Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DGLlM
Scylla
Level 147
God Stats
1W - 3L
1,346 SR
Queue Stats
138W - 104L
1,682 Elo+
Solo
Neith
Neith
GandalfStormcrow
Neith
Level 159
God Stats
6W - 11L
1,539 SR
Queue Stats
319W - 294L
1,502 Elo+
Solo
Surtr
Surtr
j_escott-beast
Surtr
Level 149
God Stats
11W - 23L
1,290 SR
Queue Stats
685W - 658L
1,461 Elo+
Solo
Bacchus
Bacchus
jimmy23330
Bacchus
Level 146
God Stats
8W - 8L
1,471 SR
Queue Stats
367W - 329L
1,534 Elo+
Solo
Team Averages
Level 149
1,429 SR
1,536 Elo+

VS

Team Averages
Level 146
1,482 SR
1,537 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
NepNepZilla
Persephone
Level 163
God Stats
6W - 8L
1,396 SR
Queue Stats
155W - 125L
1,560 Elo+
Solo
Ares
Ares
Spikejolteon
Ares
Level 170
God Stats
8W - 5L
1,663 SR
Queue Stats
390W - 335L
1,589 Elo+
Solo
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 263
God Stats
169W - 199L
1,458 SR
Queue Stats
1,038W - 1,013L
1,484 Elo+
Solo
Cerberus
Cerberus
fire444
Cerberus
Level 25
God Stats
3W - 3L
1,393 SR
Queue Stats
25W - 19L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
4
0 / 0 / 0
3,044
507
204
1,428
381
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
DGLlM
Scylla
8
2 / 0 / 0
4,209
702
901
1,751
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 2
3,806
634
3,676
3,330
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

3
0 / 1 / 0
2,908
485
829
1,921
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
jimmy23330
Bacchus
6
0 / 2 / 3
3,928
655
3,165
5,135
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 0
4,915
819
1,385
2,801
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
NepNepZilla
Persephone
8
1 / 0 / 1
4,448
741
1,154
1,263
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 0 / 0
4,148
691
1,616
3,693
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hou Yi
chenlezhi
Hou Yi
5
0 / 2 / 4
3,337
556
2,084
4,386
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
fire444
Cerberus
6
0 / 1 / 4
3,748
625
2,548
4,861
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Thor
 
Thor
1
0
0
1
L
Scylla
DGLlM
Scylla
2
0
0
2
L
1
2
2
1
W
Persephone
NepNepZilla
Persephone
1
0
1
1.5
W
3
0
0
3
W
Hou Yi
chenlezhi
Hou Yi
0
2
4
1
W
Cerberus
fire444
Cerberus
0
1
4
2
L
0
1
0
0
L
Bacchus
jimmy23330
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,775
Damage
8,787
13,565
Taken
17,004
5,993
Mitigated
5,136
4,779
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
204
0
0
249
1,428
381
0
259
1,169
6,593
0
W
Thor
 
Thor
1,385
131
0
1,042
2,801
743
0
199
2,562
0
28,829
L
Scylla
DGLlM
Scylla
901
193
0
500
1,751
468
0
723
1,028
21,886
394
L
3,676
1,870
0
1,213
3,330
876
0
1,645
1,685
0
22,772
W
Persephone
NepNepZilla
Persephone
1,154
128
0
909
1,263
229
0
150
1,073
24,243
0
W
1,616
100
0
3,017
3,693
1,190
0
285
3,408
23,704
0
W
Hou Yi
chenlezhi
Hou Yi
2,084
913
0
7
4,386
1,128
0
1,544
2,842
0
11,877
W
Cerberus
fire444
Cerberus
2,548
415
603
1,742
4,861
1,846
0
1,452
3,363
10,254
0
L
829
333
0
988
1,921
524
0
312
1,609
0
5,110
L
Bacchus
jimmy23330
Bacchus
3,165
803
0
1,829
5,135
3,744
0
2,379
2,756
9,418
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,895
Gold Earned
20,596
122
Minions Killed
202
0
Camps Cleared
0
476,644
Distance Traveled
633,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,044
507
13
2
0
70,314
0
W
Thor
4,915
819
70
12
0
118,052
0
L
Scylla
4,209
702
44
7
0
138,224
0
L
Neith
3,806
634
39
7
0
112,359
1
W
Persephone
4,448
741
53
9
0
128,772
1
W
Ares
4,148
691
38
6
0
153,413
0
W
Hou Yi
3,337
556
17
3
0
115,080
0
W
Cerberus
3,748
625
24
4
0
117,831
2
L
Surtr
2,908
485
9
2
0
34,899
0
L
Bacchus
3,928
655
17
3
0
120,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role