Player Matchup

Anubis
Anubis
Lycaner03
Anubis
Level 107
God Stats
15W - 7L
1,799 SR
Queue Stats
44W - 42L
1,486 Elo+
Solo
King Arthur
King Arthur
MrDiegotix
King Arthur
Level 42
God Stats
9W - 12L
1,500 SR
Queue Stats
67W - 82L
1,408 Elo+
Solo
Ymir
Ymir
chaps btw
Ymir
Level 37
God Stats
3W - 6L
1,202 SR
Queue Stats
125W - 124L
1,500 Elo+
Solo
Jing Wei
Jing Wei
mikrasxema
Jing Wei
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Solo
Mulan
Mulan
xXSBC05Xx
Mulan
Level 113
God Stats
276W - 246L
1,554 SR
Queue Stats
282W - 257L
1,493 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,478 Elo+

VS

Team Averages
Level 105
1,572 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Supremacy Zeus
Nu Wa
Level 87
God Stats
8W - 8L
1,611 SR
Queue Stats
57W - 50L
1,570 Elo+
Solo
Rama
Rama
reyfiesta2003
Rama
Level 125
God Stats
2W - 0L
1,735 SR
Queue Stats
58W - 51L
1,468 Elo+
Party 1
Bacchus
Bacchus
toxiicaco
Bacchus
Level 69
God Stats
7W - 10L
1,237 SR
Queue Stats
14W - 23L
1,280 Elo+
Party 1
Fenrir
Fenrir
toxiicfranX
Fenrir
Level 109
God Stats
6W - 2L
1,778 SR
Queue Stats
91W - 99L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lycaner03
Anubis
11
4 / 2 / 1
7,199
554
5,068
5,144
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
MrDiegotix
King Arthur
11
1 / 5 / 0
6,344
488
1,928
13,227
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
9
1 / 2 / 0
5,409
416
2,666
11,359
7,224
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
mikrasxema
Jing Wei
9
0 / 4 / 0
5,419
417
2,940
7,908
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
xXSBC05Xx
Mulan
13
2 / 2 / 3
6,930
533
10,458
12,062
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 2
6,965
536
3,486
5,756
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 2
8,666
667
14,246
5,981
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 3
7,291
561
6,562
7,564
2,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
toxiicaco
Bacchus
11
1 / 1 / 5
7,061
543
5,090
7,808
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
6 / 3 / 4
7,297
561
6,368
9,418
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
15
15
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
2
1
L
Anubis
Lycaner03
Anubis
4
2
1
2.25
L
King Arthur
MrDiegotix
King Arthur
1
5
0
0.2
W
4
2
2
2.5
L
Ymir
1
2
0
0.5
L
Jing Wei
mikrasxema
Jing Wei
0
4
0
0
W
3
0
3
4.5
W
Bacchus
toxiicaco
Bacchus
1
1
5
3.5
W
Fenrir
6
3
4
2.67
L
Mulan
xXSBC05Xx
Mulan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
35,752
49,700
Taken
36,527
19,267
Mitigated
15,956
14,215
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,486
192
403
2,143
5,756
1,864
0
1,291
4,465
42,997
1,020
L
Anubis
Lycaner03
Anubis
5,068
184
0
2,027
5,144
1,974
0
2,527
2,574
39,026
549
L
King Arthur
MrDiegotix
King Arthur
1,928
19
0
1,247
13,227
3,910
0
9,452
3,775
0
45,793
W
14,246
5,176
0
2,074
5,981
1,808
0
1,006
4,975
72,106
1,682
L
Ymir
2,666
415
417
1,877
11,359
7,224
0
3,093
8,266
19,913
386
L
Jing Wei
mikrasxema
Jing Wei
2,940
1,665
0
2,025
7,908
1,940
150
1,720
6,188
0
30,833
W
6,562
5,345
0
3,563
7,564
2,303
0
966
6,598
0
60,963
W
Bacchus
toxiicaco
Bacchus
5,090
147
0
2,491
7,808
6,425
16
1,660
6,148
17,517
1,715
W
Fenrir
6,368
988
0
1,362
9,418
3,556
0
2,651
6,767
0
47,029
L
Mulan
xXSBC05Xx
Mulan
10,458
784
0
6,622
12,062
4,219
0
5,233
6,829
0
60,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
37,280
355
Minions Killed
421
0
Camps Cleared
0
1,234,390
Distance Traveled
1,363,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,965
536
83
6
0
302,116
0
L
Anubis
7,199
554
76
6
0
197,880
4
L
King Arthur
6,344
488
84
6
0
253,619
0
W
Nu Wa
8,666
667
125
10
0
226,488
3
L
Ymir
5,409
416
35
3
0
259,268
7
L
Jing Wei
5,419
417
49
4
0
235,102
0
W
Rama
7,291
561
107
8
0
252,545
2
W
Bacchus
7,061
543
23
2
0
265,933
0
W
Fenrir
7,297
561
83
6
0
316,722
2
L
Mulan
6,930
533
111
9
0
288,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role