Player Matchup

Chaac
Chaac
Beiqueim
Chaac
Level 42
God Stats
6W - 3L
1,518 SR
Queue Stats
19W - 16L
1,330 Elo+
Party 1
Atlas
Atlas
Lunatic_555_1996
Atlas
Level 58
God Stats
30W - 21L
1,254 SR
Queue Stats
195W - 212L
1,360 Elo+
Solo
Bakasura
Bakasura
SwSDämon
Bakasura
Level 25
God Stats
11W - 5L
1,583 SR
Queue Stats
19W - 16L
1,330 Elo+
Party 1
The Morrigan
The Morrigan
jake90
The Morrigan
Level 137
God Stats
8W - 8L
1,353 SR
Queue Stats
112W - 115L
1,424 Elo+
Solo
Izanami
Izanami
neosamba06
Izanami
Level 54
God Stats
3W - 2L
1,329 SR
Queue Stats
159W - 128L
1,455 Elo+
Solo
Team Averages
Level 63
1,407 SR
1,380 Elo+

VS

Team Averages
Level 82
1,612 SR
1,466 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BennyBoyBatista
Izanami
Level 106
God Stats
3W - 2L
1,806 SR
Queue Stats
61W - 50L
1,506 Elo+
Solo
Odin
Odin
Moxxis7
Odin
Level 45
God Stats
0W - 2L
1,311 SR
Queue Stats
74W - 55L
1,477 Elo+
Solo
Sobek
Sobek
hammod_5555
Sobek
Level 66
God Stats
4W - 2L
1,936 SR
Queue Stats
46W - 37L
1,462 Elo+
Solo
Loki
Loki
moemad119
Loki
Level 68
God Stats
5W - 8L
1,509 SR
Queue Stats
14W - 27L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beiqueim
Chaac
15
3 / 0 / 6
9,188
574
10,448
10,883
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 2 / 7
8,466
529
4,306
15,362
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
SwSDämon
Bakasura
16
5 / 2 / 5
9,768
611
6,207
11,745
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
jake90
The Morrigan
14
3 / 0 / 6
8,960
560
9,751
5,092
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
neosamba06
Izanami
14
1 / 5 / 5
8,684
543
7,763
11,127
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 2 / 1
7,670
479
7,920
10,017
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 1
7,993
500
8,748
9,141
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Moxxis7
Odin
12
0 / 5 / 1
7,113
445
6,293
15,317
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
5,917
370
2,896
8,144
4,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
16
4 / 3 / 1
8,633
540
8,447
16,072
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
14
Kills
9
9
Deaths
14
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
1
1.25
W
Chaac
Beiqueim
Chaac
3
0
6
6
L
2
3
1
0.83
W
2
2
7
2.75
L
Odin
Moxxis7
Odin
0
5
1
0.1
W
Bakasura
SwSDämon
Bakasura
5
2
5
3.75
L
1
1
2
2
W
The Morrigan
jake90
The Morrigan
3
0
6
6
L
Loki
4
3
1
1.5
W
Izanami
neosamba06
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
34,304
54,209
Taken
58,691
26,297
Mitigated
30,704
14,292
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,920
1,853
0
1,995
10,017
3,131
0
3,675
5,666
57,454
0
W
Chaac
Beiqueim
Chaac
10,448
1,676
0
3,118
10,883
6,534
304
1,725
8,620
0
59,298
L
8,748
5,563
0
1,506
9,141
2,837
756
1,913
7,118
0
67,572
W
4,306
1,493
2,934
4,306
15,362
9,145
276
3,278
11,959
18,203
2,517
L
Odin
Moxxis7
Odin
6,293
1,144
0
669
15,317
14,895
0
2,805
12,078
2,321
34,481
W
Bakasura
SwSDämon
Bakasura
6,207
4,918
0
2,158
11,745
5,368
528
2,673
8,911
0
43,842
L
2,896
180
346
3,296
8,144
4,475
0
1,268
6,876
9,083
0
W
The Morrigan
jake90
The Morrigan
9,751
1,120
0
430
5,092
1,564
790
2,171
2,881
40,946
2,447
L
Loki
8,447
3,056
149
9,572
16,072
5,366
0
1,800
13,848
0
87,368
W
Izanami
neosamba06
Izanami
7,763
5,059
0
1,346
11,127
3,686
2,967
1,541
9,543
0
70,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
37,326
419
Minions Killed
418
0
Camps Cleared
0
1,667,691
Distance Traveled
1,291,818
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,670
479
71
4
0
273,193
0
W
Chaac
9,188
574
89
6
0
353,238
0
L
Izanami
7,993
500
122
8
0
253,317
3
W
Atlas
8,466
529
21
1
0
330,649
7
L
Odin
7,113
445
63
4
0
274,189
0
W
Bakasura
9,768
611
112
7
0
364,868
0
L
Sobek
5,917
370
11
1
0
153,827
2
W
The Morrigan
8,960
560
71
4
0
325,599
7
L
Loki
8,633
540
151
9
0
337,292
0
W
Izanami
8,684
543
126
8
0
293,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role