Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
HandsomeBeast1
Ares
Gold IV
Level 177
God Stats
178W - 170L
1,560 SR
Queue Stats
291W - 303L
1,335 MMR
Party 1
Hades
Hades
Gold III
alexgerami95
Hades
Gold III
Level 119
God Stats
19W - 13L
1,576 SR
Queue Stats
463W - 483L
1,563 MMR
Party 1
Skadi
Skadi
Bronze III
sjs_unruly
Skadi
Bronze III
Level 55
God Stats
2W - 5L
1,606 SR
Queue Stats
4W - 11L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,548 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,426 SR
1,394 MMR
Susano
Susano
Gold IV
NoFun2BHad
Susano
Gold IV
Level 84
God Stats
3W - 7L
1,247 SR
Queue Stats
345W - 348L
1,439 MMR
Solo
Neith
Neith
Silver I
Pops1000
Neith
Silver I
Level 97
God Stats
9W - 11L
1,353 SR
Queue Stats
226W - 234L
1,290 MMR
Solo
King Arthur
King Arthur
Gold V
Venom_NO_CURE6
King Arthur
Gold V
Level 169
God Stats
13W - 17L
1,511 SR
Queue Stats
372W - 404L
1,330 MMR
Solo
Bacchus
Bacchus
Gold IV
Zack850
Bacchus
Gold IV
Level 148
God Stats
4W - 5L
1,521 SR
Queue Stats
247W - 248L
1,412 MMR
Solo
Ra
Ra
Bronze III
leigeboy
Ra
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 2
7,169
652
7,168
11,699
8,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
 
Bastet
12
4 / 2 / 4
6,784
617
4,465
9,609
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 2
6,485
590
3,737
10,496
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
4 / 1 / 2
7,133
648
6,499
6,551
2,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
11
1 / 2 / 2
6,339
576
4,721
7,104
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
JanusThanatosChang'eCthulhu

VS

Bans
LokiAnubisAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NoFun2BHad
Susano
11
2 / 1 / 1
5,478
498
4,183
7,975
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Pops1000
Neith
11
1 / 2 / 3
6,065
551
5,983
6,266
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Venom_NO_CURE6
King Arthur
10
0 / 5 / 1
5,611
510
7,446
12,026
9,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Zack850
Bacchus
9
3 / 2 / 2
6,074
552
4,253
9,657
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,062
460
1,526
6,230
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
6
7
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
2
4
W
Bastet
 
Bastet
4
2
4
3
W
3
2
2
2
L
Susano
NoFun2BHad
Susano
2
1
1
2.5
L
Neith
Pops1000
Neith
1
2
3
1.25
L
King Arthur
Venom_NO_CURE6
King Arthur
0
5
1
0.1
L
Bacchus
Zack850
Bacchus
3
2
2
2
W
4
1
2
5
L
0
5
1
0.1
W
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
23,391
45,459
Taken
42,154
23,809
Mitigated
23,841
17,187
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,168
1,085
0
4,014
11,699
8,476
0
0
11,699
0
47,604
W
Bastet
 
Bastet
4,465
1,756
0
4,141
9,609
2,793
887
451
9,158
0
40,311
W
3,737
555
0
3,291
10,496
7,531
399
1,449
9,047
29,812
0
L
Susano
NoFun2BHad
Susano
4,183
774
0
4,059
7,975
2,408
0
1,081
6,894
0
33,044
L
Neith
Pops1000
Neith
5,983
1,055
0
1,824
6,266
2,002
0
956
5,310
0
48,938
L
King Arthur
Venom_NO_CURE6
King Arthur
7,446
1,018
0
2,192
12,026
9,128
0
305
11,721
0
37,106
L
Bacchus
Zack850
Bacchus
4,253
799
0
3,056
9,657
8,167
0
3,300
6,357
17,474
2,044
W
6,499
330
913
4,146
6,551
2,799
473
2,228
4,323
46,745
1,959
L
1,526
248
418
864
6,230
2,136
0
4,594
1,636
26,723
0
W
Skadi
4,721
1,796
0
682
7,104
2,210
0
1,419
5,685
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
28,290
354
Minions Killed
275
0
Camps Cleared
0
1,088,368
Distance Traveled
1,051,219
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,169
652
87
8
0
219,826
2
W
Bastet
6,784
617
70
6
0
250,283
1
W
Ares
6,485
590
53
5
0
208,354
0
L
Susano
5,478
498
63
6
0
234,252
0
L
Neith
6,065
551
88
8
0
184,830
0
L
King Arthur
5,611
510
58
5
0
208,764
3
L
Bacchus
6,074
552
14
1
0
214,778
3
W
Hades
7,133
648
84
8
0
208,024
2
L
Ra
5,062
460
52
5
0
208,595
3
W
Skadi
6,339
576
60
5
0
201,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role