Player Matchup

Ares
Ares
ArtMaker05
Ares
Level 32
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 6L
1,134 Elo+
Solo
Cthulhu
Cthulhu
ChiefOfKage
Cthulhu
Level 141
God Stats
4W - 2L
1,680 SR
Queue Stats
100W - 83L
1,585 Elo+
Party 1
Medusa
Medusa
HandyRoll
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 60L
1,595 Elo+
Party 1
Anubis
Anubis
LatajacyHolender
Anubis
Level 109
God Stats
18W - 11L
1,632 SR
Queue Stats
40W - 43L
1,447 Elo+
Solo
Tiamat
Tiamat
MearsyBoy
Tiamat
Level 133
God Stats
4W - 2L
1,721 SR
Queue Stats
95W - 82L
1,575 Elo+
Party 1
Team Averages
Level 105
1,566 SR
1,467 Elo+

VS

Team Averages
Level 135
1,557 SR
1,513 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
H3adshot17
Maman Brigitte
Level 156
God Stats
4W - 4L
1,713 SR
Queue Stats
117W - 120L
1,599 Elo+
Solo
Agni
Agni
Tru3Kakku
Agni
Level 158
God Stats
1W - 3L
1,455 SR
Queue Stats
259W - 244L
1,491 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 107
God Stats
288W - 173L
1,618 SR
Queue Stats
392W - 385L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,444
544
2,071
6,253
3,933
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ChiefOfKage
Cthulhu
11
3 / 1 / 0
6,812
681
2,597
6,925
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
HandyRoll
Medusa
12
6 / 0 / 0
6,558
656
6,222
5,889
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 2 / 3
6,039
604
3,807
8,099
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiamat
MearsyBoy
Tiamat
11
0 / 1 / 2
6,052
605
3,110
5,587
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 4 / 3
5,414
541
3,047
10,273
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
 
Chiron
9
2 / 3 / 3
5,354
535
5,650
5,735
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
H3adshot17
Maman Brigitte
10
2 / 2 / 0
5,236
524
3,498
7,033
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
11
1 / 1 / 1
5,818
582
4,432
5,509
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
badriguix
Nu Wa
10
1 / 2 / 0
5,474
547
3,956
2,779
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
8
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
3
0.88
L
Chiron
 
Chiron
2
3
3
1.17
W
0
4
3
0.38
W
Cthulhu
ChiefOfKage
Cthulhu
3
1
0
3
L
Maman Brigitte
H3adshot17
Maman Brigitte
2
2
0
1
W
Medusa
HandyRoll
Medusa
6
0
0
6
W
3
2
3
2.25
W
Tiamat
MearsyBoy
Tiamat
0
1
2
1
L
Agni
1
1
1
1.5
L
Nu Wa
badriguix
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
20,583
32,753
Taken
31,329
12,918
Mitigated
10,665
11,352
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,047
450
0
1,101
10,273
5,257
0
2,406
7,867
13,963
0
L
Chiron
 
Chiron
5,650
2,765
311
1,594
5,735
1,600
0
1,356
4,358
0
33,897
W
2,071
170
0
618
6,253
3,933
240
1,280
4,903
10,767
0
W
Cthulhu
ChiefOfKage
Cthulhu
2,597
313
0
2,775
6,925
2,125
0
3,437
3,154
39,605
2,119
L
Maman Brigitte
H3adshot17
Maman Brigitte
3,498
238
0
4,074
7,033
1,751
0
1,964
4,862
35,419
0
W
Medusa
HandyRoll
Medusa
6,222
3,437
0
1,937
5,889
1,781
624
1,710
4,149
0
47,073
W
3,807
101
0
3,844
8,099
2,978
0
4,803
3,236
43,523
0
W
Tiamat
MearsyBoy
Tiamat
3,110
261
0
2,178
5,587
2,101
0
3,235
2,282
30,653
683
L
Agni
4,432
85
0
444
5,509
1,354
0
3,356
1,790
42,361
0
L
Nu Wa
badriguix
Nu Wa
3,956
1,207
0
750
2,779
703
0
1,691
876
29,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
27,296
321
Minions Killed
303
0
Camps Cleared
0
953,032
Distance Traveled
967,114
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,414
541
12
1
0
192,817
2
L
Chiron
5,354
535
62
6
0
153,273
0
W
Ares
5,444
544
14
1
0
177,793
2
W
Cthulhu
6,812
681
82
8
0
190,875
0
L
Maman Brigitte
5,236
524
65
7
0
218,673
0
W
Medusa
6,558
656
79
8
0
192,246
0
W
Anubis
6,039
604
68
7
0
204,127
0
W
Tiamat
6,052
605
78
8
0
187,991
2
L
Agni
5,818
582
97
10
0
203,810
1
L
Nu Wa
5,474
547
67
7
0
198,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role