Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
PineappleCactus
Terra
Gold I
Level 156
God Stats
1W - 3L
1,542 SR
Queue Stats
50W - 53L
1,591 MMR
Solo
Medusa
Medusa
Silver I
Wαγηє
Medusa
Silver I
Level 115
God Stats
2W - 0L
1,723 SR
Queue Stats
30W - 20L
1,613 MMR
Solo
Awilix
Awilix
Gold V
zJoshua x
Awilix
Gold V
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 3L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,509 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,561 SR
1,616 MMR
Ganesha
Ganesha
Gold II
IamSoFree
Ganesha
Gold II
Level 211
God Stats
3W - 8L
1,354 SR
Queue Stats
692W - 692L
1,603 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Makrath
Baron Samedi
Gold III
Level 111
God Stats
46W - 39L
1,591 SR
Queue Stats
288W - 292L
1,504 MMR
Party 1
Osiris
Osiris
Gold I
Mna3
Osiris
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 279L
1,717 MMR
Party 1
Arachne
Arachne
Gold II
danyspinu
Arachne
Gold II
Level 128
God Stats
16W - 10L
1,705 SR
Queue Stats
83W - 81L
1,690 MMR
Solo
Hou Yi
Hou Yi
Gold II
xXOrginalnyXx
Hou Yi
Gold II
Level 161
God Stats
21W - 18L
1,657 SR
Queue Stats
248W - 244L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 2
7,600
691
5,458
8,558
3,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
 
Jormungandr
12
3 / 0 / 3
7,329
666
7,264
9,067
5,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 7
6,699
609
2,769
8,934
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Wαγηє
Medusa
14
6 / 1 / 1
8,314
756
5,753
5,340
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Awilix
zJoshua x
Awilix
13
4 / 1 / 2
6,625
602
4,577
7,458
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NemesisKumbhakarnaAresBakasura

VS

Bans
ThorCthulhuSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IamSoFree
Ganesha
9
1 / 3 / 2
5,611
510
2,001
7,890
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Makrath
Baron Samedi
9
1 / 5 / 0
5,280
480
3,533
6,290
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mna3
Osiris
6
0 / 2 / 0
4,354
396
2,407
4,927
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
danyspinu
Arachne
8
2 / 5 / 0
5,314
483
5,656
9,124
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 6 / 0
4,863
442
1,907
6,275
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
4
4
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
Ganesha
IamSoFree
Ganesha
1
3
2
0.67
L
Baron Samedi
Makrath
Baron Samedi
1
5
0
0.2
L
Osiris
Mna3
Osiris
0
2
0
0
W
3
1
7
6.5
W
Medusa
Wαγηє
Medusa
6
1
1
6.5
L
Arachne
danyspinu
Arachne
2
5
0
0.4
L
0
6
0
0
W
Awilix
zJoshua x
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
15,504
39,357
Taken
34,506
18,343
Mitigated
14,980
19,461
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,458
379
0
4,688
8,558
3,581
467
1,636
6,633
65,674
1,634
W
Jormungandr
 
Jormungandr
7,264
1,680
0
4,438
9,067
5,736
472
396
8,319
49,835
3,205
L
Ganesha
IamSoFree
Ganesha
2,001
277
0
1,768
7,890
5,305
0
2,406
5,484
10,287
1,590
L
Baron Samedi
Makrath
Baron Samedi
3,533
91
0
506
6,290
2,840
0
5,316
974
22,140
0
L
Osiris
Mna3
Osiris
2,407
529
0
1,603
4,927
2,880
0
3,021
1,906
0
12,314
W
2,769
514
2,613
3,046
8,934
4,701
299
1,721
7,043
12,517
0
W
Medusa
Wαγηє
Medusa
5,753
1,974
0
1,137
5,340
1,991
295
433
4,907
0
68,175
L
Arachne
danyspinu
Arachne
5,656
4,484
0
2,336
9,124
2,242
0
3,812
5,312
0
26,597
L
1,907
1,036
0
245
6,275
1,713
0
582
5,693
0
24,586
W
Awilix
zJoshua x
Awilix
4,577
1,470
0
3,539
7,458
2,334
0
504
6,914
0
49,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
25,422
456
Minions Killed
172
0
Camps Cleared
0
1,125,467
Distance Traveled
981,030
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,600
691
114
10
0
206,295
0
W
Jormungandr
7,329
666
93
8
0
203,472
2
L
Ganesha
5,611
510
8
1
0
218,683
2
L
Baron Samedi
5,280
480
61
6
0
209,993
2
L
Osiris
4,354
396
18
2
0
110,724
0
W
Terra
6,699
609
25
2
0
246,841
4
W
Medusa
8,314
756
128
12
0
192,905
0
L
Arachne
5,314
483
48
4
0
244,047
0
L
Hou Yi
4,863
442
37
3
0
197,583
7
W
Awilix
6,625
602
96
9
0
275,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role