Player Matchup

Geb
Geb
Chilno
Geb
Level 99
God Stats
10W - 7L
1,690 SR
Queue Stats
121W - 119L
1,578 Elo+
Party 2
Set
Set
KerYuT
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Solo
Eset
Eset
Omena11
Eset
Level 157
God Stats
11W - 3L
1,853 SR
Queue Stats
129W - 124L
1,582 Elo+
Party 2
Team Averages
Level 134
1,681 SR
1,486 Elo+

VS

Team Averages
Level 121
1,533 SR
1,636 Elo+
Ah Puch
Ah Puch
Ekkaddon
Ah Puch
Level 145
God Stats
1W - 0L
1,188 SR
Queue Stats
15W - 7L
1,639 Elo+
Party 1
Cupid
Cupid
Hojacerum
Cupid
Level 69
God Stats
12W - 2L
1,812 SR
Queue Stats
125W - 64L
1,702 Elo+
Solo
Sylvanus
Sylvanus
Rodzu
Sylvanus
Level 149
God Stats
50W - 31L
1,599 SR
Queue Stats
63W - 52L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Chilno
Geb
12
0 / 4 / 1
7,096
710
6,401
13,971
11,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
KerYuT
Set
13
1 / 6 / 0
8,112
811
8,048
9,305
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Omena11
Eset
13
1 / 4 / 1
8,016
802
9,633
8,786
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ekkaddon
Ah Puch
15
5 / 1 / 9
9,570
957
12,213
9,329
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Hojacerum
Cupid
16
6 / 0 / 7
9,850
985
9,413
9,104
2,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Rodzu
Sylvanus
15
3 / 1 / 9
8,982
898
8,007
12,040
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Geb
Chilno
Geb
0
4
1
0.13
W
Ah Puch
Ekkaddon
Ah Puch
5
1
9
9.5
W
Cupid
Hojacerum
Cupid
6
0
7
9.5
L
Set
KerYuT
Set
1
6
0
0.17
L
Eset
Omena11
Eset
1
4
1
0.38
W
Sylvanus
Rodzu
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
29,633
32,062
Taken
30,473
19,805
Mitigated
14,819
4,099
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Chilno
Geb
6,401
519
0
1,923
13,971
11,316
0
7,311
6,261
11,207
446
W
Ah Puch
Ekkaddon
Ah Puch
12,213
293
0
2,387
9,329
2,825
364
3,442
5,652
43,514
0
W
Cupid
Hojacerum
Cupid
9,413
4,294
1,309
4,511
9,104
2,995
1,947
2,934
5,797
0
36,844
L
Set
KerYuT
Set
8,048
2,798
0
1,153
9,305
5,682
0
5,849
3,316
0
29,593
L
Eset
Omena11
Eset
9,633
913
136
887
8,786
2,807
0
6,201
2,355
31,441
0
W
Sylvanus
Rodzu
Sylvanus
8,007
1,368
2,727
4,529
12,040
8,999
485
8,275
2,984
14,966
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
28,402
133
Minions Killed
148
0
Camps Cleared
0
555,664
Distance Traveled
605,209
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,096
710
19
2
0
204,203
1
W
Ah Puch
9,570
957
77
8
0
203,338
0
W
Cupid
9,850
985
56
6
0
200,102
6
L
Set
8,112
811
45
5
0
168,519
0
L
Eset
8,016
802
69
7
0
182,942
0
W
Sylvanus
8,982
898
15
2
0
201,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role