Player Matchup

Ra
Ra
Bronze III
Mazoshi
Ra
Bronze III
Level 64
God Stats
1W - 0L
1,905 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Parkness1900
Hun Batz
Gold III
Level 106
God Stats
9W - 6L
1,447 SR
Queue Stats
26W - 20L
1,758 MMR
Solo
Anubis
Anubis
Platinum IV
vixisurius
Anubis
Platinum IV
Level 126
God Stats
2W - 0L
1,558 SR
Queue Stats
45W - 49L
1,937 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,636 SR
1,732 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,511 SR
1,634 MMR
Vulcan
Vulcan
Silver II
Twoj_StArY1991
Vulcan
Silver II
Level 129
God Stats
5W - 8L
1,659 SR
Queue Stats
27W - 32L
1,569 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
XulpiN
Ah Muzen Cab
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,833 MMR
Solo
Hercules
Hercules
Bronze III
maydi08
Hercules
Bronze III
Level 119
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,401
940
6,413
4,453
1,478
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Parkness1900
Hun Batz
15
2 / 0 / 7
8,682
868
8,985
8,934
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
vixisurius
Anubis
14
2 / 1 / 7
8,305
831
6,427
4,355
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesThothKuzenboMulan

VS

Bans
RavanaCthulhuAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,953
695
5,304
5,606
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
XulpiN
Ah Muzen Cab
14
1 / 2 / 0
7,885
789
3,898
6,642
1,809
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
maydi08
Hercules
11
0 / 4 / 1
6,742
674
2,827
12,271
5,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Hun Batz
Parkness1900
Hun Batz
2
0
7
5.5
L
0
3
1
0.17
L
Ah Muzen Cab
XulpiN
Ah Muzen Cab
1
2
0
0.5
L
Hercules
maydi08
Hercules
0
4
1
0.13
W
Anubis
vixisurius
Anubis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
12,029
17,742
Taken
24,519
10,252
Mitigated
9,116
7,432
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
411
521
2,031
4,453
1,478
80
1,350
2,908
27,808
0
W
Hun Batz
Parkness1900
Hun Batz
8,985
1,134
0
3,574
8,934
6,874
95
2,132
6,490
0
45,009
L
5,304
32
0
500
5,606
1,756
0
831
4,387
19,064
439
L
Ah Muzen Cab
XulpiN
Ah Muzen Cab
3,898
497
0
500
6,642
1,809
0
2,669
3,458
0
29,652
L
Hercules
maydi08
Hercules
2,827
347
0
2,491
12,271
5,551
0
7,891
3,274
0
9,583
W
Anubis
vixisurius
Anubis
6,427
371
0
1,306
4,355
1,900
54
1,058
3,184
27,667
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
21,580
193
Minions Killed
119
0
Camps Cleared
0
607,817
Distance Traveled
583,784
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,401
940
62
6
0
212,124
0
W
Hun Batz
8,682
868
65
7
0
205,366
0
L
Vulcan
6,953
695
42
4
0
198,473
4
L
Ah Muzen Cab
7,885
789
60
6
0
213,425
0
L
Hercules
6,742
674
17
2
0
171,886
0
W
Anubis
8,305
831
66
7
0
190,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role