Player Matchup

Lancelot
Lancelot
AviXeL
Lancelot
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KarkulkaxD
Ah Muzen Cab
Level 94
God Stats
3W - 1L
1,666 SR
Queue Stats
47W - 32L
1,561 Elo+
Party 2
Fenrir
Fenrir
Turkdev
Fenrir
Level 100
God Stats
9W - 10L
1,644 SR
Queue Stats
56W - 45L
1,541 Elo+
Party 2
Anubis
Anubis
ipac-_man
Anubis
Level 89
God Stats
30W - 38L
1,495 SR
Queue Stats
256W - 334L
1,420 Elo+
Solo
Thanatos
Thanatos
jacob1607
Thanatos
Level 126
God Stats
4W - 1L
1,560 SR
Queue Stats
50W - 34L
1,573 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,526 Elo+

VS

Team Averages
Level 79
1,468 SR
1,441 Elo+
Skadi
Skadi
Nhylarz
Skadi
Level 68
God Stats
291W - 243L
1,505 SR
Queue Stats
343W - 348L
1,412 Elo+
Party 1
Achilles
Achilles
Peltsi
Achilles
Level 122
God Stats
3W - 3L
1,630 SR
Queue Stats
188W - 210L
1,450 Elo+
Party 1
Ymir
Ymir
PsychoActive333
Ymir
Level 59
God Stats
28W - 14L
1,513 SR
Queue Stats
213W - 212L
1,543 Elo+
Solo
Anubis
Anubis
WELEHO609
Anubis
Level 40
God Stats
4W - 3L
1,553 SR
Queue Stats
120W - 152L
1,413 Elo+
Party 1
Kali
Kali
weebaboonn
Kali
Level 107
God Stats
0W - 4L
1,140 SR
Queue Stats
86W - 119L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AviXeL
Lancelot
13
2 / 1 / 5
7,680
549
11,254
11,432
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
KarkulkaxD
Ah Muzen Cab
14
6 / 1 / 3
8,375
598
10,248
9,340
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
Turkdev
Fenrir
12
3 / 2 / 11
8,013
572
7,600
11,982
10,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
ipac-_man
Anubis
15
6 / 2 / 1
8,848
632
7,473
7,395
2,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
jacob1607
Thanatos
15
7 / 1 / 4
8,126
580
9,463
10,750
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nhylarz
Skadi
11
0 / 5 / 2
6,407
458
5,978
9,170
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Peltsi
Achilles
12
2 / 6 / 0
7,397
528
7,456
17,054
12,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 0
7,505
536
7,267
16,133
18,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
WELEHO609
Anubis
13
4 / 5 / 0
7,275
520
5,909
7,849
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 3
6,498
464
5,987
15,190
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
7
7
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AviXeL
Lancelot
2
1
5
4.5
W
Ah Muzen Cab
KarkulkaxD
Ah Muzen Cab
6
1
3
7.5
L
Skadi
Nhylarz
Skadi
0
5
2
0.2
L
Achilles
Peltsi
Achilles
2
6
0
0.33
L
1
2
0
0.5
W
Fenrir
Turkdev
Fenrir
3
2
11
4.25
L
Anubis
WELEHO609
Anubis
4
5
0
0.8
W
Anubis
ipac-_man
Anubis
6
2
1
3.25
W
Thanatos
jacob1607
Thanatos
7
1
4
9
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,038
Damage
32,597
50,899
Taken
65,396
31,291
Mitigated
41,212
19,278
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AviXeL
Lancelot
11,254
1,389
0
2,848
11,432
10,601
0
4,902
6,530
1,088
45,795
W
Ah Muzen Cab
KarkulkaxD
Ah Muzen Cab
10,248
4,465
0
240
9,340
3,489
690
0
9,340
0
72,746
L
Skadi
Nhylarz
Skadi
5,978
1,519
0
750
9,170
2,441
6
0
9,170
0
46,436
L
Achilles
Peltsi
Achilles
7,456
1,603
0
3,843
17,054
12,764
0
761
16,205
0
29,707
L
7,267
1,723
0
4,629
16,133
18,608
0
453
14,853
47,773
2,586
W
Fenrir
Turkdev
Fenrir
7,600
1,347
0
3,032
11,982
10,208
0
2,848
9,134
0
15,252
L
Anubis
WELEHO609
Anubis
5,909
209
0
1,436
7,849
2,438
0
3,947
3,902
35,176
868
W
Anubis
ipac-_man
Anubis
7,473
0
0
3,703
7,395
2,768
0
4,227
3,168
58,445
0
W
Thanatos
jacob1607
Thanatos
9,463
2,588
0
9,455
10,750
4,225
0
945
9,805
0
62,379
L
5,987
2,670
0
4,918
15,190
4,961
0
2,765
12,307
0
45,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
35,082
409
Minions Killed
347
0
Camps Cleared
0
1,503,229
Distance Traveled
1,300,201
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,680
549
74
5
0
327,365
0
W
Ah Muzen Cab
8,375
598
123
9
0
279,297
0
L
Skadi
6,407
458
96
7
0
240,285
0
L
Achilles
7,397
528
40
3
0
290,851
8
L
Ymir
7,505
536
89
6
0
228,813
0
W
Fenrir
8,013
572
13
1
0
305,093
0
L
Anubis
7,275
520
58
4
0
238,601
4
W
Anubis
8,848
632
105
8
0
270,914
0
W
Thanatos
8,126
580
94
7
0
320,560
0
L
Kali
6,498
464
64
5
0
301,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role