Player Matchup

Fafnir
Fafnir
Gold V
LoKi_JSK
Fafnir
Gold V
Level 113
God Stats
2W - 1L
1,681 SR
Queue Stats
18W - 22L
1,368 MMR
Party 3
Charybdis
Charybdis
Gold IV
LoKi_Young
Charybdis
Gold IV
Level 101
God Stats
8W - 4L
1,580 SR
Queue Stats
118W - 129L
1,374 MMR
Party 3
Chaac
Chaac
Gold IV
SkS Mega
Chaac
Gold IV
Level 148
God Stats
8W - 1L
1,705 SR
Queue Stats
22W - 13L
1,642 MMR
Party 2
Kali
Kali
Gold III
TreWillz
Kali
Gold III
Level 196
God Stats
2W - 2L
1,514 SR
Queue Stats
131W - 132L
1,552 MMR
Solo
Scylla
Scylla
Gold II
txcdino
Scylla
Gold II
Level 136
God Stats
1W - 1L
1,349 SR
Queue Stats
97W - 94L
1,513 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,566 SR
1,490 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,499 SR
1,512 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Gold III
 
Martichoras
Gold III
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
ViciousAlien
Cthulhu
Gold III
Level 131
God Stats
8W - 5L
1,703 SR
Queue Stats
74W - 76L
1,544 MMR
Solo
Arachne
Arachne
Gold III
hitsquadonpoint
Arachne
Gold III
Level 141
God Stats
0W - 2L
1,290 SR
Queue Stats
334W - 344L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LoKi_JSK
Fafnir
6
1 / 0 / 0
3,714
743
1,014
3,098
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
LoKi_Young
Charybdis
6
0 / 0 / 1
3,395
679
1,259
1,987
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SkS Mega
Chaac
6
1 / 0 / 2
3,702
740
2,780
4,043
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
6
2 / 1 / 0
3,743
749
1,252
3,274
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
txcdino
Scylla
7
0 / 1 / 1
3,483
697
1,225
1,795
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThorHe BoAo KuangSurtr

VS

Bans
MercuryKuzenboThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
3,604
721
1,691
1,962
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Martichoras
 
Martichoras
5
0 / 1 / 0
2,881
576
1,482
2,909
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
1
0 / 0 / 0
2,429
486
0
431
132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ViciousAlien
Cthulhu
6
1 / 2 / 1
3,718
744
2,846
5,178
1,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 1 / 1
3,148
630
1,056
3,659
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Martichoras
 
Martichoras
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Fafnir
LoKi_JSK
Fafnir
1
0
0
1
W
Charybdis
LoKi_Young
Charybdis
0
0
1
0.5
W
Chaac
SkS Mega
Chaac
1
0
2
2
W
Kali
2
1
0
2
L
Cthulhu
ViciousAlien
Cthulhu
1
2
1
0.75
L
0
1
1
0.5
W
Scylla
txcdino
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
7,075
14,197
Taken
14,139
6,315
Mitigated
4,776
6,265
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,691
197
0
1,594
1,962
1,114
0
530
1,364
14,576
0
L
Martichoras
 
Martichoras
1,482
458
0
817
2,909
733
0
902
2,007
0
16,012
L
Ymir
 
Ymir
0
0
0
0
431
132
0
0
431
0
0
W
Fafnir
LoKi_JSK
Fafnir
1,014
292
69
1,654
3,098
1,986
0
0
3,098
9,855
2,970
W
Charybdis
LoKi_Young
Charybdis
1,259
729
0
1,427
1,987
424
0
0
1,987
0
21,333
W
Chaac
SkS Mega
Chaac
2,780
1,099
0
1,422
4,043
2,156
0
2,813
1,230
309
13,813
W
Kali
1,252
672
0
952
3,274
1,253
0
351
2,923
0
15,730
L
Cthulhu
ViciousAlien
Cthulhu
2,846
569
0
2,239
5,178
1,718
0
366
4,761
16,919
0
L
1,056
957
0
1,152
3,659
1,079
0
313
3,266
0
13,186
W
Scylla
txcdino
Scylla
1,225
213
0
741
1,795
496
0
1,373
422
16,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,037
Gold Earned
15,780
156
Minions Killed
109
0
Camps Cleared
0
494,505
Distance Traveled
415,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,604
721
40
8
0
93,384
0
L
Martichoras
2,881
576
14
3
0
87,024
0
L
Ymir
2,429
486
0
0
0
17,538
0
W
Fafnir
3,714
743
24
5
0
104,998
0
W
Charybdis
3,395
679
36
7
0
83,127
0
W
Chaac
3,702
740
27
5
0
100,740
0
W
Kali
3,743
749
23
5
0
103,776
0
L
Cthulhu
3,718
744
26
5
0
98,354
0
L
Arachne
3,148
630
29
6
0
118,739
0
W
Scylla
3,483
697
46
9
0
101,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role