Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Baylord909
Hera
Gold IV
Level 144
God Stats
4W - 2L
1,727 SR
Queue Stats
79W - 83L
1,514 MMR
Party 1
Bacchus
Bacchus
Gold IV
Deacon885
Bacchus
Gold IV
Level 153
God Stats
11W - 11L
1,535 SR
Queue Stats
356W - 378L
1,251 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
ShamanChavo
Heimdallr
Silver IV
Level 374
God Stats
3W - 7L
1,280 SR
Queue Stats
596W - 691L
1,046 MMR
Solo
Loki
Loki
Silver III
iPurgeXps
Loki
Silver III
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
238W - 266L
1,024 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 176
1,509 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,546 SR
1,229 MMR
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
FlabbyChad
King Arthur
Bronze III
Level 156
God Stats
0W - 2L
1,350 SR
Queue Stats
2W - 6L
1,395 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Hercules259
Jormungandr
Silver IV
Level 69
God Stats
0W - 1L
1,957 SR
Queue Stats
17W - 39L
1,063 MMR
Solo
Hachiman
Hachiman
Gold V
idler_owl
Hachiman
Gold V
Level 224
God Stats
29W - 26L
1,504 SR
Queue Stats
564W - 588L
1,402 MMR
Solo
Nu Wa
Nu Wa
Silver V
jaruizm1
Nu Wa
Silver V
Level 127
God Stats
16W - 19L
1,419 SR
Queue Stats
333W - 367L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 1
8,792
628
12,858
14,428
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 4
8,450
604
5,447
5,310
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Deacon885
Bacchus
14
8 / 1 / 5
9,022
644
9,197
10,375
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
ShamanChavo
Heimdallr
16
1 / 0 / 3
9,622
687
4,371
6,006
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Loki
15
2 / 2 / 4
7,793
557
5,037
11,589
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CthulhuYmirGilgameshChronos

VS

Bans
BastetNoxGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 4 / 2
7,246
518
5,037
10,805
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FlabbyChad
King Arthur
13
2 / 1 / 0
7,598
543
8,679
16,728
12,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jormungandr
Hercules259
Jormungandr
9
0 / 7 / 0
5,638
403
4,116
11,832
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
idler_owl
Hachiman
12
0 / 1 / 0
6,703
479
1,947
6,700
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
jaruizm1
Nu Wa
12
0 / 4 / 1
6,945
496
6,346
7,075
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
1
2.5
L
Hun Batz
 
Hun Batz
3
4
2
1
W
4
1
4
6
W
Bacchus
Deacon885
Bacchus
8
1
5
10.5
L
King Arthur
FlabbyChad
King Arthur
2
1
0
2
L
Jormungandr
Hercules259
Jormungandr
0
7
0
0
W
Heimdallr
ShamanChavo
Heimdallr
1
0
3
2.5
W
Loki
2
2
4
2
L
Hachiman
idler_owl
Hachiman
0
1
0
0
L
Nu Wa
jaruizm1
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
26,125
47,708
Taken
53,140
30,100
Mitigated
24,867
15,393
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,858
1,055
0
3,064
14,428
14,149
0
883
13,461
0
67,605
L
Hun Batz
 
Hun Batz
5,037
1,239
0
3,702
10,805
3,748
0
2,944
7,774
0
46,937
W
5,447
1,422
0
507
5,310
1,579
2,000
2,074
2,980
70,366
0
W
Bacchus
Deacon885
Bacchus
9,197
899
214
2,466
10,375
8,242
629
3,208
6,982
33,680
1,309
L
King Arthur
FlabbyChad
King Arthur
8,679
1,452
0
5,158
16,728
12,255
0
1,261
14,553
0
46,253
L
Jormungandr
Hercules259
Jormungandr
4,116
1,409
99
861
11,832
4,715
0
5,171
6,583
33,844
451
W
Heimdallr
ShamanChavo
Heimdallr
4,371
1,846
0
3,163
6,006
2,536
653
1,308
4,537
0
89,229
W
Loki
5,037
906
0
5,979
11,589
3,594
0
2,640
8,608
0
55,734
L
Hachiman
idler_owl
Hachiman
1,947
786
0
2,182
6,700
1,922
0
1,592
5,108
0
44,414
L
Nu Wa
jaruizm1
Nu Wa
6,346
582
0
1,513
7,075
2,227
14
3,676
3,399
39,727
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
34,130
510
Minions Killed
389
0
Camps Cleared
0
1,474,603
Distance Traveled
1,411,254
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,792
628
111
8
0
267,828
0
L
Hun Batz
7,246
518
82
6
0
332,104
5
W
Hera
8,450
604
113
8
0
316,079
3
W
Bacchus
9,022
644
44
3
0
285,846
2
L
King Arthur
7,598
543
70
5
0
265,193
0
L
Jormungandr
5,638
403
53
4
0
270,954
0
W
Heimdallr
9,622
687
148
11
0
263,363
0
W
Loki
7,793
557
94
7
0
341,487
0
L
Hachiman
6,703
479
89
6
0
277,819
2
L
Nu Wa
6,945
496
95
7
0
265,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role