Player Matchup

Merlin
Merlin
Actic RIMMER
Merlin
Level 89
God Stats
3W - 3L
1,432 SR
Queue Stats
102W - 107L
1,489 Elo+
Solo
Chaac
Chaac
DoktorEnchev
Chaac
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
42W - 43L
1,513 Elo+
Party 1
Hercules
Hercules
Puesvayasitotal
Hercules
Level 157
God Stats
10W - 8L
1,529 SR
Queue Stats
407W - 409L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Pustinqk11
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,491 Elo+
Party 1
Nut
Nut
Yumma
Nut
Level 211
God Stats
1W - 5L
1,542 SR
Queue Stats
188W - 200L
1,459 Elo+
Solo
Team Averages
Level 124
1,560 SR
1,497 Elo+

VS

Team Averages
Level 90
1,379 SR
1,509 Elo+
Yu Huang
Yu Huang
EulerianSteam
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,394 Elo+
Party 2
Terra
Terra
Scarecrowwz
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,456 Elo+
Party 2
Awilix
Awilix
VeNiNnO
Awilix
Level 158
God Stats
0W - 7L
1,038 SR
Queue Stats
475W - 474L
1,581 Elo+
Solo
Fafnir
Fafnir
keitáro
Fafnir
Level 124
God Stats
1W - 3L
1,356 SR
Queue Stats
115W - 138L
1,501 Elo+
Solo
Jormungandr
Jormungandr
papoo312
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 1 / 24
10,739
976
14,309
6,982
3,733
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 6 / 23
10,221
929
18,266
16,220
11,088
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
18
11 / 0 / 21
10,786
981
11,091
21,200
16,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
Pustinqk11
Sylvanus
16
1 / 0 / 32
10,167
924
4,955
6,673
6,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nut
Yumma
Nut
16
8 / 1 / 21
10,168
924
17,952
7,566
5,031
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EulerianSteam
Yu Huang
11
0 / 12 / 4
6,602
600
3,811
12,813
4,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 6
7,194
654
8,070
16,281
12,744
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
VeNiNnO
Awilix
15
4 / 5 / 2
7,757
705
7,194
10,396
3,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
keitáro
Fafnir
15
2 / 5 / 5
8,038
731
6,504
14,673
15,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
papoo312
Jormungandr
16
1 / 5 / 7
9,085
826
16,026
16,016
15,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
34
Kills
8
8
Deaths
34
121
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
24
19
W
7
6
23
3.08
L
Yu Huang
EulerianSteam
Yu Huang
0
12
4
0.17
W
Hercules
11
0
21
21.5
W
Sylvanus
Pustinqk11
Sylvanus
1
0
32
17
L
1
7
6
0.57
L
Awilix
VeNiNnO
Awilix
4
5
2
1
W
Nut
Yumma
Nut
8
1
21
18.5
L
Fafnir
keitáro
Fafnir
2
5
5
0.9
L
Jormungandr
papoo312
Jormungandr
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,573
Damage
41,605
58,641
Taken
70,179
43,016
Mitigated
50,420
34,676
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,309
732
559
525
6,982
3,733
704
5,164
1,818
46,837
0
W
18,266
2,468
725
4,541
16,220
11,088
1,272
7,911
8,309
0
32,695
L
Yu Huang
EulerianSteam
Yu Huang
3,811
458
106
47
12,813
4,114
0
3,621
8,961
4,721
0
W
Hercules
11,091
2,825
336
12,230
21,200
16,472
789
10,533
10,667
0
15,136
W
Sylvanus
Pustinqk11
Sylvanus
4,955
1,998
9,863
3,683
6,673
6,692
516
5,567
1,106
8,515
415
L
8,070
882
2,162
1,233
16,281
12,744
0
4,853
11,173
14,213
0
L
Awilix
VeNiNnO
Awilix
7,194
1,394
668
468
10,396
3,471
0
3,304
7,092
0
12,756
W
Nut
Yumma
Nut
17,952
11,887
878
1,336
7,566
5,031
3,155
5,236
2,330
0
32,936
L
Fafnir
keitáro
Fafnir
6,504
1,990
551
2,804
14,673
15,012
0
3,405
11,136
13,367
0
L
Jormungandr
papoo312
Jormungandr
16,026
2,429
324
1,264
16,016
15,079
0
3,977
11,734
34,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
38,676
145
Minions Killed
98
0
Camps Cleared
0
1,019,533
Distance Traveled
921,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,739
976
63
6
0
213,296
0
W
Chaac
10,221
929
30
3
0
204,125
2
L
Yu Huang
6,602
600
3
0
0
153,990
0
W
Hercules
10,786
981
14
1
0
206,183
0
W
Sylvanus
10,167
924
12
1
0
197,311
0
L
Terra
7,194
654
10
1
0
188,868
0
L
Awilix
7,757
705
8
1
0
204,335
0
W
Nut
10,168
924
26
2
0
198,618
0
L
Fafnir
8,038
731
18
2
0
191,664
0
L
Jormungandr
9,085
826
59
5
0
182,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role