Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Kevinceache
Nu Wa
Gold V
Level 135
God Stats
4W - 1L
1,783 SR
Queue Stats
14W - 18L
1,302 MMR
Solo
Bellona
Bellona
Silver IV
LordKeenz
Bellona
Silver IV
Level 181
God Stats
4W - 0L
1,444 SR
Queue Stats
40W - 43L
1,319 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Miralax
Kuzenbo
Gold V
Level 216
God Stats
4W - 3L
1,552 SR
Queue Stats
71W - 77L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,556 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,399 SR
1,350 MMR
Chang'e
Chang'e
Gold V
BaDSaNtA 09
Chang'e
Gold V
Level 175
God Stats
1W - 8L
1,078 SR
Queue Stats
320W - 327L
1,391 MMR
Solo
Sylvanus
Sylvanus
Gold V
CloudWalker 220
Sylvanus
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 109L
1,359 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Eipix
Danzaburou
Silver IV
Level 88
God Stats
1W - 3L
1,420 SR
Queue Stats
38W - 45L
1,359 MMR
Solo
Odin
Odin
Bronze IV
l_NST-Kevin_l
Odin
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,266 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
xGoldx1
Sun Wukong
Bronze IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 0 / 4
8,632
664
6,533
7,731
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
 
Izanami
14
3 / 3 / 0
8,289
638
6,123
8,175
2,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 5
8,049
619
13,725
7,304
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
LordKeenz
Bellona
14
4 / 0 / 6
8,842
680
6,990
11,598
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Miralax
Kuzenbo
12
3 / 1 / 9
7,922
609
5,600
12,424
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
ThanatosAchillesMulanAnubis

VS

Bans
RamaSurtrCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaDSaNtA 09
Chang'e
11
1 / 4 / 0
6,474
498
2,121
8,196
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
10
2 / 7 / 0
6,206
477
5,511
19,565
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Eipix
Danzaburou
13
2 / 3 / 2
7,726
594
8,521
9,715
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,058
466
1,887
8,617
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
xGoldx1
Sun Wukong
10
1 / 3 / 0
6,331
487
4,591
8,858
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
6
6
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
4
6
W
Izanami
 
Izanami
3
3
0
1
L
Chang'e
BaDSaNtA 09
Chang'e
1
4
0
0.25
L
Sylvanus
2
7
0
0.29
L
Danzaburou
Eipix
Danzaburou
2
3
2
1
W
5
2
5
3.75
W
Bellona
LordKeenz
Bellona
4
0
6
7
W
Kuzenbo
Miralax
Kuzenbo
3
1
9
7.5
L
0
2
2
0.5
L
Sun Wukong
xGoldx1
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
22,631
47,232
Taken
54,951
32,191
Mitigated
24,381
16,173
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,533
2,568
0
5,548
7,731
2,544
148
797
6,898
73,452
1,901
W
Izanami
 
Izanami
6,123
4,389
0
3,038
8,175
2,829
582
1,334
6,841
0
73,869
L
Chang'e
BaDSaNtA 09
Chang'e
2,121
0
143
2,084
8,196
2,098
0
4,278
3,634
44,406
1,472
L
Sylvanus
5,511
1,580
1,855
4,970
19,565
11,206
0
10,626
8,639
21,347
456
L
Danzaburou
Eipix
Danzaburou
8,521
3,689
0
3,257
9,715
3,426
256
2,674
6,940
0
66,026
W
13,725
5,904
0
739
7,304
2,022
0
2,426
4,878
49,981
0
W
Bellona
LordKeenz
Bellona
6,990
1,506
0
4,606
11,598
10,225
413
950
10,190
0
56,750
W
Kuzenbo
Miralax
Kuzenbo
5,600
2,244
0
2,242
12,424
14,571
299
2,544
9,850
19,486
1,221
L
1,887
424
0
2,400
8,617
2,350
0
4,681
3,758
0
35,595
L
Sun Wukong
xGoldx1
Sun Wukong
4,591
1,171
0
1,422
8,858
5,301
0
2,503
6,269
0
31,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
32,795
469
Minions Killed
367
0
Camps Cleared
0
1,316,144
Distance Traveled
1,259,847
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,632
664
127
10
0
290,416
0
W
Izanami
8,289
638
134
10
0
238,951
5
L
Chang'e
6,474
498
91
7
0
222,904
0
L
Sylvanus
6,206
477
24
2
0
215,419
2
L
Danzaburou
7,726
594
107
8
0
258,154
7
W
Nu Wa
8,049
619
76
6
0
258,342
0
W
Bellona
8,842
680
105
8
0
250,360
0
W
Kuzenbo
7,922
609
27
2
0
278,075
0
L
Odin
6,058
466
76
6
0
288,651
0
L
Sun Wukong
6,331
487
69
5
0
274,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role