Player Matchup

Horus
Horus
Aw Tysm 6555
Horus
Level 82
God Stats
24W - 22L
1,514 SR
Queue Stats
332W - 329L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
BarlyPL
Ao Kuang
Level 105
God Stats
11W - 10L
1,592 SR
Queue Stats
157W - 151L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Carbonatosodico
Cthulhu
Level 123
God Stats
3W - 5L
1,158 SR
Queue Stats
75W - 84L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Gooosiek13
Nu Wa
Level 78
God Stats
45W - 43L
1,524 SR
Queue Stats
147W - 136L
1,470 Elo+
Party 1
Cupid
Cupid
Mikkam
Cupid
Level 60
God Stats
15W - 12L
1,445 SR
Queue Stats
103W - 80L
1,462 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,457 Elo+

VS

Team Averages
Level 141
1,474 SR
1,430 Elo+
Surtr
Surtr
 
Surtr
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cynella
Neith
Level 76
God Stats
13W - 11L
1,547 SR
Queue Stats
112W - 112L
1,462 Elo+
Solo
Susano
Susano
EatNut
Susano
Level 169
God Stats
14W - 23L
1,371 SR
Queue Stats
769W - 756L
1,425 Elo+
Solo
Ares
Ares
GingerLegend3000
Ares
Level 109
God Stats
2W - 5L
1,227 SR
Queue Stats
16W - 27L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
Loopyrkls
Baron Samedi
Level 101
God Stats
1W - 1L
1,726 SR
Queue Stats
16W - 27L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,571
557
5,066
6,686
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
BarlyPL
Ao Kuang
11
3 / 1 / 1
6,019
602
2,778
9,844
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 0 / 9
6,985
699
4,575
7,817
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
1 / 1 / 3
6,342
634
4,801
4,825
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Mikkam
Cupid
12
9 / 1 / 1
7,097
710
8,843
9,337
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 1
5,472
547
2,889
8,593
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Cynella
Neith
8
1 / 5 / 0
4,983
498
7,171
8,151
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
EatNut
Susano
10
3 / 3 / 0
5,723
572
4,332
7,954
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,383
538
3,022
9,491
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Loopyrkls
Baron Samedi
10
0 / 3 / 2
5,801
580
4,382
7,569
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
1
0.5
W
1
1
0
1
W
Ao Kuang
BarlyPL
Ao Kuang
3
1
1
3.5
W
1
0
9
5.5
L
Neith
Cynella
Neith
1
5
0
0.2
L
Susano
EatNut
Susano
3
3
0
1
L
0
3
1
0.17
W
Nu Wa
1
1
3
2.5
L
Baron Samedi
Loopyrkls
Baron Samedi
0
3
2
0.33
W
Cupid
Mikkam
Cupid
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
21,796
38,509
Taken
41,758
14,654
Mitigated
16,235
19,693
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,889
930
0
2,938
8,593
4,294
0
1,121
7,472
1,275
25,783
W
5,066
2,214
0
2,154
6,686
2,301
0
190
6,115
0
29,108
W
Ao Kuang
BarlyPL
Ao Kuang
2,778
798
0
5,834
9,844
2,883
0
1,541
8,225
35,759
0
W
4,575
294
2,446
3,684
7,817
4,545
216
1,361
6,456
23,192
1,128
L
Neith
Cynella
Neith
7,171
2,245
0
1,070
8,151
2,382
0
1,768
6,383
0
25,914
L
Susano
EatNut
Susano
4,332
527
0
2,345
7,954
2,117
0
1,246
6,708
0
33,211
L
3,022
238
131
2,367
9,491
5,461
0
2,117
7,374
24,437
2,217
W
Nu Wa
4,801
910
0
890
4,825
1,434
0
2,909
1,916
38,904
401
L
Baron Samedi
Loopyrkls
Baron Samedi
4,382
224
96
1,310
7,569
1,981
0
5,535
2,034
36,017
0
W
Cupid
Mikkam
Cupid
8,843
5,514
0
4,685
9,337
3,491
731
1,254
8,083
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
27,362
339
Minions Killed
274
0
Camps Cleared
0
985,624
Distance Traveled
1,047,011
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,472
547
46
5
0
187,412
0
W
Horus
5,571
557
66
7
0
153,018
0
W
Ao Kuang
6,019
602
73
7
0
226,362
5
W
Cthulhu
6,985
699
29
3
0
229,548
0
L
Neith
4,983
498
44
4
0
211,389
0
L
Susano
5,723
572
58
6
0
227,753
0
L
Ares
5,383
538
39
4
0
220,874
0
W
Nu Wa
6,342
634
69
7
0
195,385
4
L
Baron Samedi
5,801
580
87
9
0
199,583
0
W
Cupid
7,097
710
102
10
0
181,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role