Player Matchup

Chronos
Chronos
BerserkerGuts21
Chronos
Level 109
God Stats
25W - 17L
1,636 SR
Queue Stats
135W - 130L
1,467 Elo+
Solo
Thor
Thor
Dashboarřd
Thor
Level 332
God Stats
2W - 2L
1,615 SR
Queue Stats
25W - 26L
1,544 Elo+
Solo
Bacchus
Bacchus
OUTLAW_QC92
Bacchus
Level 141
God Stats
4W - 5L
1,537 SR
Queue Stats
224W - 226L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
TheBeardedSnake1
Sun Wukong
Level 116
God Stats
3W - 4L
1,565 SR
Queue Stats
13W - 14L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
erickdelocura
Baba Yaga
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,465 Elo+
Solo
Team Averages
Level 166
1,570 SR
1,473 Elo+

VS

Team Averages
Level 135
1,542 SR
1,527 Elo+
Cthulhu
Cthulhu
AghastWalls4
Cthulhu
Level 155
God Stats
12W - 6L
1,611 SR
Queue Stats
170W - 150L
1,512 Elo+
Solo
Hachiman
Hachiman
Cloncho
Hachiman
Level 182
God Stats
55W - 32L
1,653 SR
Queue Stats
378W - 351L
1,510 Elo+
Solo
Neith
Neith
HeathenPlays
Neith
Level 109
God Stats
16W - 14L
1,494 SR
Queue Stats
338W - 319L
1,517 Elo+
Solo
Bacchus
Bacchus
Jhaa
Bacchus
Level 122
God Stats
3W - 4L
1,465 SR
Queue Stats
159W - 134L
1,555 Elo+
Solo
Achilles
Achilles
Taborda08
Achilles
Level 105
God Stats
5W - 5L
1,487 SR
Queue Stats
64W - 53L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,714
514
1,485
7,909
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 5 / 0
8,206
547
9,790
12,601
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
OUTLAW_QC92
Bacchus
10
1 / 3 / 2
6,225
415
6,509
11,187
9,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
TheBeardedSnake1
Sun Wukong
11
0 / 2 / 1
6,745
450
6,013
11,826
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
erickdelocura
Baba Yaga
12
1 / 6 / 0
7,242
483
3,872
9,294
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AghastWalls4
Cthulhu
14
7 / 1 / 6
8,662
577
7,215
10,995
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Cloncho
Hachiman
14
2 / 2 / 5
7,913
528
5,877
8,520
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 2
9,814
654
9,461
9,380
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jhaa
Bacchus
12
2 / 1 / 7
7,559
504
6,544
10,866
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Taborda08
Achilles
14
2 / 2 / 5
8,719
581
8,712
12,641
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
19
19
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AghastWalls4
Cthulhu
7
1
6
10
L
1
3
0
0.33
W
Hachiman
Cloncho
Hachiman
2
2
5
2.25
L
4
5
0
0.8
W
6
1
2
7
W
Bacchus
Jhaa
Bacchus
2
1
7
5.5
L
Bacchus
OUTLAW_QC92
Bacchus
1
3
2
0.67
W
Achilles
Taborda08
Achilles
2
2
5
2.25
L
Sun Wukong
TheBeardedSnake1
Sun Wukong
0
2
1
0.25
L
Baba Yaga
erickdelocura
Baba Yaga
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
37,809
52,817
Taken
52,402
30,828
Mitigated
27,563
7,628
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AghastWalls4
Cthulhu
7,215
293
195
2,355
10,995
4,552
0
1,762
9,112
44,487
0
L
1,485
387
0
1,420
7,909
2,610
206
2,585
5,198
63,034
0
W
Hachiman
Cloncho
Hachiman
5,877
3,416
0
1,959
8,520
2,621
345
2,240
6,004
0
50,855
L
9,790
1,758
0
493
12,601
5,060
0
2,243
10,051
0
69,872
W
9,461
2,078
0
3,854
9,380
3,543
1,432
2,278
6,896
0
90,548
W
Bacchus
Jhaa
Bacchus
6,544
794
0
4,325
10,866
10,428
0
2,594
7,734
23,480
2,308
L
Bacchus
OUTLAW_QC92
Bacchus
6,509
687
0
3,221
11,187
9,399
352
3,674
7,241
15,750
889
W
Achilles
Taborda08
Achilles
8,712
2,128
0
4,920
12,641
6,419
0
1,680
10,242
0
53,932
L
Sun Wukong
TheBeardedSnake1
Sun Wukong
6,013
990
0
1,256
11,826
10,634
0
1,941
9,018
0
35,211
L
Baba Yaga
erickdelocura
Baba Yaga
3,872
322
0
1,238
9,294
3,125
0
2,149
6,970
37,612
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
42,667
405
Minions Killed
439
0
Camps Cleared
0
1,447,888
Distance Traveled
1,569,095
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,662
577
79
5
0
362,830
2
L
Chronos
7,714
514
134
9
0
294,137
4
W
Hachiman
7,913
528
92
6
0
315,386
4
L
Thor
8,206
547
107
7
0
294,148
0
W
Neith
9,814
654
144
10
0
291,626
0
W
Bacchus
7,559
504
29
2
0
318,677
5
L
Bacchus
6,225
415
24
2
0
288,026
0
W
Achilles
8,719
581
95
6
0
280,576
6
L
Sun Wukong
6,745
450
60
4
0
273,904
0
L
Baba Yaga
7,242
483
80
5
0
297,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role