Player Matchup

Sobek
Sobek
AJN13FTW
Sobek
Level 127
God Stats
11W - 4L
1,762 SR
Queue Stats
181W - 179L
1,519 Elo+
Party 4
Raijin
Raijin
AxelonDK
Raijin
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
48W - 40L
1,601 Elo+
Party 2
Pele
Pele
HenryH2002
Pele
Level 107
God Stats
10W - 4L
1,738 SR
Queue Stats
272W - 267L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
IVANCITOFANTA
Sylvanus
Level 118
God Stats
5W - 4L
1,817 SR
Queue Stats
81W - 65L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
NietHenksDog
Heimdallr
Level 121
God Stats
1W - 4L
1,323 SR
Queue Stats
346W - 334L
1,584 Elo+
Solo
Team Averages
Level 119
1,628 SR
1,556 Elo+

VS

Team Averages
Level 145
1,613 SR
1,587 Elo+
Cthulhu
Cthulhu
FelsSplitter773
Cthulhu
Level 151
God Stats
30W - 21L
1,632 SR
Queue Stats
172W - 186L
1,523 Elo+
Party 1
Anubis
Anubis
Kzzy
Anubis
Level 146
God Stats
14W - 3L
1,841 SR
Queue Stats
61W - 27L
1,671 Elo+
Party 3
Horus
Horus
Norabel
Horus
Level 126
God Stats
6W - 1L
1,764 SR
Queue Stats
37W - 17L
1,670 Elo+
Party 3
Ah Puch
Ah Puch
VIooi
Ah Puch
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 176L
1,541 Elo+
Party 1
Mercury
Mercury
xHeHe Boi
Mercury
Level 149
God Stats
1W - 1L
1,327 SR
Queue Stats
97W - 111L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AJN13FTW
Sobek
12
0 / 3 / 4
7,357
460
5,520
15,134
13,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
AxelonDK
Raijin
14
2 / 6 / 4
8,031
502
8,303
11,713
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 0
8,573
536
6,596
16,992
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
IVANCITOFANTA
Sylvanus
12
0 / 6 / 0
7,563
473
9,350
16,996
11,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NietHenksDog
Heimdallr
14
0 / 5 / 0
7,511
469
3,563
10,136
2,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
10,641
665
12,117
13,688
8,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Kzzy
Anubis
17
10 / 1 / 2
10,476
655
12,589
6,728
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Norabel
Horus
14
2 / 0 / 6
8,756
547
6,369
10,513
8,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
VIooi
Ah Puch
15
4 / 4 / 4
9,105
569
15,018
12,029
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
xHeHe Boi
Mercury
16
4 / 2 / 5
8,551
534
7,526
12,595
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
26
26
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
AJN13FTW
Sobek
0
3
4
0.67
L
Raijin
AxelonDK
Raijin
2
6
4
0.67
W
6
1
1
6.5
L
5
6
0
0.83
L
Sylvanus
IVANCITOFANTA
Sylvanus
0
6
0
0
W
Anubis
Kzzy
Anubis
10
1
2
11
L
Heimdallr
NietHenksDog
Heimdallr
0
5
0
0
W
Horus
Norabel
Horus
2
0
6
5
W
Ah Puch
VIooi
Ah Puch
4
4
4
1.5
W
Mercury
xHeHe Boi
Mercury
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
53,619
70,971
Taken
55,553
37,027
Mitigated
29,325
19,751
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AJN13FTW
Sobek
5,520
267
0
4,399
15,134
13,317
0
7,708
7,230
20,389
1,272
L
Raijin
AxelonDK
Raijin
8,303
476
0
1,782
11,713
3,805
0
7,449
3,594
50,418
450
W
12,117
861
68
5,208
13,688
8,534
0
7,318
6,370
70,896
452
L
6,596
822
0
5,218
16,992
5,672
0
6,035
10,669
0
64,870
L
Sylvanus
IVANCITOFANTA
Sylvanus
9,350
3,210
0
6,018
16,996
11,986
0
10,005
6,095
40,517
15,677
W
Anubis
Kzzy
Anubis
12,589
1,208
0
4,122
6,728
3,430
0
1,324
5,404
88,926
1,393
L
Heimdallr
NietHenksDog
Heimdallr
3,563
1,480
0
2,334
10,136
2,247
0
6,323
3,813
0
61,724
W
Horus
Norabel
Horus
6,369
2,453
1,670
4,919
10,513
8,311
52
3,381
7,132
0
13,898
W
Ah Puch
VIooi
Ah Puch
15,018
746
0
3,067
12,029
4,517
0
7,169
4,822
69,871
1,565
W
Mercury
xHeHe Boi
Mercury
7,526
3,344
0
5,083
12,595
4,533
94
2,790
9,805
0
62,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
47,529
468
Minions Killed
531
0
Camps Cleared
0
1,531,195
Distance Traveled
1,652,273
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,357
460
24
2
0
351,770
4
L
Raijin
8,031
502
113
7
0
302,622
1
W
Cthulhu
10,641
665
146
9
0
309,407
4
L
Pele
8,573
536
95
6
0
326,570
0
L
Sylvanus
7,563
473
107
7
0
247,841
2
W
Anubis
10,476
655
156
10
0
306,068
4
L
Heimdallr
7,511
469
129
8
0
302,392
2
W
Horus
8,756
547
12
1
0
355,332
4
W
Ah Puch
9,105
569
118
7
0
315,865
4
W
Mercury
8,551
534
99
6
0
365,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role