
9,735
7,724
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
13
13
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
W
Mulan
 
Mulan
3
1
1
3.5
L
Neith
Danakill
Neith
0
1
0
0
W
Da Ji
Heroe8
Da Ji
2
2
3
1.75
L
0
2
2
0.5
L
0
1
0
0
L
He Bo
etisatis
He Bo
3
4
0
0.75
W
Hou Yi
gonzalin22
Hou Yi
0
0
0
0
W
Kuzenbo
sewix52
Kuzenbo
3
0
0
3
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
29,855
43,267
Taken
33,159
23,060
Mitigated
16,290
13,229
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,403
389
712
3,504
14,297
5,888
0
7,999
6,212
19,989
0
W
Mulan
 
Mulan
11,846
2,179
0
5,006
13,022
7,106
246
3,282
9,740
0
64,064
L
Neith
Danakill
Neith
3,278
1,231
0
3,176
6,560
2,267
0
1,819
4,563
0
51,247
W
Da Ji
Heroe8
Da Ji
5,570
1,720
0
1,239
7,707
2,764
0
2,397
5,310
0
39,134
L
4,796
2,188
0
3,121
13,187
12,006
0
0
13,187
1,095
29,558
L
122
82
0
0
475
187
0
475
0
122
0
L
He Bo
etisatis
He Bo
6,706
519
0
2,716
8,748
2,712
0
1,657
7,091
52,440
0
W
Hou Yi
gonzalin22
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
sewix52
Kuzenbo
2,704
818
0
1,250
4,706
4,241
265
100
4,606
31,946
2,377
W
9,735
3,759
0
4,108
7,724
2,179
277
3,719
4,005
66,571
2,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
32,909
320
Minions Killed
356
0
Camps Cleared
0
956,375
Distance Traveled
895,908
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,080
423
50
4
0
230,695
5
W
Mulan
8,074
673
119
10
0
193,492
0
L
Neith
6,501
542
109
9
0
208,727
2
W
Da Ji
6,671
556
63
5
0
227,806
0
L
Surtr
5,701
475
56
5
0
230,928
0
L
Nu Wa
3,752
313
0
0
0
18,999
0
L
He Bo
6,809
567
105
9
0
267,026
0
W
Hou Yi
2,609
217
0
0
0
0
0
W
Kuzenbo
7,273
606
58
5
0
244,596
4
W
Sol
8,282
690
116
10
0
230,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role