Player Matchup

Nike
Nike
AphrosLeftBob
Nike
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 246L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Bloodsyn
Sylvanus
Level 86
God Stats
1W - 2L
1,159 SR
Queue Stats
119W - 151L
1,423 Elo+
Solo
Xbalanque
Xbalanque
Caceq
Xbalanque
Level 129
God Stats
1W - 1L
1,367 SR
Queue Stats
34W - 19L
1,687 Elo+
Party 1
Kuzenbo
Kuzenbo
G4rdarr
Kuzenbo
Level 47
God Stats
2W - 1L
1,583 SR
Queue Stats
16W - 10L
1,654 Elo+
Party 1
Anubis
Anubis
IamEngi
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 26L
1,657 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,587 Elo+

VS

Team Averages
Level 163
1,543 SR
1,493 Elo+
Medusa
Medusa
Andre1Seb
Medusa
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 81L
1,407 Elo+
Solo
Ra
Ra
AngelOfDrunk
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 119L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Kursk46rus
Zhong Kui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,576 Elo+
Solo
Tyr
Tyr
XhatridFallen
Tyr
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
169W - 177L
1,439 Elo+
Solo
Ymir
Ymir
channe
Ymir
Level 264
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 155L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 19
8,254
750
6,388
12,529
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Bloodsyn
Sylvanus
15
5 / 3 / 18
9,242
840
10,578
10,463
6,627
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Caceq
Xbalanque
16
3 / 1 / 23
9,595
872
16,065
9,256
6,103
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
G4rdarr
Kuzenbo
15
1 / 1 / 21
9,405
855
5,180
12,723
15,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
IamEngi
Anubis
19
18 / 1 / 9
11,641
1,058
20,345
8,509
5,789
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andre1Seb
Medusa
14
3 / 5 / 3
7,802
709
10,298
7,913
2,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 4 / 5
7,534
685
7,508
9,905
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kursk46rus
Zhong Kui
12
0 / 7 / 4
7,092
645
8,000
11,847
7,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 4 / 2
7,524
684
5,143
11,400
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
channe
Ymir
13
1 / 7 / 6
7,254
659
3,597
19,799
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
27
Kills
7
10
Deaths
27
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andre1Seb
Medusa
3
5
3
0.9
L
0
4
5
0.63
W
0
4
19
2.38
W
Sylvanus
Bloodsyn
Sylvanus
5
3
18
4.67
W
Xbalanque
Caceq
Xbalanque
3
1
23
14.5
W
Kuzenbo
G4rdarr
Kuzenbo
1
1
21
11.5
W
Anubis
IamEngi
Anubis
18
1
9
22.5
L
Zhong Kui
Kursk46rus
Zhong Kui
0
7
4
0.29
L
3
4
2
1
L
Ymir
channe
Ymir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,556
Damage
34,546
53,480
Taken
60,864
46,718
Mitigated
31,704
25,899
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andre1Seb
Medusa
10,298
4,099
0
562
7,913
2,456
0
4,660
3,208
0
25,376
L
7,508
87
3,950
2,152
9,905
6,092
0
6,689
3,104
25,535
224
W
6,388
0
642
1,976
12,529
12,461
627
4,008
8,462
0
10,776
W
Sylvanus
Bloodsyn
Sylvanus
10,578
883
5,266
2,748
10,463
6,627
228
3,067
7,163
16,953
0
W
Xbalanque
Caceq
Xbalanque
16,065
4,738
1,169
2,593
9,256
6,103
3,196
2,566
6,626
0
32,836
W
Kuzenbo
G4rdarr
Kuzenbo
5,180
1,319
3,116
4,018
12,723
15,738
869
4,797
7,803
8,879
287
W
Anubis
IamEngi
Anubis
20,345
1,152
317
4,054
8,509
5,789
2,118
3,739
4,545
44,102
569
L
Zhong Kui
Kursk46rus
Zhong Kui
8,000
291
43
1,606
11,847
7,525
0
6,274
5,423
12,846
0
L
5,143
89
660
877
11,400
8,145
0
6,383
4,864
0
11,648
L
Ymir
channe
Ymir
3,597
163
342
2,775
19,799
7,486
0
11,998
7,609
8,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
37,206
131
Minions Killed
124
0
Camps Cleared
0
933,089
Distance Traveled
846,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,802
709
45
4
0
174,260
0
L
Ra
7,534
685
35
3
0
184,071
0
W
Nike
8,254
750
15
1
0
151,867
0
W
Sylvanus
9,242
840
10
1
0
168,486
0
W
Xbalanque
9,595
872
44
4
0
184,548
0
W
Kuzenbo
9,405
855
3
0
0
229,982
0
W
Anubis
11,641
1,058
59
5
0
198,206
0
L
Zhong Kui
7,092
645
17
2
0
157,013
0
L
Tyr
7,524
684
14
1
0
191,267
0
L
Ymir
7,254
659
13
1
0
139,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role