Player Matchup

Janus
Janus
Platinum I
Leo 6z2z
Janus
Platinum I
Level 105
God Stats
0W - 2L
1,365 SR
Queue Stats
183W - 176L
1,839 MMR
Party 2
Zeus
Zeus
Platinum III
PappaNoaey
Zeus
Platinum III
Level 173
God Stats
5W - 3L
1,624 SR
Queue Stats
98W - 87L
1,716 MMR
Solo
Da Ji
Da Ji
Platinum III
ShadowGardên
Da Ji
Platinum III
Level 125
God Stats
0W - 1L
1,729 SR
Queue Stats
201W - 188L
1,731 MMR
Party 2
Charybdis
Charybdis
Gold V
URBANSPORT
Charybdis
Gold V
Level 146
God Stats
0W - 1L
1,788 SR
Queue Stats
16W - 9L
1,714 MMR
Solo
Sylvanus
Sylvanus
Gold I
popov99
Sylvanus
Gold I
Level 155
God Stats
0W - 1L
1,708 SR
Queue Stats
16W - 18L
1,737 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,643 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 171
1,549 SR
1,670 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum II
FIGHTXME
Izanami
Platinum II
Level 264
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,820 MMR
Solo
Ix Chel
Ix Chel
Platinum III
Kojefly
Ix Chel
Platinum III
Level 213
God Stats
10W - 14L
1,803 SR
Queue Stats
505W - 507L
1,782 MMR
Solo
Ne Zha
Ne Zha
Gold I
NachCrashD
Ne Zha
Gold I
Level 118
God Stats
1W - 3L
1,444 SR
Queue Stats
63W - 53L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Leo 6z2z
Janus
9
1 / 3 / 0
5,710
519
2,531
4,753
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,026
548
5,283
5,869
1,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 4 / 0
5,734
521
3,636
8,654
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
URBANSPORT
Charybdis
10
0 / 4 / 2
5,708
519
4,776
7,715
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sylvanus
popov99
Sylvanus
10
1 / 2 / 1
5,754
523
3,782
8,643
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Sun WukongThorMulanAthena

VS

Bans
Ao KuangThanatosGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 1
7,321
666
3,459
5,403
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
11
3 / 0 / 3
6,890
626
2,337
8,345
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FIGHTXME
Izanami
12
3 / 2 / 4
7,055
641
6,278
7,498
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Kojefly
Ix Chel
14
3 / 1 / 3
7,714
701
2,358
4,953
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
NachCrashD
Ne Zha
12
5 / 0 / 4
6,571
597
7,825
9,216
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Artio
 
Artio
3
0
3
4.5
W
Izanami
FIGHTXME
Izanami
3
2
4
2.5
W
Ix Chel
Kojefly
Ix Chel
3
1
3
4.5
L
Janus
Leo 6z2z
Janus
1
3
0
0.33
W
Ne Zha
NachCrashD
Ne Zha
5
0
4
7
L
0
4
0
0
L
2
4
0
0.5
L
Charybdis
URBANSPORT
Charybdis
0
4
2
0.25
L
Sylvanus
popov99
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
22,257
35,634
Taken
35,415
12,382
Mitigated
14,756
10,042
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,459
300
419
2,724
5,403
1,822
727
2,426
2,729
46,066
851
W
Artio
 
Artio
2,337
136
160
3,231
8,345
6,244
341
1,421
6,870
16,705
0
W
Izanami
FIGHTXME
Izanami
6,278
4,287
0
1,508
7,498
2,070
0
1,283
6,215
0
51,544
W
Ix Chel
Kojefly
Ix Chel
2,358
148
887
1,741
4,953
1,546
0
3,104
1,849
46,582
1,095
L
Janus
Leo 6z2z
Janus
2,531
115
0
1,825
4,753
1,316
0
2,405
2,188
30,463
0
W
Ne Zha
NachCrashD
Ne Zha
7,825
1,901
0
1,257
9,216
3,074
0
3,540
5,648
0
42,965
L
5,283
286
0
1,804
5,869
1,505
0
1,227
4,490
45,845
0
L
3,636
638
0
857
8,654
2,867
0
1,428
7,092
0
32,675
L
Charybdis
URBANSPORT
Charybdis
4,776
2,346
0
2,514
7,715
1,795
615
893
6,822
0
42,651
L
Sylvanus
popov99
Sylvanus
3,782
950
523
2,519
8,643
4,899
0
1,658
6,923
18,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
35,551
316
Minions Killed
392
0
Camps Cleared
0
1,043,762
Distance Traveled
1,176,225
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,321
666
98
9
0
226,408
0
W
Artio
6,890
626
15
1
0
257,937
0
W
Izanami
7,055
641
102
9
0
218,182
2
W
Ix Chel
7,714
701
114
10
0
227,238
3
L
Janus
5,710
519
65
6
0
169,207
1
W
Ne Zha
6,571
597
63
6
0
246,460
2
L
Zeus
6,026
548
84
8
0
193,870
0
L
Da Ji
5,734
521
73
7
0
267,267
7
L
Charybdis
5,708
519
64
6
0
190,762
2
L
Sylvanus
5,754
523
30
3
0
222,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role