Player Matchup

Cliodhna
Cliodhna
AppleLuv
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Blushboy101_
Izanami
Level 126
God Stats
28W - 42L
1,380 SR
Queue Stats
257W - 245L
1,439 Elo+
Party 1
Ymir
Ymir
NemronGodx
Ymir
Level 87
God Stats
0W - 3L
1,303 SR
Queue Stats
20W - 13L
1,074 Elo+
Solo
Sol
Sol
TheHellRage
Sol
Level 143
God Stats
13W - 5L
1,808 SR
Queue Stats
349W - 346L
1,444 Elo+
Solo
Set
Set
biralachana
Set
Level 104
God Stats
3W - 5L
1,377 SR
Queue Stats
114W - 121L
1,429 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,377 Elo+

VS

Team Averages
Level 96
1,485 SR
1,428 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CREMATORIO123
Vulcan
Level 155
God Stats
3W - 1L
1,695 SR
Queue Stats
91W - 96L
1,390 Elo+
Party 2
Loki
Loki
Darkillonly
Loki
Level 46
God Stats
2W - 4L
1,150 SR
Queue Stats
19W - 41L
1,310 Elo+
Solo
Zhong Kui
Zhong Kui
EgOOrT
Zhong Kui
Level 67
God Stats
14W - 9L
1,574 SR
Queue Stats
170W - 159L
1,442 Elo+
Party 3
Chaac
Chaac
klikomkill
Chaac
Level 63
God Stats
15W - 16L
1,506 SR
Queue Stats
105W - 123L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AppleLuv
Cliodhna
5
0 / 2 / 0
3,194
639
125
2,654
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Blushboy101_
Izanami
5
0 / 2 / 1
3,338
668
1,846
3,775
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 2 / 0
3,429
686
2,016
5,339
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 2 / 0
4,608
922
3,220
4,042
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

2
0 / 2 / 0
2,722
544
174
1,735
695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 3 / 0
4,034
807
2,141
2,919
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
4 / 0 / 1
4,490
898
2,246
1,114
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
3,816
763
367
3,436
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
EgOOrT
Zhong Kui
7
2 / 1 / 2
3,915
783
2,988
2,419
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
6
2 / 0 / 2
3,967
793
3,092
3,453
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
10
10
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
0
0.33
L
Cliodhna
AppleLuv
Cliodhna
0
2
0
0
L
Izanami
Blushboy101_
Izanami
0
2
1
0.25
W
4
0
1
4.5
W
1
0
0
1
W
Zhong Kui
EgOOrT
Zhong Kui
2
1
2
3
L
1
2
0
0.5
L
3
2
0
1.5
L
0
2
0
0
W
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,381
Damage
10,834
17,545
Taken
13,341
5,463
Mitigated
4,325
5,596
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,141
783
0
135
2,919
792
0
2,065
854
0
18,972
L
Cliodhna
AppleLuv
Cliodhna
125
0
0
442
2,654
572
0
574
2,000
0
8,101
L
Izanami
Blushboy101_
Izanami
1,846
1,365
0
1,574
3,775
881
0
910
2,865
0
18,315
W
2,246
44
0
250
1,114
257
0
231
883
15,235
578
W
367
0
0
1,834
3,436
783
0
786
2,650
0
17,026
W
Zhong Kui
EgOOrT
Zhong Kui
2,988
1,287
0
1,132
2,419
1,267
570
894
1,525
12,134
3,336
L
2,016
669
193
1,554
5,339
2,331
0
1,839
3,500
7,983
239
L
3,220
1,209
0
1,506
4,042
984
0
695
3,241
23,173
3,529
L
174
0
0
327
1,735
695
0
677
955
0
2,931
W
Chaac
3,092
935
0
1,720
3,453
1,226
236
1,117
2,336
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,291
Gold Earned
20,222
116
Minions Killed
145
0
Camps Cleared
0
451,460
Distance Traveled
587,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,034
807
33
7
0
105,521
0
L
Cliodhna
3,194
639
19
4
0
112,282
0
L
Izanami
3,338
668
36
7
0
78,765
0
W
Vulcan
4,490
898
21
4
0
122,734
0
W
Loki
3,816
763
45
9
0
153,750
0
W
Zhong Kui
3,915
783
20
4
0
92,951
0
L
Ymir
3,429
686
7
1
0
124,904
0
L
Sol
4,608
922
46
9
0
103,410
0
L
Set
2,722
544
8
2
0
32,099
0
W
Chaac
3,967
793
26
5
0
112,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role