Player Matchup

Cerberus
Cerberus
BDAY
Cerberus
Level 149
God Stats
2W - 0L
1,689 SR
Queue Stats
22W - 22L
1,472 Elo+
Solo
Tyr
Tyr
Georgfloyd4414
Tyr
Level 136
God Stats
1W - 0L
1,262 SR
Queue Stats
4W - 4L
1,671 Elo+
Solo
Chang'e
Chang'e
ImAshy
Chang'e
Level 120
God Stats
2W - 0L
1,652 SR
Queue Stats
57W - 33L
1,658 Elo+
Solo
Jing Wei
Jing Wei
Kaeydan
Jing Wei
Level 169
God Stats
3W - 2L
1,506 SR
Queue Stats
113W - 56L
1,712 Elo+
Solo
Hades
Hades
Strayboss152
Hades
Level 109
God Stats
22W - 19L
1,713 SR
Queue Stats
422W - 405L
1,544 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,611 Elo+

VS

Team Averages
Level 130
1,585 SR
1,542 Elo+
Ix Chel
Ix Chel
AlphaPeruano
Ix Chel
Level 159
God Stats
4W - 3L
1,538 SR
Queue Stats
481W - 442L
1,531 Elo+
Solo
Artemis
Artemis
ChaoticRoses
Artemis
Level 143
God Stats
14W - 8L
1,658 SR
Queue Stats
180W - 173L
1,542 Elo+
Solo
Cthulhu
Cthulhu
HUGEOH
Cthulhu
Level 112
God Stats
0W - 2L
1,321 SR
Queue Stats
142W - 151L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Herley521
Aphrodite
Level 87
God Stats
2W - 2L
1,688 SR
Queue Stats
34W - 40L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
NikoThePr0
Tsukuyomi
Level 147
God Stats
0W - 2L
1,717 SR
Queue Stats
59W - 62L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BDAY
Cerberus
16
6 / 4 / 10
10,136
1,014
11,579
15,418
13,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 4
8,974
897
3,758
13,839
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ImAshy
Chang'e
14
1 / 1 / 10
8,909
891
8,528
13,046
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jing Wei
Kaeydan
Jing Wei
17
7 / 1 / 6
10,551
1,055
10,344
10,592
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 9
10,074
1,007
11,584
11,546
6,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlphaPeruano
Ix Chel
15
3 / 4 / 3
9,253
925
12,563
9,112
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
ChaoticRoses
Artemis
15
4 / 6 / 1
9,539
954
13,731
12,621
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
HUGEOH
Cthulhu
15
1 / 2 / 6
9,180
918
10,025
11,619
11,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Herley521
Aphrodite
13
0 / 6 / 3
8,059
806
6,039
9,223
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
NikoThePr0
Tsukuyomi
15
2 / 3 / 4
9,197
920
8,107
11,142
3,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
21
Kills
10
10
Deaths
21
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AlphaPeruano
Ix Chel
3
4
3
1.13
W
Cerberus
BDAY
Cerberus
6
4
10
2.75
L
Artemis
ChaoticRoses
Artemis
4
6
1
0.75
W
2
2
4
2
L
Cthulhu
HUGEOH
Cthulhu
1
2
6
2
L
Aphrodite
Herley521
Aphrodite
0
6
3
0.25
W
Chang'e
ImAshy
Chang'e
1
1
10
6
W
Jing Wei
Kaeydan
Jing Wei
7
1
6
10
L
Tsukuyomi
NikoThePr0
Tsukuyomi
2
3
4
1.33
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
50,465
64,441
Taken
53,717
40,455
Mitigated
25,513
17,458
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AlphaPeruano
Ix Chel
12,563
1,467
1,326
1,263
9,112
3,338
0
7,321
1,791
23,470
0
W
Cerberus
BDAY
Cerberus
11,579
179
0
3,405
15,418
13,446
188
7,473
7,656
25,377
0
L
Artemis
ChaoticRoses
Artemis
13,731
3,890
0
768
12,621
3,649
0
7,519
5,046
0
26,046
W
3,758
593
0
1,472
13,839
8,911
0
5,317
8,268
0
12,695
L
Cthulhu
HUGEOH
Cthulhu
10,025
1,162
0
2,812
11,619
11,475
0
6,098
5,521
30,194
562
L
Aphrodite
Herley521
Aphrodite
6,039
476
2,158
2,345
9,223
3,407
0
6,511
2,712
13,895
637
W
Chang'e
ImAshy
Chang'e
8,528
788
1,520
4,897
13,046
7,133
989
6,552
6,210
27,410
0
W
Jing Wei
Kaeydan
Jing Wei
10,344
7,309
0
2,786
10,592
4,265
576
3,834
6,530
0
51,904
L
Tsukuyomi
NikoThePr0
Tsukuyomi
8,107
1,948
0
1,382
11,142
3,644
0
3,966
7,176
0
30,155
W
11,584
667
564
2,814
11,546
6,700
1,074
3,771
7,672
31,168
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
45,228
244
Minions Killed
182
0
Camps Cleared
0
1,115,079
Distance Traveled
995,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,253
925
31
3
0
205,605
0
W
Cerberus
10,136
1,014
64
6
0
205,546
0
L
Artemis
9,539
954
29
3
0
183,795
1
W
Tyr
8,974
897
24
2
0
241,362
0
L
Cthulhu
9,180
918
56
6
0
209,524
0
L
Aphrodite
8,059
806
23
2
0
165,900
0
W
Chang'e
8,909
891
35
4
0
215,005
0
W
Jing Wei
10,551
1,055
77
8
0
230,515
0
L
Tsukuyomi
9,197
920
43
4
0
230,439
0
W
Hades
10,074
1,007
44
4
0
222,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role