Player Matchup

Lancelot
Lancelot
Grandmaster
BarracudaBR
Lancelot
Grandmaster
Level 166
God Stats
40W - 32L
1,647 SR
Queue Stats
224W - 194L
2,361 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
GuiltyHelsing
Sylvanus
Diamond II
Level 212
God Stats
8W - 2L
1,804 SR
Queue Stats
139W - 88L
2,221 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
IEATYOU32
Nu Wa
Diamond II
Level 122
God Stats
2W - 1L
1,296 SR
Queue Stats
270W - 258L
2,166 MMR
Solo
Heimdallr
Heimdallr
Masters
Kespainify
Heimdallr
Masters
Level 205
God Stats
31W - 16L
1,746 SR
Queue Stats
107W - 64L
2,414 MMR
Party 1
Cliodhna
Cliodhna
Diamond I
MireTheMoisty
Cliodhna
Diamond I
Level 168
God Stats
4W - 4L
1,581 SR
Queue Stats
309W - 281L
2,241 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,615 SR
2,280 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,547 SR
1,833 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond I
ICYoncrrack
Chaac
Diamond I
Level 144
God Stats
7W - 7L
1,556 SR
Queue Stats
461W - 433L
2,373 MMR
Solo
Chernobog
Chernobog
Diamond II
Illyr1an
Chernobog
Diamond II
Level 126
God Stats
0W - 1L
1,681 SR
Queue Stats
214W - 189L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarracudaBR
Lancelot
15
5 / 1 / 1
8,492
653
5,252
6,028
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
GuiltyHelsing
Sylvanus
12
3 / 2 / 6
7,018
540
4,493
13,229
8,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
IEATYOU32
Nu Wa
14
3 / 3 / 5
8,423
648
8,913
7,096
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kespainify
Heimdallr
13
2 / 1 / 8
7,680
591
9,299
10,777
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
MireTheMoisty
Cliodhna
13
3 / 1 / 4
7,196
554
9,614
11,129
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AphroditePelePoseidonSkadi

VS

Bans
CthulhuCerberusAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 0
6,725
517
2,487
7,216
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
11
1 / 4 / 1
6,300
485
6,817
11,827
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
 
Thor
10
1 / 4 / 1
6,076
467
5,067
12,973
7,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 0
8,901
685
4,589
8,303
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Illyr1an
Chernobog
11
2 / 5 / 2
6,710
516
8,631
10,753
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
8
8
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Cabrakan
 
Cabrakan
1
4
1
0.38
L
Thor
 
Thor
1
4
1
0.38
W
Lancelot
BarracudaBR
Lancelot
5
1
1
5.5
W
Sylvanus
GuiltyHelsing
Sylvanus
3
2
6
3
L
3
1
0
3
W
Nu Wa
IEATYOU32
Nu Wa
3
3
5
1.83
L
Chernobog
Illyr1an
Chernobog
2
5
2
0.6
W
Heimdallr
Kespainify
Heimdallr
2
1
8
6
W
Cliodhna
MireTheMoisty
Cliodhna
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,571
Damage
27,591
48,259
Taken
51,072
22,444
Mitigated
26,788
23,918
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,487
992
0
1,854
7,216
2,284
0
1,134
5,983
0
48,098
L
Cabrakan
 
Cabrakan
6,817
837
0
2,454
11,827
7,845
0
1,769
9,956
37,849
3,425
L
Thor
 
Thor
5,067
1,078
0
2,786
12,973
7,929
0
3,541
9,310
0
17,150
W
Lancelot
BarracudaBR
Lancelot
5,252
1,185
0
1,184
6,028
2,857
0
1,037
4,991
0
67,682
W
Sylvanus
GuiltyHelsing
Sylvanus
4,493
1,521
4,068
6,728
13,229
8,372
99
1,622
11,607
12,771
0
L
4,589
558
0
3,658
8,303
5,644
0
3,670
4,192
0
74,702
W
Nu Wa
IEATYOU32
Nu Wa
8,913
1,319
50
1,731
7,096
2,470
262
289
6,807
65,185
0
L
Chernobog
Illyr1an
Chernobog
8,631
5,229
0
2,787
10,753
3,086
0
2,444
8,225
0
39,537
W
Heimdallr
Kespainify
Heimdallr
9,299
5,769
0
4,466
10,777
4,712
0
2,330
8,447
0
64,621
W
Cliodhna
MireTheMoisty
Cliodhna
9,614
1,933
0
5,691
11,129
4,033
0
1,139
9,990
0
58,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
34,712
495
Minions Killed
399
0
Camps Cleared
0
1,402,899
Distance Traveled
1,310,495
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,725
517
96
7
0
209,293
0
L
Cabrakan
6,300
485
58
4
0
296,838
0
L
Thor
6,076
467
21
2
0
258,653
1
W
Lancelot
8,492
653
140
11
0
308,269
0
W
Sylvanus
7,018
540
8
1
0
271,925
1
L
Chaac
8,901
685
143
11
0
270,402
0
W
Nu Wa
8,423
648
134
10
0
248,095
0
L
Chernobog
6,710
516
81
6
0
275,309
3
W
Heimdallr
7,680
591
124
10
0
247,579
2
W
Cliodhna
7,196
554
89
7
0
327,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role