Player Matchup

Medusa
Medusa
Cjxw11
Medusa
Level 127
God Stats
1W - 3L
1,379 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Xbalanque
Xbalanque
PaintBoi_Nyhiem
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,503 Elo+
Solo
Scylla
Scylla
PureNV
Scylla
Level 158
God Stats
3W - 2L
1,519 SR
Queue Stats
22W - 15L
1,603 Elo+
Solo
Anhur
Anhur
Scatman177
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 78L
1,507 Elo+
Solo
Thor
Thor
Tørrënt
Thor
Level 169
God Stats
98W - 73L
1,583 SR
Queue Stats
173W - 134L
1,532 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,534 Elo+

VS

Team Averages
Level 141
1,586 SR
1,581 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrazySkillz714
Janus
Level 207
God Stats
12W - 16L
1,483 SR
Queue Stats
135W - 163L
1,465 Elo+
Solo
Martichoras
Martichoras
SovietCanadian
Martichoras
Level 49
God Stats
1W - 0L
1,826 SR
Queue Stats
8W - 3L
1,860 Elo+
Solo
Osiris
Osiris
Vezriah
Osiris
Level 147
God Stats
1W - 0L
1,548 SR
Queue Stats
91W - 81L
1,574 Elo+
Solo
Cthulhu
Cthulhu
broncar
Cthulhu
Level 149
God Stats
31W - 21L
1,571 SR
Queue Stats
475W - 560L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cjxw11
Medusa
14
1 / 4 / 6
8,166
1,167
8,897
12,203
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
PaintBoi_Nyhiem
Xbalanque
10
0 / 0 / 0
4,829
690
0
0
0
Scylla
PureNV
Scylla
10
0 / 0 / 0
6,329
904
0
0
0
Anhur
14
2 / 7 / 5
8,390
1,199
7,913
12,768
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
14
5 / 2 / 2
8,935
1,276
8,189
8,972
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

251

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 2 / 8
8,373
1,196
4,903
4,376
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 5
7,975
1,139
5,386
1,232
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
SovietCanadian
Martichoras
13
1 / 1 / 4
7,806
1,115
4,179
6,376
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Vezriah
Osiris
14
5 / 4 / 6
8,758
1,251
9,393
10,045
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Cthulhu
broncar
Cthulhu
13
2 / 1 / 7
8,531
1,219
7,574
7,021
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
13
13
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
8
3.5
L
Medusa
Cjxw11
Medusa
1
4
6
1
W
2
0
5
4.5
L
Xbalanque
PaintBoi_Nyhiem
Xbalanque
0
0
0
0
L
Scylla
PureNV
Scylla
0
0
0
0
L
Anhur
2
7
5
0.64
W
Martichoras
SovietCanadian
Martichoras
1
1
4
3
L
Thor
5
2
2
3
W
Osiris
Vezriah
Osiris
5
4
6
2
W
Cthulhu
broncar
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
31,435
33,943
Taken
29,050
14,572
Mitigated
24,256
1,260
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,903
182
0
0
4,376
1,618
0
0
4,376
14,413
161
L
Medusa
Cjxw11
Medusa
8,897
4,711
0
501
12,203
4,091
0
7,379
4,565
0
28,517
W
5,386
180
0
0
1,232
404
0
0
1,232
14,612
0
L
Xbalanque
PaintBoi_Nyhiem
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
PureNV
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
7,913
4,024
0
759
12,768
4,376
0
6,465
5,836
0
20,328
W
Martichoras
SovietCanadian
Martichoras
4,179
1,184
0
314
6,376
2,963
0
0
6,376
0
26,149
L
Thor
8,189
475
0
0
8,972
6,105
0
3,707
4,964
0
21,995
W
Osiris
Vezriah
Osiris
9,393
2,817
0
666
10,045
12,302
0
0
10,045
754
10,866
W
Cthulhu
broncar
Cthulhu
7,574
409
1,950
1,046
7,021
6,969
0
0
7,021
13,357
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
41,443
108
Minions Killed
131
4
Camps Cleared
4
411,731
Distance Traveled
713,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,373
1,196
32
5
1
130,076
0
L
Medusa
8,166
1,167
46
7
1
138,832
0
W
Janus
7,975
1,139
23
3
1
148,640
0
L
Xbalanque
4,829
690
0
0
0
0
0
L
Scylla
6,329
904
0
0
0
0
0
L
Anhur
8,390
1,199
32
5
2
118,657
0
W
Martichoras
7,806
1,115
52
7
1
135,189
0
L
Thor
8,935
1,276
30
4
1
154,242
0
W
Osiris
8,758
1,251
3
0
0
135,998
0
W
Cthulhu
8,531
1,219
21
3
1
163,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role