Player Matchup

Discordia
Discordia
Miss Wicca
Discordia
Level 27
God Stats
23W - 32L
1,500 SR
Queue Stats
31W - 58L
1,234 Elo+
Party 2
Loki
Loki
Newscasters
Loki
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 60L
1,234 Elo+
Party 2
Ra
Ra
Stilpo
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,234 Elo+

VS

Team Averages
Level 75
1,404 SR
1,358 Elo+
Hachiman
Hachiman
Shaaaa87
Hachiman
Level 66
God Stats
6W - 10L
1,406 SR
Queue Stats
155W - 177L
1,373 Elo+
Solo
Jormungandr
Jormungandr
tenth_cheese74
Jormungandr
Level 30
God Stats
6W - 4L
1,355 SR
Queue Stats
134W - 149L
1,320 Elo+
Party 1
Persephone
Persephone
yu-hasabae
Persephone
Level 128
God Stats
27W - 30L
1,450 SR
Queue Stats
623W - 660L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Miss Wicca
Discordia
17
0 / 1 / 0
9,754
650
10,514
9,421
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 0
8,932
595
6,305
13,071
4,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
16
0 / 4 / 0
9,238
616
2,252
7,494
2,956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shaaaa87
Hachiman
18
4 / 0 / 6
11,521
768
7,523
7,421
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
tenth_cheese74
Jormungandr
18
4 / 0 / 6
11,401
760
6,101
12,043
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
yu-hasabae
Persephone
18
3 / 0 / 8
11,907
794
12,430
5,815
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Miss Wicca
Discordia
0
1
0
0
L
0
6
0
0
W
Hachiman
Shaaaa87
Hachiman
4
0
6
7
L
Ra
0
4
0
0
W
Jormungandr
tenth_cheese74
Jormungandr
4
0
6
7
W
Persephone
yu-hasabae
Persephone
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
26,054
29,986
Taken
25,279
10,778
Mitigated
15,719
3,588
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Miss Wicca
Discordia
10,514
81
0
2,250
9,421
3,265
0
5,936
2,721
39,166
0
L
6,305
1,627
0
1,074
13,071
4,557
0
6,489
5,901
0
22,425
W
Hachiman
Shaaaa87
Hachiman
7,523
4,619
169
1,862
7,421
2,233
1,001
4,331
3,081
0
39,171
L
Ra
2,252
394
60
204
7,494
2,956
0
4,007
3,106
13,770
380
W
Jormungandr
tenth_cheese74
Jormungandr
6,101
746
0
1,368
12,043
11,632
676
6,315
5,690
29,464
828
W
Persephone
yu-hasabae
Persephone
12,430
56
115
951
5,815
1,854
167
2,094
3,703
31,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
34,829
122
Minions Killed
166
0
Camps Cleared
0
717,525
Distance Traveled
782,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,754
650
65
4
0
275,785
0
L
Loki
8,932
595
28
2
0
247,824
0
W
Hachiman
11,521
768
72
5
0
237,374
0
L
Ra
9,238
616
29
2
0
193,916
0
W
Jormungandr
11,401
760
47
3
0
298,799
0
W
Persephone
11,907
794
47
3
0
246,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role