Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NichVic
Scylla
Level 155
God Stats
81W - 93L
1,529 SR
Queue Stats
532W - 536L
1,519 Elo+
Solo
Achilles
Achilles
RuralFire Lord
Achilles
Level 143
God Stats
2W - 1L
1,318 SR
Queue Stats
269W - 272L
1,476 Elo+
Solo
Sylvanus
Sylvanus
TiLoFL0W
Sylvanus
Level 161
God Stats
403W - 447L
1,533 SR
Queue Stats
525W - 570L
1,490 Elo+
Solo
Medusa
Medusa
telantes
Medusa
Level 87
God Stats
99W - 86L
1,523 SR
Queue Stats
237W - 260L
1,517 Elo+
Solo
Team Averages
Level 141
1,481 SR
1,500 Elo+

VS

Team Averages
Level 119
1,631 SR
1,531 Elo+
Cthulhu
Cthulhu
Goomba117
Cthulhu
Level 144
God Stats
13W - 12L
1,511 SR
Queue Stats
421W - 452L
1,498 Elo+
Solo
Mercury
Mercury
Notouching
Mercury
Level 129
God Stats
138W - 148L
1,584 SR
Queue Stats
163W - 167L
1,579 Elo+
Solo
Janus
Janus
Sannos09
Janus
Level 108
God Stats
22W - 34L
1,569 SR
Queue Stats
190W - 210L
1,499 Elo+
Solo
Charybdis
Charybdis
WalrusMagic
Charybdis
Level 108
God Stats
14W - 9L
1,781 SR
Queue Stats
137W - 162L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
treehead
Sun Wukong
Level 107
God Stats
38W - 24L
1,710 SR
Queue Stats
159W - 133L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 7
6,972
1,162
2,409
3,916
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
NichVic
Scylla
13
5 / 0 / 2
8,152
1,359
7,800
2,501
668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 1 / 5
7,407
1,235
5,041
6,821
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
TiLoFL0W
Sylvanus
12
0 / 1 / 7
6,665
1,111
5,059
10,023
6,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
telantes
Medusa
12
1 / 2 / 7
6,977
1,163
3,779
5,559
2,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

355

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goomba117
Cthulhu
10
0 / 0 / 0
5,746
958
0
0
0
Mercury
Notouching
Mercury
12
1 / 3 / 3
6,928
1,155
3,514
6,416
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Sannos09
Janus
12
1 / 3 / 1
6,978
1,163
10,157
6,041
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WalrusMagic
Charybdis
11
0 / 1 / 3
6,487
1,081
4,613
3,616
1,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
treehead
Sun Wukong
12
2 / 3 / 2
7,819
1,303
7,619
9,824
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
4
4
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
7
4.5
L
Cthulhu
Goomba117
Cthulhu
0
0
0
0
W
Scylla
NichVic
Scylla
5
0
2
6
L
Mercury
Notouching
Mercury
1
3
3
0.83
W
Achilles
3
1
5
5.5
L
Janus
Sannos09
Janus
1
3
1
0.5
W
Sylvanus
TiLoFL0W
Sylvanus
0
1
7
3.5
L
Charybdis
WalrusMagic
Charybdis
0
1
3
1.5
W
Medusa
telantes
Medusa
1
2
7
2.25
L
Sun Wukong
treehead
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
25,903
28,820
Taken
25,897
16,273
Mitigated
12,450
7,935
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,409
190
0
0
3,916
1,392
0
535
3,339
13,590
0
L
Cthulhu
Goomba117
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
NichVic
Scylla
7,800
986
0
0
2,501
668
0
1,085
1,262
24,202
762
L
Mercury
Notouching
Mercury
3,514
1,251
0
0
6,416
1,345
0
4,438
1,834
0
10,560
W
Achilles
5,041
932
0
1,010
6,821
6,173
0
2,343
4,152
0
13,446
L
Janus
Sannos09
Janus
10,157
655
0
229
6,041
1,763
0
3,635
2,293
24,559
0
W
Sylvanus
TiLoFL0W
Sylvanus
5,059
1,079
1,355
5,570
10,023
6,038
0
3,686
5,927
6,558
0
L
Charybdis
WalrusMagic
Charybdis
4,613
2,132
0
91
3,616
1,039
0
2,020
1,559
0
15,111
W
Medusa
telantes
Medusa
3,779
1,343
0
0
5,559
2,002
0
1,380
3,983
0
14,342
L
Sun Wukong
treehead
Sun Wukong
7,619
1,697
0
959
9,824
8,303
0
4,830
4,811
0
19,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
33,958
105
Minions Killed
122
6
Camps Cleared
6
618,848
Distance Traveled
501,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,972
1,162
21
4
1
125,264
0
L
Cthulhu
5,746
958
0
0
0
0
0
W
Scylla
8,152
1,359
36
6
2
118,127
0
L
Mercury
6,928
1,155
10
2
3
136,499
0
W
Achilles
7,407
1,235
23
4
2
126,294
0
L
Janus
6,978
1,163
45
8
0
117,928
0
W
Sylvanus
6,665
1,111
2
0
0
124,781
0
L
Charybdis
6,487
1,081
37
6
1
120,792
0
W
Medusa
6,977
1,163
23
4
1
124,382
0
L
Sun Wukong
7,819
1,303
30
5
2
125,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role