Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ARKANGEL_Bp
Hades
Level 102
God Stats
2W - 4L
1,192 SR
Queue Stats
13W - 22L
1,373 Elo+
Solo
Thor
Thor
Benny_Rock_23
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,840 Elo+
Solo
Amaterasu
Amaterasu
DadxSkillz
Amaterasu
Level 126
God Stats
23W - 20L
1,566 SR
Queue Stats
340W - 312L
1,478 Elo+
Solo
Charon
Charon
SuperNatural361
Charon
Level 126
God Stats
4W - 5L
1,670 SR
Queue Stats
289W - 279L
1,457 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,530 Elo+

VS

Team Averages
Level 141
1,540 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Killer-Re-
Poseidon
Level 147
God Stats
40W - 30L
1,641 SR
Queue Stats
428W - 488L
1,489 Elo+
Party 1
Nike
Nike
TaKKarBlack
Nike
Level 118
God Stats
33W - 20L
1,630 SR
Queue Stats
1,115W - 1,121L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
XArrow550
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,639 Elo+
Solo
Baba Yaga
Baba Yaga
X_Gundogan_X
Baba Yaga
Level 174
God Stats
23W - 36L
1,428 SR
Queue Stats
723W - 799L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 0
5,950
496
3,649
7,537
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
5,830
486
5,529
10,112
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,314
443
2,623
9,444
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DadxSkillz
Amaterasu
11
2 / 2 / 0
6,344
529
4,535
10,322
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 2
5,700
475
4,346
7,723
4,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 0
6,290
524
5,192
8,746
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Killer-Re-
Poseidon
13
3 / 0 / 4
7,085
590
5,328
4,715
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 6
7,150
596
4,076
9,807
5,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XArrow550
Danzaburou
12
2 / 1 / 2
6,978
582
7,296
6,904
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
X_Gundogan_X
Baba Yaga
12
2 / 2 / 0
6,646
554
4,651
6,761
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Arachne
 
Arachne
4
1
0
4
L
1
3
0
0.33
L
0
5
0
0
L
Amaterasu
DadxSkillz
Amaterasu
2
2
0
1
W
Poseidon
Killer-Re-
Poseidon
3
0
4
5
L
0
3
2
0.33
W
4
0
6
7
W
Danzaburou
XArrow550
Danzaburou
2
1
2
3
W
Baba Yaga
X_Gundogan_X
Baba Yaga
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
26,543
45,138
Taken
36,933
19,638
Mitigated
14,178
15,330
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,649
2,762
0
2,827
7,537
2,264
0
0
7,537
0
35,026
W
Arachne
 
Arachne
5,192
2,962
0
5,839
8,746
2,566
0
2,446
6,300
0
41,601
L
5,529
650
20
3,992
10,112
4,341
0
1,768
8,344
43,161
571
L
2,623
850
0
2,425
9,444
2,505
0
1,730
7,674
0
31,879
L
Amaterasu
DadxSkillz
Amaterasu
4,535
907
0
5,211
10,322
5,968
0
4,058
5,652
737
32,664
W
Poseidon
Killer-Re-
Poseidon
5,328
905
0
390
4,715
1,517
471
2,571
2,144
61,926
977
L
4,346
810
0
855
7,723
4,560
0
1,563
6,160
12,815
961
W
4,076
428
2,278
3,319
9,807
5,150
148
3,041
6,766
0
26,312
W
Danzaburou
XArrow550
Danzaburou
7,296
4,026
0
2,989
6,904
2,145
36
1,019
5,885
0
47,673
W
Baba Yaga
X_Gundogan_X
Baba Yaga
4,651
397
0
1,596
6,761
2,800
16
362
5,943
34,478
1,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
34,149
305
Minions Killed
379
0
Camps Cleared
0
1,114,573
Distance Traveled
1,177,550
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,950
496
63
5
0
219,924
4
W
Arachne
6,290
524
65
5
0
254,902
3
L
Hades
5,830
486
83
7
0
221,349
3
L
Thor
5,314
443
80
7
0
219,026
0
L
Amaterasu
6,344
529
62
5
0
228,905
0
W
Poseidon
7,085
590
114
10
0
248,418
0
L
Charon
5,700
475
17
1
0
225,369
4
W
Nike
7,150
596
38
3
0
235,277
5
W
Danzaburou
6,978
582
87
7
0
218,506
0
W
Baba Yaga
6,646
554
75
6
0
220,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role