Player Matchup

Serqet
Serqet
Alonsofz55
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,107 Elo+
Party 1
Ymir
Ymir
Parraxos_03
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 1
Scylla
Scylla
germanv10
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 1
Hercules
Hercules
javi00003333
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,107 Elo+
Party 1
Hou Yi
Hou Yi
termineitor337
Hou Yi
Level 87
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,204 Elo+

VS

Team Averages
Level 114
1,494 SR
1,485 Elo+
Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GotGraps
Bellona
Level 81
God Stats
3W - 3L
1,419 SR
Queue Stats
126W - 118L
1,501 Elo+
Solo
Ravana
Ravana
Mescudixx
Ravana
Level 148
God Stats
4W - 4L
1,483 SR
Queue Stats
300W - 279L
1,471 Elo+
Solo
Cernunnos
Cernunnos
lugaky
Cernunnos
Level 120
God Stats
1W - 2L
1,478 SR
Queue Stats
17W - 25L
1,388 Elo+
Solo
Anubis
Anubis
samoooooo1
Anubis
Level 101
God Stats
68W - 61L
1,589 SR
Queue Stats
423W - 377L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alonsofz55
Serqet
8
1 / 4 / 0
4,369
546
1,325
5,937
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
4,220
528
1,865
7,859
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
germanv10
Scylla
5
0 / 2 / 0
3,445
431
132
1,437
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
javi00003333
Hercules
9
0 / 3 / 0
4,443
555
2,121
7,659
4,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
4,337
542
1,303
4,174
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 3
5,281
660
2,596
3,586
1,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
GotGraps
Bellona
11
2 / 0 / 1
6,100
763
4,816
6,282
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Mescudixx
Ravana
10
3 / 0 / 1
5,307
663
1,777
3,044
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lugaky
Cernunnos
9
0 / 1 / 1
4,815
602
2,209
2,016
549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
samoooooo1
Anubis
10
6 / 0 / 0
6,295
787
4,995
2,809
1,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
11
11
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Serqet
Alonsofz55
Serqet
1
4
0
0.25
W
Bellona
GotGraps
Bellona
2
0
1
2.5
W
Ravana
Mescudixx
Ravana
3
0
1
3.5
L
0
2
1
0.25
L
Scylla
germanv10
Scylla
0
2
0
0
L
Hercules
javi00003333
Hercules
0
3
0
0
W
Cernunnos
lugaky
Cernunnos
0
1
1
0.5
W
Anubis
samoooooo1
Anubis
6
0
0
6
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,746
Damage
16,393
27,066
Taken
17,737
10,750
Mitigated
11,833
5,259
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,596
98
712
1,400
3,586
1,709
84
1,009
2,577
19,874
1,436
L
Serqet
Alonsofz55
Serqet
1,325
129
0
343
5,937
1,658
0
2,301
3,636
0
19,010
W
Bellona
GotGraps
Bellona
4,816
947
0
2,369
6,282
7,260
0
0
6,108
508
35,223
W
Ravana
Mescudixx
Ravana
1,777
631
0
716
3,044
1,106
0
0
3,044
0
38,035
L
1,865
208
0
1,732
7,859
3,450
0
3,977
3,882
16,246
0
L
Scylla
germanv10
Scylla
132
69
0
250
1,437
163
0
688
749
5,560
0
L
Hercules
javi00003333
Hercules
2,121
550
0
1,317
7,659
4,402
0
239
6,894
0
21,835
W
Cernunnos
lugaky
Cernunnos
2,209
1,168
0
715
2,016
549
757
188
1,828
0
34,780
W
Anubis
samoooooo1
Anubis
4,995
326
0
1,888
2,809
1,209
0
800
1,853
40,993
0
L
1,303
895
0
1,617
4,174
1,077
0
502
3,672
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,814
Gold Earned
27,798
166
Minions Killed
307
0
Camps Cleared
0
739,426
Distance Traveled
952,944
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,281
660
36
5
0
206,582
2
L
Serqet
4,369
546
42
5
0
188,102
1
W
Bellona
6,100
763
66
8
0
195,759
0
W
Ravana
5,307
663
77
10
0
227,883
4
L
Ymir
4,220
528
24
3
0
159,594
0
L
Scylla
3,445
431
10
1
0
55,082
0
L
Hercules
4,443
555
45
6
0
171,292
0
W
Cernunnos
4,815
602
61
8
0
150,478
0
W
Anubis
6,295
787
67
8
0
172,242
0
L
Hou Yi
4,337
542
45
6
0
165,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role