Player Matchup

Arachne
Arachne
 
Arachne
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Drowning Doctor
Cernunnos
Level 70
God Stats
2W - 2L
1,782 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
Hercules
Hercules
OHF3ND
Hercules
Level 128
God Stats
2W - 4L
1,431 SR
Queue Stats
444W - 453L
1,465 Elo+
Solo
Ah Puch
Ah Puch
OhkpLegends
Ah Puch
Level 129
God Stats
1W - 1L
1,691 SR
Queue Stats
106W - 118L
1,479 Elo+
Solo
Chang'e
Chang'e
godzilla092000
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,415 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,460 Elo+

VS

Team Averages
Level 140
1,673 SR
1,620 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pcie
Ah Muzen Cab
Level 87
God Stats
27W - 2L
1,999 SR
Queue Stats
844W - 240L
1,822 Elo+
Party 1
Cerberus
Cerberus
VosKron13
Cerberus
Level 149
God Stats
4W - 4L
1,534 SR
Queue Stats
236W - 242L
1,502 Elo+
Party 1
Freya
Freya
ººººººººººººººº
Freya
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,537 Elo+
Solo
Cernunnos
Cernunnos
富强民主文明自由平等公正法制爱国
Cernunnos
Level 186
God Stats
16W - 4L
1,830 SR
Queue Stats
590W - 138L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 4 / 0
7,029
1,004
6,213
10,162
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Drowning Doctor
Cernunnos
13
0 / 3 / 3
6,055
865
6,150
6,636
2,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
OHF3ND
Hercules
12
0 / 4 / 0
5,627
804
2,340
7,949
7,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
OhkpLegends
Ah Puch
6
0 / 1 / 0
5,016
717
683
982
239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 4
5,953
850
5,679
7,847
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 7
6,646
949
717
4,209
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Pcie
Ah Muzen Cab
14
5 / 1 / 10
8,057
1,151
9,680
4,867
1,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
VosKron13
Cerberus
12
2 / 1 / 13
7,232
1,033
4,737
8,422
7,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
5 / 1 / 9
7,790
1,113
8,353
6,636
2,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
4 / 1 / 9
8,010
1,144
6,463
6,048
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
17
17
Deaths
5
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
0
1.25
W
Sylvanus
 
Sylvanus
1
1
7
4.5
L
Cernunnos
Drowning Doctor
Cernunnos
0
3
3
0.5
L
Hercules
OHF3ND
Hercules
0
4
0
0
L
Ah Puch
OhkpLegends
Ah Puch
0
1
0
0
W
Ah Muzen Cab
Pcie
Ah Muzen Cab
5
1
10
10
W
Cerberus
VosKron13
Cerberus
2
1
13
8.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
29,950
33,576
Taken
30,182
21,023
Mitigated
17,609
9,053
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,213
2,682
153
2,570
10,162
8,863
0
4,705
5,457
0
6,422
W
Sylvanus
 
Sylvanus
717
101
2,331
1,444
4,209
2,755
163
1,331
2,839
1,610
0
L
Cernunnos
Drowning Doctor
Cernunnos
6,150
1,796
333
1,459
6,636
2,138
0
2,533
4,103
0
21,766
L
Hercules
OHF3ND
Hercules
2,340
186
284
1,583
7,949
7,485
0
2,002
5,947
0
3,562
L
Ah Puch
OhkpLegends
Ah Puch
683
0
17
20
982
239
0
577
405
2,459
47
W
Ah Muzen Cab
Pcie
Ah Muzen Cab
9,680
1,671
0
220
4,867
1,908
287
758
3,997
0
23,858
W
Cerberus
VosKron13
Cerberus
4,737
73
439
3,492
8,422
7,906
193
1,967
6,379
6,389
1,318
L
5,679
1,559
1,454
1,180
7,847
2,298
0
3,421
4,426
10,222
0
W
8,353
2,533
265
1,714
6,636
2,554
0
1,385
5,206
14,084
476
W
6,463
3,071
631
2,257
6,048
2,486
1,099
899
4,950
0
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
37,735
68
Minions Killed
104
0
Camps Cleared
0
597,301
Distance Traveled
672,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,029
1,004
8
1
0
145,513
0
W
Sylvanus
6,646
949
0
0
0
68,009
0
L
Cernunnos
6,055
865
32
5
0
145,610
0
L
Hercules
5,627
804
6
1
0
134,815
0
L
Ah Puch
5,016
717
6
1
0
41,442
0
W
Ah Muzen Cab
8,057
1,151
40
6
0
155,397
0
W
Cerberus
7,232
1,033
6
1
0
148,478
0
L
Chang'e
5,953
850
16
2
0
129,921
0
W
Freya
7,790
1,113
13
2
0
146,868
0
W
Cernunnos
8,010
1,144
45
6
0
153,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role