Player Matchup

Ne Zha
Ne Zha
Ahatshiro
Ne Zha
Level 158
God Stats
2W - 4L
1,310 SR
Queue Stats
321W - 304L
1,476 Elo+
Solo
Ganesha
Ganesha
Alucard zZzZ
Ganesha
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 60L
1,478 Elo+
Solo
Poseidon
Poseidon
JB_90043
Poseidon
Level 155
God Stats
21W - 30L
1,845 SR
Queue Stats
248W - 269L
1,531 Elo+
Solo
Nut
Nut
TheOutlawJJP
Nut
Level 129
God Stats
14W - 16L
1,516 SR
Queue Stats
225W - 220L
1,524 Elo+
Solo
Amaterasu
Amaterasu
YuckYuckGoose
Amaterasu
Level 83
God Stats
11W - 13L
1,620 SR
Queue Stats
98W - 87L
1,560 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,514 Elo+

VS

Team Averages
Level 146
1,493 SR
1,501 Elo+
Neith
Neith
Copicuo
Neith
Level 159
God Stats
19W - 21L
1,585 SR
Queue Stats
469W - 462L
1,481 Elo+
Solo
Ganesha
Ganesha
N-PsyD
Ganesha
Level 162
God Stats
1W - 2L
1,401 SR
Queue Stats
162W - 160L
1,485 Elo+
Solo
Zeus
Zeus
RoomOnFire2468
Zeus
Level 110
God Stats
0W - 3L
1,172 SR
Queue Stats
41W - 35L
1,546 Elo+
Solo
Nemesis
Nemesis
gotdambam
Nemesis
Level 148
God Stats
12W - 4L
1,733 SR
Queue Stats
103W - 87L
1,535 Elo+
Solo
Mulan
Mulan
thejantasy
Mulan
Level 149
God Stats
19W - 23L
1,576 SR
Queue Stats
590W - 581L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ahatshiro
Ne Zha
12
5 / 3 / 3
6,892
627
4,594
10,810
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Alucard zZzZ
Ganesha
11
0 / 2 / 8
6,617
602
4,745
7,225
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
JB_90043
Poseidon
12
6 / 3 / 1
7,505
682
7,089
3,865
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 1
6,210
565
5,662
6,320
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
YuckYuckGoose
Amaterasu
13
7 / 1 / 0
8,667
788
6,529
10,357
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Copicuo
Neith
11
0 / 2 / 2
5,818
529
3,472
7,361
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
N-PsyD
Ganesha
10
0 / 2 / 6
6,095
554
1,908
8,468
5,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 7 / 2
5,683
517
3,208
7,714
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gotdambam
Nemesis
12
8 / 3 / 2
7,638
694
6,623
7,628
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
8
1 / 6 / 1
5,460
496
4,788
9,306
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
20
Kills
10
10
Deaths
20
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ahatshiro
Ne Zha
5
3
3
2.17
W
Ganesha
Alucard zZzZ
Ganesha
0
2
8
2
L
Neith
Copicuo
Neith
0
2
2
0.5
W
Poseidon
JB_90043
Poseidon
6
3
1
2.17
L
Ganesha
N-PsyD
Ganesha
0
2
6
1.5
L
1
7
2
0.29
W
2
1
1
2.5
W
Amaterasu
YuckYuckGoose
Amaterasu
7
1
0
7
L
Nemesis
gotdambam
Nemesis
8
3
2
3
L
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
19,999
38,577
Taken
40,477
16,865
Mitigated
15,172
18,657
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ahatshiro
Ne Zha
4,594
1,799
0
6,423
10,810
3,571
0
968
9,842
0
50,248
W
Ganesha
Alucard zZzZ
Ganesha
4,745
958
0
1,509
7,225
4,815
412
2,377
4,848
17,374
1,013
L
Neith
Copicuo
Neith
3,472
1,234
0
2,244
7,361
1,900
0
901
6,460
0
33,423
W
Poseidon
JB_90043
Poseidon
7,089
740
0
236
3,865
940
86
1,561
2,304
43,970
1,453
L
Ganesha
N-PsyD
Ganesha
1,908
144
298
2,389
8,468
5,289
0
3,891
4,414
22,781
0
L
3,208
930
0
300
7,714
2,116
0
4,256
3,060
31,235
0
W
5,662
3,338
0
2,953
6,320
1,975
21
210
6,110
0
39,599
W
Amaterasu
YuckYuckGoose
Amaterasu
6,529
3,755
0
7,536
10,357
5,564
765
0
10,357
588
55,880
L
Nemesis
gotdambam
Nemesis
6,623
2,832
0
685
7,628
2,455
0
1,872
5,666
0
39,782
L
Mulan
4,788
702
0
1,607
9,306
3,412
0
416
8,890
0
27,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
30,694
353
Minions Killed
273
0
Camps Cleared
0
1,109,835
Distance Traveled
1,032,436
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,892
627
84
8
0
234,032
0
W
Ganesha
6,617
602
5
0
0
218,886
2
L
Neith
5,818
529
75
7
0
182,721
1
W
Poseidon
7,505
682
89
8
0
224,099
4
L
Ganesha
6,095
554
9
1
0
233,977
4
L
Zeus
5,683
517
75
7
0
175,579
0
W
Nut
6,210
565
70
6
0
188,028
0
W
Amaterasu
8,667
788
105
10
0
244,790
0
L
Nemesis
7,638
694
66
6
0
267,630
0
L
Mulan
5,460
496
48
4
0
172,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role