Player Matchup

Fafnir
Fafnir
Apsewo24
Fafnir
Level 61
God Stats
1W - 1L
1,503 SR
Queue Stats
97W - 108L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Ibaitro
Sun Wukong
Level 18
God Stats
0W - 6L
1,078 SR
Queue Stats
10W - 29L
1,239 Elo+
Party 1
Anubis
Anubis
OODrSnugglesOO
Anubis
Level 60
God Stats
76W - 76L
1,482 SR
Queue Stats
126W - 142L
1,426 Elo+
Solo
Xbalanque
Xbalanque
StarmanSigma
Xbalanque
Level 16
God Stats
2W - 3L
1,645 SR
Queue Stats
13W - 16L
1,442 Elo+
Party 1
Janus
Janus
trippleTBDW
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,602 Elo+
Solo
Team Averages
Level 50
1,442 SR
1,424 Elo+

VS

Team Averages
Level 81
1,605 SR
1,468 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AmazonaGetya
Neith
Level 84
God Stats
47W - 32L
1,585 SR
Queue Stats
167W - 173L
1,412 Elo+
Solo
Ix Chel
Ix Chel
Shxunny
Ix Chel
Level 85
God Stats
2W - 0L
1,727 SR
Queue Stats
74W - 67L
1,508 Elo+
Solo
Pele
Pele
Xenorekx
Pele
Level 41
God Stats
3W - 0L
1,685 SR
Queue Stats
28W - 31L
1,400 Elo+
Solo
Sylvanus
Sylvanus
temp-1259744
Sylvanus
Level 69
God Stats
11W - 7L
1,529 SR
Queue Stats
123W - 106L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Apsewo24
Fafnir
9
0 / 1 / 4
6,514
501
2,786
10,444
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Ibaitro
Sun Wukong
9
1 / 7 / 0
6,007
462
4,341
10,562
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 0
6,411
493
2,847
4,060
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
StarmanSigma
Xbalanque
10
4 / 5 / 1
6,599
508
6,533
10,455
2,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 3 / 0
7,117
547
3,965
7,431
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 2 / 5
7,959
612
7,334
6,531
1,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 2 / 2
6,616
509
8,190
6,120
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
Shxunny
Ix Chel
14
1 / 0 / 3
8,065
620
3,458
7,040
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
10 / 0 / 2
8,287
637
5,441
7,563
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
temp-1259744
Sylvanus
10
1 / 4 / 2
6,576
506
3,107
10,874
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
5
3.25
W
1
2
2
1
L
Fafnir
Apsewo24
Fafnir
0
1
4
2
L
Sun Wukong
Ibaitro
Sun Wukong
1
7
0
0.14
L
3
1
0
3
W
Ix Chel
Shxunny
Ix Chel
1
0
3
2.5
L
Xbalanque
StarmanSigma
Xbalanque
4
5
1
0.9
W
Pele
10
0
2
11
W
Sylvanus
temp-1259744
Sylvanus
1
4
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
27,530
42,952
Taken
38,128
20,810
Mitigated
15,626
6,461
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,334
2,097
0
692
6,531
1,653
634
2,146
4,345
40,833
922
W
8,190
3,164
0
909
6,120
1,797
0
2,163
3,957
0
39,445
L
Fafnir
Apsewo24
Fafnir
2,786
935
0
3,402
10,444
8,816
112
2,101
8,303
12,934
0
L
Sun Wukong
Ibaitro
Sun Wukong
4,341
1,130
0
838
10,562
4,879
0
5,292
5,270
0
27,608
L
2,847
406
0
305
4,060
2,045
28
260
3,782
35,281
556
W
Ix Chel
Shxunny
Ix Chel
3,458
53
301
3,674
7,040
2,190
135
1,898
4,952
61,741
0
L
Xbalanque
StarmanSigma
Xbalanque
6,533
3,233
0
1,341
10,455
2,818
629
2,679
7,732
0
40,552
W
Pele
5,441
1,375
0
1,669
7,563
2,534
183
605
6,918
0
45,353
W
Sylvanus
temp-1259744
Sylvanus
3,107
902
1,793
3,456
10,874
7,452
489
2,469
8,359
24,266
439
L
3,965
525
0
575
7,431
2,252
0
4,015
3,222
53,541
2,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
37,503
300
Minions Killed
371
0
Camps Cleared
0
1,163,589
Distance Traveled
1,046,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,959
612
74
6
0
170,803
0
W
Neith
6,616
509
66
5
0
166,639
0
L
Fafnir
6,514
501
15
1
0
259,609
1
L
Sun Wukong
6,007
462
40
3
0
226,370
0
L
Anubis
6,411
493
63
5
0
180,967
0
W
Ix Chel
8,065
620
128
10
0
253,057
0
L
Xbalanque
6,599
508
63
5
0
241,152
0
W
Pele
8,287
637
66
5
0
290,722
0
W
Sylvanus
6,576
506
37
3
0
165,764
0
L
Janus
7,117
547
119
9
0
255,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role