Player Matchup

Mulan
Mulan
AKiloOfNice
Mulan
Level 125
God Stats
1W - 0L
1,310 SR
Queue Stats
58W - 36L
1,561 Elo+
Solo
Nemesis
Nemesis
Creed1nho
Nemesis
Level 127
God Stats
6W - 2L
1,847 SR
Queue Stats
60W - 57L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
Level 57
God Stats
10W - 9L
1,512 SR
Queue Stats
150W - 150L
1,537 Elo+
Party 1
Artemis
Artemis
hotdog_water06
Artemis
Level 110
God Stats
1W - 0L
1,544 SR
Queue Stats
15W - 13L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
pillpoppinparry
Xing Tian
Level 72
God Stats
29W - 12L
1,715 SR
Queue Stats
302W - 300L
1,503 Elo+
Party 1
Team Averages
Level 98
1,586 SR
1,525 Elo+

VS

Team Averages
Level 139
1,454 SR
1,500 Elo+
Janus
Janus
LordZombiie0
Janus
Level 123
God Stats
3W - 4L
1,387 SR
Queue Stats
228W - 221L
1,435 Elo+
Solo
Maui
Maui
NinjaTruco
Maui
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 207L
1,586 Elo+
Solo
Medusa
Medusa
heyrefustink
Medusa
Level 148
God Stats
1W - 5L
1,396 SR
Queue Stats
76W - 80L
1,512 Elo+
Solo
Ravana
Ravana
kurosakidiego
Ravana
Level 105
God Stats
4W - 6L
1,514 SR
Queue Stats
339W - 312L
1,543 Elo+
Solo
Nu Wa
Nu Wa
tunas202
Nu Wa
Level 176
God Stats
5W - 7L
1,474 SR
Queue Stats
309W - 300L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,580
583
7,353
13,371
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Creed1nho
Nemesis
14
2 / 0 / 2
7,664
590
5,623
8,660
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
12
3 / 1 / 2
7,682
591
8,320
6,075
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 3
7,504
577
6,047
7,768
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
pillpoppinparry
Xing Tian
12
3 / 1 / 1
7,312
562
4,355
10,390
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,488
499
4,485
5,998
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 1 / 1
6,544
503
3,668
12,977
8,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
0 / 2 / 1
7,513
578
7,731
9,053
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
6,551
504
3,715
6,957
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
tunas202
Nu Wa
13
4 / 2 / 0
7,557
581
7,810
8,808
3,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Nemesis
Creed1nho
Nemesis
2
0
2
3
W
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
3
1
2
4
L
0
3
1
0.17
L
1
1
1
1.5
L
Medusa
0
2
1
0.25
W
0
0
3
1.5
L
0
1
1
0.5
W
Xing Tian
pillpoppinparry
Xing Tian
3
1
1
3.5
L
Nu Wa
tunas202
Nu Wa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
27,409
46,264
Taken
43,793
19,242
Mitigated
19,763
18,360
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,353
736
0
3,628
13,371
6,270
0
6,781
6,590
0
60,817
W
Nemesis
Creed1nho
Nemesis
5,623
2,275
0
5,439
8,660
2,759
0
1,455
7,205
0
63,798
W
Morgan Le Fay
DeadGodRahhh
Morgan Le Fay
8,320
608
0
1,080
6,075
2,138
352
3,264
2,811
46,563
0
L
4,485
124
0
1,226
5,998
1,932
0
3,845
1,849
36,256
1,474
L
3,668
853
0
4,228
12,977
8,523
0
5,656
7,089
24,006
0
L
Medusa
7,731
2,573
0
2,075
9,053
2,821
857
463
8,590
0
64,304
W
6,047
2,063
0
3,621
7,768
2,318
0
1,006
6,762
0
57,048
L
3,715
894
0
4,441
6,957
2,494
0
1,761
5,036
0
48,976
W
Xing Tian
pillpoppinparry
Xing Tian
4,355
91
2,145
2,447
10,390
5,757
0
3,284
7,106
20,764
833
L
Nu Wa
tunas202
Nu Wa
7,810
3,860
0
2,416
8,808
3,993
0
218
8,590
51,307
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
34,653
453
Minions Killed
366
0
Camps Cleared
0
1,369,370
Distance Traveled
1,302,327
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,580
583
105
8
0
232,733
0
W
Nemesis
7,664
590
104
8
0
322,571
0
W
Morgan Le Fay
7,682
591
105
8
0
269,238
0
L
Janus
6,488
499
76
6
0
251,289
2
L
Maui
6,544
503
30
2
0
283,567
1
L
Medusa
7,513
578
105
8
0
240,838
4
W
Artemis
7,504
577
92
7
0
239,539
0
L
Ravana
6,551
504
88
7
0
300,160
0
W
Xing Tian
7,312
562
47
4
0
305,289
1
L
Nu Wa
7,557
581
67
5
0
226,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role