Player Matchup

Zeus
Zeus
Cadzbah
Zeus
Level 127
God Stats
146W - 154L
1,458 SR
Queue Stats
185W - 221L
1,412 Elo+
Solo
Ares
Ares
DIRTYHOBO420
Ares
Level 127
God Stats
3W - 0L
1,316 SR
Queue Stats
116W - 104L
1,441 Elo+
Solo
Arachne
Arachne
The_jokesterr
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 43L
1,316 Elo+
Solo
Izanami
Izanami
gambling_panda
Izanami
Level 140
God Stats
11W - 10L
1,579 SR
Queue Stats
212W - 209L
1,433 Elo+
Solo
Medusa
Medusa
zorro2814
Medusa
Level 104
God Stats
7W - 0L
1,992 SR
Queue Stats
171W - 176L
1,485 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,417 Elo+

VS

Team Averages
Level 77
1,521 SR
1,316 Elo+
Izanami
Izanami
Don Creed26
Izanami
Level 128
God Stats
2W - 3L
1,478 SR
Queue Stats
61W - 67L
1,444 Elo+
Solo
Chronos
Chronos
KRONNOSCHDK
Chronos
Level 8
God Stats
2W - 3L
1,583 SR
Queue Stats
3W - 9L
1,192 Elo+
Party 1
Atlas
Atlas
Marco1235
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,201 Elo+
Party 1
Hercules
Hercules
MereDiviniti
Hercules
Level 36
God Stats
4W - 5L
1,506 SR
Queue Stats
134W - 154L
1,412 Elo+
Solo
Awilix
Awilix
dcnnybcy
Awilix
Level 124
God Stats
17W - 20L
1,537 SR
Queue Stats
534W - 534L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cadzbah
Zeus
10
5 / 2 / 1
6,213
777
5,050
3,776
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 5
5,620
703
2,264
7,092
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
10
1 / 0 / 3
5,449
681
804
4,396
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 0 / 0
6,443
805
6,124
3,562
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
zorro2814
Medusa
10
1 / 0 / 0
5,849
731
3,306
3,609
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Don Creed26
Izanami
7
0 / 3 / 0
3,870
484
2,398
5,046
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
KRONNOSCHDK
Chronos
6
0 / 4 / 2
3,796
475
1,439
4,660
1,310
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Marco1235
Atlas
8
0 / 1 / 0
4,101
513
1,768
5,318
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
MereDiviniti
Hercules
6
0 / 4 / 0
3,856
482
1,238
9,105
3,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
dcnnybcy
Awilix
4
1 / 2 / 0
3,581
448
334
2,716
663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
1
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cadzbah
Zeus
5
2
1
2.75
W
0
1
5
2.5
L
Izanami
Don Creed26
Izanami
0
3
0
0
L
Chronos
KRONNOSCHDK
Chronos
0
4
2
0.25
L
Atlas
Marco1235
Atlas
0
1
0
0
L
Hercules
MereDiviniti
Hercules
0
4
0
0
W
Arachne
1
0
3
2.5
L
Awilix
dcnnybcy
Awilix
1
2
0
0.5
W
6
0
0
6
W
Medusa
zorro2814
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
7,177
22,435
Taken
26,845
7,971
Mitigated
10,263
5,837
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cadzbah
Zeus
5,050
198
0
1,519
3,776
712
1,440
0
3,776
37,129
0
W
2,264
278
0
2,610
7,092
3,615
77
74
7,018
13,281
0
L
Izanami
Don Creed26
Izanami
2,398
1,376
0
588
5,046
1,151
0
750
4,296
0
19,965
L
Chronos
KRONNOSCHDK
Chronos
1,439
409
0
190
4,660
1,310
0
2,850
1,810
9,743
0
L
Atlas
Marco1235
Atlas
1,768
525
0
2,127
5,318
3,201
0
0
5,318
16,463
0
L
Hercules
MereDiviniti
Hercules
1,238
317
79
2,006
9,105
3,938
0
2,610
6,495
0
10,405
W
Arachne
804
804
0
240
4,396
1,557
647
577
3,819
0
30,411
L
Awilix
dcnnybcy
Awilix
334
55
0
500
2,716
663
0
1,104
1,612
0
6,944
W
6,124
4,304
0
969
3,562
1,074
672
271
3,291
0
47,289
W
Medusa
zorro2814
Medusa
3,306
1,420
0
499
3,609
1,013
98
1,962
1,324
0
35,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
19,204
284
Minions Killed
110
0
Camps Cleared
0
746,379
Distance Traveled
710,802
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,213
777
74
9
0
132,499
0
W
Ares
5,620
703
17
2
0
161,106
5
L
Izanami
3,870
484
38
5
0
136,392
0
L
Chronos
3,796
475
14
2
0
159,885
0
L
Atlas
4,101
513
31
4
0
168,630
5
L
Hercules
3,856
482
14
2
0
175,613
6
W
Arachne
5,449
681
66
8
0
155,964
0
L
Awilix
3,581
448
13
2
0
70,282
1
W
Izanami
6,443
805
81
10
0
148,984
0
W
Medusa
5,849
731
46
6
0
147,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role