Player Matchup

Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ElfenMage
Awilix
Level 156
God Stats
1W - 0L
1,255 SR
Queue Stats
35W - 41L
1,545 Elo+
Solo
Cerberus
Cerberus
Tropicanada
Cerberus
Level 129
God Stats
3W - 3L
1,479 SR
Queue Stats
296W - 291L
1,552 Elo+
Solo
Loki
Loki
casualplayer2005
Loki
Level 49
God Stats
1W - 0L
1,366 SR
Queue Stats
122W - 119L
1,513 Elo+
Solo
Sol
Sol
wemeson89
Sol
Level 178
God Stats
3W - 4L
1,317 SR
Queue Stats
220W - 216L
1,494 Elo+
Solo
Team Averages
Level 131
1,384 SR
1,521 Elo+

VS

Team Averages
Level 168
1,383 SR
1,529 Elo+
Poseidon
Poseidon
 
Poseidon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dartimus
Ah Puch
Level 199
God Stats
0W - 1L
1,367 SR
Queue Stats
182W - 153L
1,569 Elo+
Solo
Nox
Nox
JuztDino
Nox
Level 155
God Stats
0W - 7L
1,047 SR
Queue Stats
230W - 229L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 4 / 9
6,412
916
6,056
7,038
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
ElfenMage
Awilix
13
5 / 2 / 7
7,530
1,076
4,550
6,661
3,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Tropicanada
Cerberus
13
2 / 3 / 9
7,596
1,085
3,896
10,247
9,552
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 9
7,285
1,041
5,641
7,215
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 1 / 5
7,167
1,024
2,529
5,976
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 5 / 4
7,542
1,077
6,400
5,709
1,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
 
Tyr
13
3 / 3 / 6
7,002
1,000
5,092
7,085
7,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
 
Bastet
11
0 / 4 / 7
6,058
865
5,426
6,631
2,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Dartimus
Ah Puch
14
4 / 3 / 2
7,378
1,054
12,350
4,736
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

5
0 / 0 / 0
4,858
694
0
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
15
Kills
10
11
Deaths
15
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
4
9
1.38
L
Poseidon
 
Poseidon
3
5
4
1
L
Tyr
 
Tyr
3
3
6
2
L
Bastet
 
Bastet
0
4
7
0.88
L
Ah Puch
Dartimus
Ah Puch
4
3
2
1.67
W
Awilix
ElfenMage
Awilix
5
2
7
4.25
L
0
0
0
0
W
Cerberus
Tropicanada
Cerberus
2
3
9
2.17
W
4
1
9
8.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
29,268
37,137
Taken
24,161
21,073
Mitigated
12,749
11,828
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,056
791
246
569
7,038
2,251
200
4,335
2,703
0
9,973
L
Poseidon
 
Poseidon
6,400
948
407
273
5,709
1,621
0
1,247
4,462
20,803
0
L
Tyr
 
Tyr
5,092
387
163
2,484
7,085
7,470
0
2,690
4,395
0
7,782
L
Bastet
 
Bastet
5,426
954
71
805
6,631
2,075
0
892
5,739
0
7,284
L
Ah Puch
Dartimus
Ah Puch
12,350
534
0
388
4,736
1,583
0
1,596
3,140
24,685
0
W
Awilix
ElfenMage
Awilix
4,550
1,711
1,792
1,223
6,661
3,316
0
3,407
3,254
0
11,914
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Tropicanada
Cerberus
3,896
151
0
2,510
10,247
9,552
0
4,060
6,187
9,117
0
W
5,641
673
0
1,262
7,215
4,141
0
4,890
2,325
0
11,825
W
2,529
296
982
3,244
5,976
1,813
663
2,058
3,918
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
32,838
106
Minions Killed
79
0
Camps Cleared
0
733,325
Distance Traveled
554,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,412
916
15
2
0
139,109
0
L
Poseidon
7,542
1,077
36
5
0
104,390
0
L
Tyr
7,002
1,000
4
1
0
149,649
0
L
Bastet
6,058
865
4
1
0
155,864
0
L
Ah Puch
7,378
1,054
35
5
0
132,602
0
W
Awilix
7,530
1,076
13
2
0
134,675
0
L
Nox
4,858
694
0
0
0
11,740
0
W
Cerberus
7,596
1,085
19
3
0
151,268
0
W
Loki
7,285
1,041
15
2
0
169,532
0
W
Sol
7,167
1,024
44
6
0
138,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role