Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Awes0me15
Ah Puch
Level 159
God Stats
5W - 0L
1,869 SR
Queue Stats
79W - 82L
1,525 Elo+
Solo
Da Ji
Da Ji
Hinakuluiau_RYDR
Da Ji
Level 144
God Stats
14W - 7L
1,612 SR
Queue Stats
144W - 109L
1,543 Elo+
Solo
Shiva
Shiva
Magyx69
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Nonngames
Cthulhu
Level 43
God Stats
2W - 1L
1,726 SR
Queue Stats
16W - 16L
1,522 Elo+
Party 1
Team Averages
Level 121
1,641 SR
1,488 Elo+

VS

Team Averages
Level 108
1,557 SR
1,514 Elo+
Chiron
Chiron
Aquatictoys
Chiron
Level 165
God Stats
0W - 1L
1,728 SR
Queue Stats
202W - 182L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
CONOWILLY
Cu Chulainn
Level 103
God Stats
19W - 22L
1,572 SR
Queue Stats
424W - 411L
1,525 Elo+
Solo
Serqet
Serqet
Mercib
Serqet
Level 61
God Stats
1W - 1L
1,853 SR
Queue Stats
139W - 140L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Wylliams0906
Yu Huang
Level 82
God Stats
0W - 2L
1,282 SR
Queue Stats
268W - 268L
1,445 Elo+
Party 2
Fafnir
Fafnir
el3m3ntar1a
Fafnir
Level 127
God Stats
9W - 12L
1,350 SR
Queue Stats
751W - 729L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 1
5,661
566
1,089
5,841
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Awes0me15
Ah Puch
11
2 / 2 / 3
6,415
642
7,693
4,921
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 3
6,536
654
4,401
7,264
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Magyx69
Shiva
11
2 / 0 / 1
6,813
681
4,065
4,346
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Nonngames
Cthulhu
7
1 / 2 / 4
5,357
536
2,005
5,940
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
3 / 1 / 0
5,733
573
4,412
5,680
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
CONOWILLY
Cu Chulainn
8
0 / 3 / 0
4,860
486
2,107
6,364
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Mercib
Serqet
9
1 / 3 / 2
4,929
493
2,940
7,209
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Wylliams0906
Yu Huang
9
0 / 2 / 1
4,868
487
2,275
6,184
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
6
0 / 1 / 1
4,598
460
1,223
4,509
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Chiron
3
1
0
3
W
Ah Puch
Awes0me15
Ah Puch
2
2
3
1.75
L
Cu Chulainn
CONOWILLY
Cu Chulainn
0
3
0
0
W
5
0
3
6.5
W
Shiva
Magyx69
Shiva
2
0
1
2.5
L
Serqet
Mercib
Serqet
1
3
2
0.67
W
Cthulhu
Nonngames
Cthulhu
1
2
4
1.5
L
Yu Huang
Wylliams0906
Yu Huang
0
2
1
0.25
L
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
12,957
28,312
Taken
29,946
10,316
Mitigated
10,757
7,138
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,089
544
0
2,361
5,841
1,587
0
429
5,412
0
42,197
L
Chiron
4,412
2,290
169
1,806
5,680
1,608
0
1,435
4,245
0
40,512
W
Ah Puch
Awes0me15
Ah Puch
7,693
231
0
783
4,921
1,434
0
1,646
2,803
37,237
336
L
Cu Chulainn
CONOWILLY
Cu Chulainn
2,107
134
0
811
6,364
2,669
0
0
5,976
2,959
23,986
W
4,401
870
0
586
7,264
2,763
0
449
6,815
0
51,641
W
Shiva
Magyx69
Shiva
4,065
788
0
1,359
4,346
1,942
80
283
4,063
0
37,370
L
Serqet
Mercib
Serqet
2,940
964
0
1,376
7,209
2,336
0
1,797
5,412
0
24,556
W
Cthulhu
Nonngames
Cthulhu
2,005
222
926
1,123
5,940
2,590
0
1,394
4,324
8,355
204
L
Yu Huang
Wylliams0906
Yu Huang
2,275
54
0
480
6,184
1,488
0
4,183
2,001
18,533
307
L
Fafnir
1,223
232
0
1,434
4,509
2,656
0
2,070
2,439
5,659
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
24,988
316
Minions Killed
241
0
Camps Cleared
0
991,962
Distance Traveled
883,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,661
566
78
8
0
190,656
0
L
Chiron
5,733
573
77
8
0
181,764
1
W
Ah Puch
6,415
642
69
7
0
194,307
0
L
Cu Chulainn
4,860
486
51
5
0
142,636
0
W
Da Ji
6,536
654
78
8
0
217,548
0
W
Shiva
6,813
681
79
8
0
192,588
0
L
Serqet
4,929
493
41
4
0
230,862
0
W
Cthulhu
5,357
536
12
1
0
196,863
5
L
Yu Huang
4,868
487
60
6
0
163,715
0
L
Fafnir
4,598
460
12
1
0
164,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role