Player Matchup

Hercules
Hercules
 
Hercules
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Darkillonly
Susano
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 42L
1,315 Elo+
Solo
Xing Tian
Xing Tian
HzFxGyRoS
Xing Tian
Level 163
God Stats
15W - 14L
1,490 SR
Queue Stats
572W - 572L
1,453 Elo+
Solo
Janus
Janus
monster294
Janus
Level 116
God Stats
1W - 2L
1,551 SR
Queue Stats
19W - 12L
1,574 Elo+
Party 1
Neith
Neith
reateropsvs
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,435 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,455 Elo+

VS

Team Averages
Level 139
1,530 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RastaBoYTV
Loki
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 36L
1,149 Elo+
Solo
Kuzenbo
Kuzenbo
Severus777
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,499 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 165
God Stats
300W - 202L
1,620 SR
Queue Stats
384W - 345L
1,535 Elo+
Solo
Izanami
Izanami
ryzen19
Izanami
Level 127
God Stats
29W - 32L
1,528 SR
Queue Stats
193W - 191L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 2 / 0
3,074
512
1,469
3,693
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
6
0 / 2 / 0
3,366
561
0
4,707
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
HzFxGyRoS
Xing Tian
7
2 / 1 / 0
4,198
700
3,272
7,146
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
7
0 / 1 / 0
3,732
622
511
3,265
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,648
608
1,628
3,521
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 0 / 0
4,672
779
2,216
1,354
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 3
4,189
698
1,652
2,878
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Severus777
Kuzenbo
7
0 / 0 / 5
4,112
685
1,707
3,311
2,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 2 / 2
4,291
715
5,311
4,121
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
ryzen19
Izanami
7
2 / 0 / 2
4,172
695
1,615
2,385
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
L
Susano
0
2
0
0
L
Xing Tian
HzFxGyRoS
Xing Tian
2
1
0
2
W
2
0
3
3.5
W
Kuzenbo
Severus777
Kuzenbo
0
0
5
2.5
W
2
2
2
1.5
L
Janus
0
1
0
0
L
0
2
0
0
W
Izanami
ryzen19
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,880
Damage
12,501
22,332
Taken
14,049
7,170
Mitigated
5,259
6,022
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,469
233
0
1,042
3,693
1,735
0
860
2,769
0
5,137
W
Morgan Le Fay
 
Morgan Le Fay
2,216
138
0
681
1,354
401
0
149
1,187
26,097
1,077
L
Susano
0
0
0
2,073
4,707
1,128
0
325
4,318
0
16,185
L
Xing Tian
HzFxGyRoS
Xing Tian
3,272
189
0
1,563
7,146
2,683
0
4,325
2,482
19,406
630
W
1,652
434
0
1,421
2,878
690
0
448
2,353
0
15,587
W
Kuzenbo
Severus777
Kuzenbo
1,707
738
0
881
3,311
2,620
0
304
2,841
9,096
1,759
W
5,311
2,560
0
1,622
4,121
991
0
2,303
1,426
18,412
0
L
Janus
511
38
0
500
3,265
835
0
2,241
960
17,849
0
L
1,628
1,056
0
844
3,521
789
0
705
2,792
0
21,197
W
Izanami
ryzen19
Izanami
1,615
1,193
0
1,080
2,385
557
0
0
2,329
0
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,018
Gold Earned
21,436
177
Minions Killed
186
0
Camps Cleared
0
613,142
Distance Traveled
636,353
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,074
512
14
2
0
88,987
0
W
Morgan Le Fay
4,672
779
62
10
0
133,740
0
L
Susano
3,366
561
35
6
0
142,581
0
L
Xing Tian
4,198
700
38
6
0
113,247
1
W
Loki
4,189
698
32
5
0
147,528
0
W
Kuzenbo
4,112
685
16
3
0
129,614
0
W
Nu Wa
4,291
715
32
5
0
106,815
0
L
Janus
3,732
622
44
7
0
133,180
0
L
Neith
3,648
608
46
8
0
135,147
2
W
Izanami
4,172
695
44
7
0
118,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role