Player Matchup

Achilles
Achilles
BBazzy
Achilles
Level 161
God Stats
17W - 12L
1,622 SR
Queue Stats
144W - 118L
1,526 Elo+
Solo
Xbalanque
Xbalanque
CtrlAltCancelMe
Xbalanque
Level 118
God Stats
4W - 4L
1,810 SR
Queue Stats
262W - 227L
1,494 Elo+
Solo
Ra
Ra
RoronoaZoro150
Ra
Level 145
God Stats
0W - 4L
1,301 SR
Queue Stats
48W - 44L
1,481 Elo+
Solo
Bakasura
Bakasura
kaizergsxR
Bakasura
Level 157
God Stats
0W - 2L
1,291 SR
Queue Stats
119W - 113L
1,488 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tiitagsxR
Kumbhakarna
Level 117
God Stats
18W - 17L
1,534 SR
Queue Stats
261W - 239L
1,509 Elo+
Party 2
Team Averages
Level 140
1,512 SR
1,499 Elo+

VS

Team Averages
Level 132
1,519 SR
1,502 Elo+
Hachiman
Hachiman
Cooz55
Hachiman
Level 141
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 1
Scylla
Scylla
FadingKnight
Scylla
Level 149
God Stats
12W - 6L
1,609 SR
Queue Stats
97W - 66L
1,617 Elo+
Solo
Atlas
Atlas
Mini McGirt
Atlas
Level 89
God Stats
6W - 4L
1,577 SR
Queue Stats
58W - 55L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Sken
Xbalanque
Level 144
God Stats
19W - 13L
1,611 SR
Queue Stats
102W - 91L
1,565 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 137
God Stats
865W - 811L
1,555 SR
Queue Stats
865W - 812L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBazzy
Achilles
18
9 / 2 / 2
11,707
650
10,627
15,865
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CtrlAltCancelMe
Xbalanque
16
5 / 6 / 4
10,083
560
14,774
12,976
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
7,178
399
2,532
6,623
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kaizergsxR
Bakasura
16
4 / 5 / 5
9,336
519
6,931
19,271
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
tiitagsxR
Kumbhakarna
13
2 / 5 / 5
8,029
446
7,418
15,362
9,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cooz55
Hachiman
15
5 / 3 / 6
10,147
564
6,828
10,942
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
10 / 1 / 6
11,828
657
17,265
8,363
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 7
9,241
513
6,267
21,318
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Sken
Xbalanque
16
0 / 9 / 2
9,553
531
5,433
14,473
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
nehcrs
Thor
18
6 / 2 / 5
11,275
626
7,011
13,258
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
20
Kills
23
23
Deaths
20
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
BBazzy
Achilles
9
2
2
5
W
Hachiman
Cooz55
Hachiman
5
3
6
2.67
L
Xbalanque
CtrlAltCancelMe
Xbalanque
5
6
4
1.17
W
Scylla
10
1
6
13
W
2
5
7
1.1
L
0
5
1
0.1
W
Xbalanque
Sken
Xbalanque
0
9
2
0.11
L
Bakasura
kaizergsxR
Bakasura
4
5
5
1.3
W
Thor
nehcrs
Thor
6
2
5
4.25
L
Kumbhakarna
tiitagsxR
Kumbhakarna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
42,804
70,097
Taken
68,354
36,725
Mitigated
32,871
23,179
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BBazzy
Achilles
10,627
1,512
0
6,262
15,865
14,149
486
2,309
13,426
0
88,519
W
Hachiman
Cooz55
Hachiman
6,828
3,414
0
2,551
10,942
3,473
435
1,828
8,545
0
52,120
L
Xbalanque
CtrlAltCancelMe
Xbalanque
14,774
8,763
0
2,898
12,976
3,818
20
4,251
8,637
0
66,567
W
Scylla
17,265
1,744
0
737
8,363
2,605
1,405
1,420
6,672
89,374
1,239
W
6,267
1,824
0
2,550
21,318
17,992
1,222
3,670
16,238
26,073
1,189
L
2,532
321
190
1,395
6,623
1,889
0
3,779
2,606
40,264
0
W
Xbalanque
Sken
Xbalanque
5,433
2,766
0
1,964
14,473
4,321
0
554
13,009
0
77,919
L
Bakasura
kaizergsxR
Bakasura
6,931
4,350
0
10,904
19,271
6,987
0
4,898
14,145
0
53,924
W
Thor
nehcrs
Thor
7,011
2,157
0
5,173
13,258
4,480
729
1,357
11,745
0
79,233
L
Kumbhakarna
tiitagsxR
Kumbhakarna
7,418
534
0
1,530
15,362
9,882
0
7,090
8,004
19,403
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
52,044
483
Minions Killed
514
0
Camps Cleared
0
1,684,331
Distance Traveled
1,750,521
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,707
650
157
9
0
346,357
3
W
Hachiman
10,147
564
87
5
0
340,802
0
L
Xbalanque
10,083
560
101
6
0
335,971
5
W
Scylla
11,828
657
158
9
0
365,455
4
W
Atlas
9,241
513
37
2
0
331,162
2
L
Ra
7,178
399
72
4
0
222,055
0
W
Xbalanque
9,553
531
119
7
0
320,629
0
L
Bakasura
9,336
519
122
7
0
405,228
0
W
Thor
11,275
626
113
6
0
392,473
6
L
Kumbhakarna
8,029
446
31
2
0
374,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role